Player Matchup

Medusa
Medusa
Buttfideler
Medusa
Level 121
God Stats
6W - 3L
1,620 SR
Queue Stats
58W - 52L
1,522 Elo+
Party 2
Ravana
Ravana
Gdawg1813
Ravana
Level 104
God Stats
1W - 1L
1,706 SR
Queue Stats
158W - 138L
1,553 Elo+
Solo
Surtr
Surtr
OceanSunfish
Surtr
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 96L
1,532 Elo+
Solo
Xing Tian
Xing Tian
ProShekels
Xing Tian
Level 129
God Stats
2W - 2L
1,477 SR
Queue Stats
62W - 58L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
Sting313
Ah Puch
Level 146
God Stats
29W - 14L
1,706 SR
Queue Stats
383W - 347L
1,580 Elo+
Solo
Team Averages
Level 126
1,602 SR
1,539 Elo+

VS

Team Averages
Level 122
1,661 SR
1,569 Elo+
Erlang Shen
Erlang Shen
BGJahrox
Erlang Shen
Level 112
God Stats
3W - 4L
1,589 SR
Queue Stats
63W - 60L
1,527 Elo+
Party 1
Thor
Thor
BGkahin
Thor
Level 105
God Stats
10W - 7L
1,636 SR
Queue Stats
89W - 74L
1,544 Elo+
Party 1
Freya
Freya
HatKid
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 158L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
Skizzler
Gilgamesh
Level 159
God Stats
14W - 9L
1,704 SR
Queue Stats
256W - 205L
1,610 Elo+
Party 3
Apollo
Apollo
wlvs
Apollo
Level 113
God Stats
2W - 2L
1,875 SR
Queue Stats
16W - 13L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 2 / 7
6,720
611
6,080
6,146
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ravana
Gdawg1813
Ravana
12
7 / 1 / 3
7,272
661
8,134
6,519
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 2 / 1
7,385
671
8,083
8,484
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
ProShekels
Xing Tian
11
3 / 0 / 6
6,842
622
5,211
8,751
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Sting313
Ah Puch
13
3 / 3 / 1
7,185
653
6,769
5,294
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BGJahrox
Erlang Shen
10
0 / 5 / 1
5,729
521
6,599
12,864
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
BGkahin
Thor
9
2 / 4 / 2
6,480
589
2,709
8,051
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
HatKid
Freya
9
1 / 4 / 1
5,356
487
1,754
6,897
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Skizzler
Gilgamesh
12
3 / 4 / 1
6,731
612
4,952
12,632
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
wlvs
Apollo
11
1 / 4 / 0
5,995
545
3,935
7,250
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
7
8
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BGJahrox
Erlang Shen
0
5
1
0.1
L
Thor
BGkahin
Thor
2
4
2
0.75
W
Medusa
1
2
7
2.25
W
Ravana
Gdawg1813
Ravana
7
1
3
8.5
L
Freya
HatKid
Freya
1
4
1
0.38
W
6
2
1
3.25
W
Xing Tian
ProShekels
Xing Tian
3
0
6
6
L
Gilgamesh
Skizzler
Gilgamesh
3
4
1
0.88
W
Ah Puch
Sting313
Ah Puch
3
3
1
1.17
L
Apollo
wlvs
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
19,949
35,194
Taken
47,694
19,080
Mitigated
21,803
5,574
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BGJahrox
Erlang Shen
6,599
3,881
0
3,532
12,864
9,650
0
518
11,771
0
36,255
L
Thor
BGkahin
Thor
2,709
449
0
2,708
8,051
3,770
0
2,626
5,346
0
10,071
W
Medusa
6,080
1,970
0
280
6,146
2,129
748
924
5,222
0
49,805
W
Ravana
Gdawg1813
Ravana
8,134
2,122
0
683
6,519
2,963
12
196
6,323
0
50,596
L
Freya
HatKid
Freya
1,754
504
0
657
6,897
2,329
0
810
6,027
23,007
1,351
W
8,083
3,608
0
1,817
8,484
6,271
3
337
8,147
1,199
44,469
W
Xing Tian
ProShekels
Xing Tian
5,211
790
0
1,591
8,751
5,916
0
0
8,751
14,786
3,072
L
Gilgamesh
Skizzler
Gilgamesh
4,952
1,825
0
2,284
12,632
3,774
0
6,722
5,302
0
44,144
W
Ah Puch
Sting313
Ah Puch
6,769
172
0
1,203
5,294
1,801
0
287
5,007
49,569
1,211
L
Apollo
wlvs
Apollo
3,935
2,310
0
2,329
7,250
2,280
0
971
6,279
0
38,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
30,291
367
Minions Killed
319
0
Camps Cleared
0
1,197,375
Distance Traveled
1,058,147
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,729
521
78
7
0
224,635
0
L
Thor
6,480
589
13
1
0
218,525
0
W
Medusa
6,720
611
77
7
0
221,465
0
W
Ravana
7,272
661
90
8
0
270,798
0
L
Freya
5,356
487
52
5
0
162,190
0
W
Surtr
7,385
671
81
7
0
202,172
0
W
Xing Tian
6,842
622
22
2
0
275,057
1
L
Gilgamesh
6,731
612
94
9
0
241,509
2
W
Ah Puch
7,185
653
97
9
0
227,883
4
L
Apollo
5,995
545
82
7
0
211,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role