Player Matchup

Ao Kuang
Ao Kuang
FedexL
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,024 Elo+
Party 1
Zeus
Zeus
InnocentEST94
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,507 Elo+
Solo
The Morrigan
The Morrigan
Kankirevent
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,374 Elo+
Party 1
Geb
Geb
Queenlife211082
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo
Cupid
Cupid
TakedaEl
Cupid
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 145L
1,474 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,308 Elo+

VS

Team Averages
Level 141
1,524 SR
1,581 Elo+
Hachiman
Hachiman
Hawkatuie
Hachiman
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,470 Elo+
Party 2
Artio
Artio
LightninJoelt
Artio
Level 166
God Stats
5W - 4L
1,660 SR
Queue Stats
211W - 141L
1,638 Elo+
Party 2
Zeus
Zeus
STR8 B3ASTMODE
Zeus
Level 172
God Stats
5W - 3L
1,549 SR
Queue Stats
216W - 156L
1,607 Elo+
Party 2
Tiamat
Tiamat
aTagHasNoName
Tiamat
Level 181
God Stats
4W - 5L
1,527 SR
Queue Stats
241W - 166L
1,593 Elo+
Party 2
Shiva
Shiva
sT Haze24
Shiva
Level 161
God Stats
10W - 6L
1,387 SR
Queue Stats
206W - 153L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FedexL
Ao Kuang
11
0 / 6 / 3
5,311
885
1,846
8,416
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 4
5,974
996
3,470
6,482
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Kankirevent
The Morrigan
10
2 / 7 / 1
5,847
975
2,176
7,360
2,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 3
5,174
862
598
5,506
3,266
Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
TakedaEl
Cupid
12
4 / 5 / 1
6,622
1,104
8,215
6,957
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hawkatuie
Hachiman
14
8 / 0 / 12
8,439
1,407
7,904
5,661
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
6 / 2 / 14
8,166
1,361
4,013
10,880
8,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 14
7,782
1,297
9,351
4,419
2,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 14
7,577
1,263
5,585
4,641
3,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
sT Haze24
Shiva
12
3 / 2 / 15
7,219
1,203
5,896
7,697
5,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
6
Kills
26
26
Deaths
7
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FedexL
Ao Kuang
0
6
3
0.25
W
Hachiman
Hawkatuie
Hachiman
8
0
12
14
L
0
5
4
0.4
L
The Morrigan
Kankirevent
The Morrigan
2
7
1
0.36
W
6
2
14
6.5
L
0
3
3
0.5
W
4
1
14
11
L
Cupid
TakedaEl
Cupid
4
5
1
0.9
W
5
2
14
6
W
Shiva
sT Haze24
Shiva
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,305
Damage
32,749
34,721
Taken
33,298
16,078
Mitigated
22,227
4,554
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FedexL
Ao Kuang
1,846
843
368
517
8,416
6,493
0
4,334
3,963
2,156
0
W
Hachiman
Hawkatuie
Hachiman
7,904
4,709
33
737
5,661
2,062
804
1,740
3,921
0
21,661
L
3,470
318
221
1,073
6,482
1,824
0
3,120
3,253
11,416
0
L
The Morrigan
Kankirevent
The Morrigan
2,176
452
202
113
7,360
2,301
0
4,156
2,947
8,360
0
W
4,013
304
3,853
4,063
10,880
8,738
264
1,886
8,884
6,428
0
L
598
230
0
179
5,506
3,266
0
2,900
2,567
1,510
55
W
9,351
892
63
747
4,419
2,096
2,471
1,548
2,829
19,252
0
L
Cupid
TakedaEl
Cupid
8,215
3,689
505
1,376
6,957
2,194
0
4,439
2,481
0
17,286
W
5,585
246
0
777
4,641
3,655
886
1,476
3,140
11,366
0
W
Shiva
sT Haze24
Shiva
5,896
930
2,366
1,459
7,697
5,676
337
1,159
6,465
0
7,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
39,183
58
Minions Killed
78
0
Camps Cleared
0
515,904
Distance Traveled
675,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,311
885
3
1
0
116,841
0
W
Hachiman
8,439
1,407
26
4
0
140,195
0
L
Zeus
5,974
996
19
3
0
102,637
0
L
The Morrigan
5,847
975
13
2
0
107,809
0
W
Artio
8,166
1,361
7
1
0
146,760
0
L
Geb
5,174
862
3
1
0
78,706
0
W
Zeus
7,782
1,297
22
4
0
124,381
0
L
Cupid
6,622
1,104
20
3
0
109,911
0
W
Tiamat
7,577
1,263
18
3
0
125,403
0
W
Shiva
7,219
1,203
5
1
0
138,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role