Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
GABOoNiiCHAN
Ganesha
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,507 Elo+
Party 2
Ra
Ra
Oneiil
Ra
Level 129
God Stats
3W - 0L
1,832 SR
Queue Stats
64W - 69L
1,485 Elo+
Party 2
Team Averages
Level 125
1,611 SR
1,497 Elo+

VS

Team Averages
Level 118
1,735 SR
1,478 Elo+
Kukulkan
Kukulkan
Balthros
Kukulkan
Level 98
God Stats
1W - 1L
1,736 SR
Queue Stats
48W - 52L
1,447 Elo+
Party 1
Fenrir
Fenrir
SOMBRAHD
Fenrir
Level 89
God Stats
7W - 2L
1,881 SR
Queue Stats
49W - 54L
1,443 Elo+
Party 1
Ares
Ares
times_x_infinity
Ares
Level 168
God Stats
9W - 8L
1,590 SR
Queue Stats
264W - 279L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
15 / 2 / 5
11,625
969
14,301
8,662
6,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
GABOoNiiCHAN
Ganesha
15
0 / 3 / 21
9,629
802
5,594
12,612
11,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
16
8 / 4 / 12
11,081
923
12,467
7,983
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balthros
Kukulkan
13
0 / 9 / 3
7,830
653
5,367
9,923
3,374
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SOMBRAHD
Fenrir
11
4 / 10 / 1
8,106
676
6,073
15,111
8,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 5 / 3
8,763
730
7,215
15,362
11,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
23
Kills
9
9
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
2
5
8.75
L
Kukulkan
Balthros
Kukulkan
0
9
3
0.17
W
Ganesha
GABOoNiiCHAN
Ganesha
0
3
21
3.5
W
Ra
8
4
12
3.5
L
Fenrir
SOMBRAHD
Fenrir
4
10
1
0.45
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
18,655
29,257
Taken
40,396
21,212
Mitigated
23,814
7,111
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,301
5,367
0
2,753
8,662
6,122
871
3,134
5,216
0
34,210
L
Kukulkan
Balthros
Kukulkan
5,367
1,152
0
0
9,923
3,374
0
4,285
5,631
31,329
0
W
Ganesha
GABOoNiiCHAN
Ganesha
5,594
738
0
1,940
12,612
11,847
356
5,635
6,622
25,464
266
W
Ra
12,467
1,950
1,008
1,410
7,983
3,243
1,278
2,918
4,810
48,147
0
L
Fenrir
SOMBRAHD
Fenrir
6,073
1,165
0
386
15,111
8,563
0
6,461
8,392
0
13,090
L
7,215
347
0
960
15,362
11,877
0
6,802
8,312
17,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
24,699
153
Minions Killed
92
0
Camps Cleared
0
620,062
Distance Traveled
533,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,625
969
41
3
0
210,791
0
L
Kukulkan
7,830
653
58
5
0
164,999
0
W
Ganesha
9,629
802
10
1
0
201,833
1
W
Ra
11,081
923
102
9
0
207,438
0
L
Fenrir
8,106
676
12
1
0
185,263
1
L
Ares
8,763
730
22
2
0
182,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role