Player Matchup

Medusa
Medusa
HOSTALFOX
Medusa
Level 149
God Stats
2W - 1L
1,800 SR
Queue Stats
47W - 35L
1,557 Elo+
Solo
Ah Puch
Ah Puch
VMMengel
Ah Puch
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,465 Elo+
Solo
King Arthur
King Arthur
WavveyTV
King Arthur
Level 126
God Stats
1W - 2L
1,445 SR
Queue Stats
34W - 37L
1,566 Elo+
Solo
Agni
Agni
alonebydefault
Agni
Level 129
God Stats
0W - 1L
1,224 SR
Queue Stats
23W - 19L
1,517 Elo+
Solo
Rama
Rama
face543
Rama
Level 124
God Stats
9W - 9L
1,558 SR
Queue Stats
132W - 139L
1,525 Elo+
Solo
Team Averages
Level 120
1,505 SR
1,526 Elo+

VS

Team Averages
Level 100
1,586 SR
1,522 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
JimmyDanglerSr
Jormungandr
Level 126
God Stats
3W - 3L
1,584 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 1
Pele
Pele
ROOSTER1970
Pele
Level 48
God Stats
14W - 8L
1,642 SR
Queue Stats
92W - 90L
1,488 Elo+
Solo
Heimdallr
Heimdallr
lDarKil
Heimdallr
Level 125
God Stats
3W - 5L
1,603 SR
Queue Stats
60W - 66L
1,491 Elo+
Solo
Nike
Nike
vicdabrown33
Nike
Level 126
God Stats
12W - 6L
1,599 SR
Queue Stats
23W - 20L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HOSTALFOX
Medusa
12
2 / 2 / 0
6,657
605
2,774
8,623
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
VMMengel
Ah Puch
8
0 / 3 / 0
4,783
435
1,108
4,563
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
WavveyTV
King Arthur
10
0 / 3 / 0
5,509
501
4,375
11,302
4,192
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 2 / 1
4,776
434
1,404
4,333
2,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
face543
Rama
9
1 / 4 / 0
5,172
470
1,284
7,324
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 4
7,423
675
8,216
2,664
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
JimmyDanglerSr
Jormungandr
9
0 / 2 / 6
5,756
523
2,470
5,995
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 0 / 1
8,223
748
2,768
6,912
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
lDarKil
Heimdallr
11
2 / 0 / 2
6,402
582
4,781
4,011
1,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 0 / 2
7,361
669
6,655
7,515
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
L
Medusa
HOSTALFOX
Medusa
2
2
0
1
W
Jormungandr
JimmyDanglerSr
Jormungandr
0
2
6
1.5
W
8
0
1
8.5
L
Ah Puch
VMMengel
Ah Puch
0
3
0
0
L
King Arthur
WavveyTV
King Arthur
0
3
0
0
L
0
2
1
0.25
L
Rama
face543
Rama
1
4
0
0.25
W
Heimdallr
lDarKil
Heimdallr
2
0
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,945
Damage
24,890
36,145
Taken
27,097
11,989
Mitigated
12,830
7,149
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,216
2,988
0
229
2,664
643
499
0
2,664
43,379
562
L
Medusa
HOSTALFOX
Medusa
2,774
955
0
1,504
8,623
1,963
0
5,932
2,655
0
62,895
W
Jormungandr
JimmyDanglerSr
Jormungandr
2,470
401
157
1,564
5,995
3,582
15
728
5,267
24,333
712
W
2,768
810
0
2,229
6,912
2,108
591
0
6,912
0
67,224
L
Ah Puch
VMMengel
Ah Puch
1,108
117
0
962
4,563
1,072
34
1,270
3,167
16,446
0
L
King Arthur
WavveyTV
King Arthur
4,375
1,188
0
2,800
11,302
4,192
0
682
10,035
0
30,976
L
1,404
126
0
529
4,333
2,806
0
989
3,148
17,816
192
L
Rama
face543
Rama
1,284
1,048
0
1,354
7,324
1,956
0
1,271
5,829
0
27,885
W
Heimdallr
lDarKil
Heimdallr
4,781
861
0
1,228
4,011
1,343
599
1,459
2,552
0
34,638
W
6,655
997
0
1,499
7,515
5,154
245
325
7,190
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
35,165
308
Minions Killed
386
0
Camps Cleared
0
1,064,825
Distance Traveled
1,158,429
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,423
675
78
7
0
219,126
0
L
Medusa
6,657
605
136
12
0
214,236
2
W
Jormungandr
5,756
523
40
4
0
235,964
0
W
Pele
8,223
748
118
11
0
252,050
0
L
Ah Puch
4,783
435
37
3
0
176,309
0
L
King Arthur
5,509
501
56
5
0
205,449
0
L
Agni
4,776
434
29
3
0
218,258
0
L
Rama
5,172
470
50
5
0
250,573
2
W
Heimdallr
6,402
582
68
6
0
218,188
3
W
Nike
7,361
669
82
7
0
233,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role