Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,500 SR
1,500 MMR
Ymir
Ymir
Bronze III
SirGrim--
Ymir
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 6 / 0
9,307
931
6,644
6,668
2,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
ApolloCharybdisCamazotzAphrodite

VS

Bans
Ah Muzen CabSusanoAgniEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 7 / 2
7,862
786
1,017
10,234
7,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
7
Kills
2
6
Deaths
7
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
6
0
1.17
L
Ymir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,644
Damage
1,017
6,668
Taken
10,234
2,162
Mitigated
7,396
88
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,644
6,333
0
88
6,668
2,162
1,164
1,017
5,651
0
33,984
L
Ymir
1,017
1,017
0
0
10,234
7,396
0
0
10,234
1,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,307
Gold Earned
7,862
57
Minions Killed
0
0
Camps Cleared
0
116,654
Distance Traveled
45,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,307
931
57
6
0
116,654
0
L
Ymir
7,862
786
0
0
0
45,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role