Player Matchup

Osiris
Osiris
Gitjuh Cheetoh
Osiris
Level 109
God Stats
6W - 7L
1,629 SR
Queue Stats
149W - 169L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Qcea
Baron Samedi
Level 92
God Stats
6W - 2L
1,550 SR
Queue Stats
76W - 63L
1,477 Elo+
Party 2
Martichoras
Martichoras
Zionqt
Martichoras
Level 159
God Stats
9W - 4L
1,542 SR
Queue Stats
79W - 70L
1,538 Elo+
Party 2
Loki
Loki
jus_dendive_22
Loki
Level 69
God Stats
84W - 60L
1,546 SR
Queue Stats
349W - 322L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oddoverd
Morgan Le Fay
Level 128
God Stats
7W - 3L
1,429 SR
Queue Stats
96W - 86L
1,486 Elo+
Solo
Team Averages
Level 111
1,539 SR
1,468 Elo+

VS

Team Averages
Level 90
1,485 SR
1,374 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EcstasyFairy
Awilix
Level 65
God Stats
2W - 3L
1,654 SR
Queue Stats
99W - 112L
1,437 Elo+
Solo
Cupid
Cupid
Fake__DragonLore
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,402 Elo+
Party 1
Anubis
Anubis
fabioferreira23
Anubis
Level 123
God Stats
36W - 37L
1,565 SR
Queue Stats
135W - 152L
1,395 Elo+
Solo
Ymir
Ymir
pasasahin
Ymir
Level 67
God Stats
2W - 4L
1,205 SR
Queue Stats
11W - 25L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,209
621
3,296
6,967
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Qcea
Baron Samedi
10
3 / 0 / 8
6,401
640
4,839
3,946
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Zionqt
Martichoras
12
7 / 0 / 1
7,101
710
5,139
2,745
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 1
5,572
557
3,507
5,987
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
oddoverd
Morgan Le Fay
10
1 / 1 / 2
5,577
558
3,055
4,413
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 0
5,021
502
3,118
7,222
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
10
0 / 3 / 0
5,051
505
3,386
7,956
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,161
416
954
4,668
1,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 0
5,224
522
2,069
4,950
1,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ymir
6
0 / 5 / 0
4,339
434
868
7,021
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Awilix
0
3
0
0
L
0
3
0
0
W
1
0
1
1.5
W
Baron Samedi
Qcea
Baron Samedi
3
0
8
7
W
Martichoras
Zionqt
Martichoras
7
0
1
7.5
L
1
2
0
0.5
W
2
0
1
2.5
W
Morgan Le Fay
oddoverd
Morgan Le Fay
1
1
2
2
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
10,395
24,058
Taken
31,817
9,567
Mitigated
15,186
8,628
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,118
574
0
2,042
7,222
6,075
0
809
6,333
0
22,709
L
Awilix
3,386
1,386
0
3,384
7,956
2,337
0
1,049
6,797
0
38,891
L
954
369
272
860
4,668
1,083
0
1,173
3,339
0
15,117
W
3,296
1,265
0
3,617
6,967
4,845
517
0
6,521
0
30,471
W
Baron Samedi
Qcea
Baron Samedi
4,839
622
156
358
3,946
1,238
696
109
3,837
24,035
665
W
Martichoras
Zionqt
Martichoras
5,139
1,839
0
801
2,745
1,008
1,360
110
2,635
0
46,288
L
2,069
0
0
2,006
4,950
1,795
0
1,676
3,274
35,332
1,007
W
3,507
814
0
2,728
5,987
1,551
0
997
4,958
0
30,207
W
Morgan Le Fay
oddoverd
Morgan Le Fay
3,055
469
0
968
4,413
925
0
1,610
2,803
28,746
0
L
Ymir
868
290
17
269
7,021
3,896
0
2,372
4,358
10,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
23,796
291
Minions Killed
221
0
Camps Cleared
0
965,219
Distance Traveled
969,274
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,021
502
44
4
0
172,893
2
L
Awilix
5,051
505
70
7
0
238,788
1
L
Cupid
4,161
416
21
2
0
185,457
0
W
Osiris
6,209
621
60
6
0
172,559
0
W
Baron Samedi
6,401
640
47
5
0
195,434
2
W
Martichoras
7,101
710
76
8
0
191,267
0
L
Anubis
5,224
522
63
6
0
197,781
3
W
Loki
5,572
557
57
6
0
229,960
0
W
Morgan Le Fay
5,577
558
51
5
0
175,999
2
L
Ymir
4,339
434
23
2
0
174,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role