Player Matchup

Neith
Neith
Gotrunks30000
Neith
Level 68
God Stats
8W - 6L
1,515 SR
Queue Stats
405W - 418L
1,458 Elo+
Solo
Janus
Janus
Sr_Destroyer24
Janus
Level 145
God Stats
33W - 17L
1,677 SR
Queue Stats
139W - 125L
1,557 Elo+
Party 2
Hun Batz
Hun Batz
Sr_Huesosko24
Hun Batz
Level 127
God Stats
26W - 29L
1,572 SR
Queue Stats
139W - 127L
1,557 Elo+
Party 2
Skadi
Skadi
SweGoD ALQUOF
Skadi
Level 178
God Stats
1W - 0L
1,725 SR
Queue Stats
12W - 13L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Tybouh
Jormungandr
Level 170
God Stats
16W - 15L
1,667 SR
Queue Stats
802W - 768L
1,552 Elo+
Solo
Team Averages
Level 138
1,631 SR
1,504 Elo+

VS

Team Averages
Level 106
1,536 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Elektronapas
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 184L
1,485 Elo+
Party 1
Neith
Neith
Melleven
Neith
Level 122
God Stats
36W - 29L
1,580 SR
Queue Stats
371W - 359L
1,499 Elo+
Party 1
Horus
Horus
StorySnail
Horus
Level 89
God Stats
5W - 6L
1,599 SR
Queue Stats
206W - 211L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,559
656
4,795
5,994
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 0
6,342
634
880
3,277
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
Sr_Huesosko24
Hun Batz
12
2 / 0 / 0
6,086
609
2,365
5,618
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
6,534
653
3,428
2,765
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Tybouh
Jormungandr
9
1 / 0 / 3
6,124
612
2,752
6,505
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 1
5,489
549
2,004
6,658
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
 
Nu Wa
6
0 / 0 / 0
4,359
436
1,647
2,032
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Elektronapas
Ratatoskr
10
0 / 0 / 2
5,119
512
868
5,324
1,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Melleven
Neith
12
2 / 0 / 0
6,383
638
4,508
3,916
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
7
1 / 3 / 1
5,051
505
2,917
7,436
3,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Ratatoskr
Elektronapas
Ratatoskr
0
0
2
1
W
1
1
2
2
L
Neith
Melleven
Neith
2
0
0
2
W
1
1
0
1
W
Hun Batz
Sr_Huesosko24
Hun Batz
2
0
0
2
L
Horus
1
3
1
0.5
W
1
1
2
2
W
Jormungandr
Tybouh
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
11,944
24,159
Taken
25,366
9,889
Mitigated
8,099
5,611
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,004
792
0
2,610
6,658
1,181
0
1,039
5,619
37,983
1,038
L
Nu Wa
 
Nu Wa
1,647
314
0
884
2,032
327
0
0
2,032
13,865
0
L
Ratatoskr
Elektronapas
Ratatoskr
868
96
0
393
5,324
1,874
0
509
4,751
0
33,373
W
4,795
885
0
2,094
5,994
1,896
0
1,140
4,854
0
48,499
L
Neith
Melleven
Neith
4,508
315
0
1,351
3,916
1,119
0
388
3,472
0
47,976
W
880
149
0
675
3,277
1,069
0
95
3,182
46,466
664
W
Hun Batz
Sr_Huesosko24
Hun Batz
2,365
455
0
710
5,618
2,230
0
461
5,157
0
47,785
L
Horus
2,917
1,472
309
1,915
7,436
3,598
0
1,574
5,860
0
13,976
W
3,428
918
0
590
2,765
789
722
907
1,858
0
45,069
W
Jormungandr
Tybouh
Jormungandr
2,752
877
0
1,542
6,505
3,905
25
974
5,531
15,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
26,401
402
Minions Killed
306
0
Camps Cleared
0
1,095,728
Distance Traveled
973,299
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,489
549
83
8
0
193,169
3
L
Nu Wa
4,359
436
29
3
0
85,595
0
L
Ratatoskr
5,119
512
68
7
0
242,652
4
W
Neith
6,559
656
95
10
0
173,883
2
L
Neith
6,383
638
105
11
0
226,948
0
W
Janus
6,342
634
105
11
0
236,028
3
W
Hun Batz
6,086
609
89
9
0
260,026
0
L
Horus
5,051
505
21
2
0
224,935
2
W
Skadi
6,534
653
94
9
0
207,571
2
W
Jormungandr
6,124
612
19
2
0
218,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role