Player Matchup

Terra
Terra
DougCapalot
Terra
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 61L
1,654 Elo+
Solo
Vulcan
Vulcan
HorseSeaman69
Vulcan
Level 105
God Stats
5W - 2L
1,937 SR
Queue Stats
176W - 163L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
IRushChamps
Erlang Shen
Level 87
God Stats
3W - 2L
1,452 SR
Queue Stats
145W - 135L
1,485 Elo+
Party 1
Mulan
Mulan
XtremeDLSK
Mulan
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 146L
1,478 Elo+
Solo
Danzaburou
Danzaburou
waterlung
Danzaburou
Level 112
God Stats
21W - 10L
1,697 SR
Queue Stats
175W - 183L
1,458 Elo+
Party 1
Team Averages
Level 92
1,617 SR
1,503 Elo+

VS

Team Averages
Level 66
1,384 SR
1,491 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CallingBeast477
King Arthur
Level 109
God Stats
11W - 15L
1,276 SR
Queue Stats
625W - 604L
1,453 Elo+
Solo
Freya
Freya
GoyDefender33
Freya
Level 41
God Stats
0W - 1L
1,285 SR
Queue Stats
127W - 139L
1,437 Elo+
Solo
Camazotz
Camazotz
GucciAdlibBurr
Camazotz
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,460 Elo+
Solo
Ymir
Ymir
KyeirTheKing
Ymir
Level 95
God Stats
0W - 1L
1,358 SR
Queue Stats
44W - 36L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 5
4,373
729
2,847
5,476
1,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
5 / 1 / 2
5,329
888
3,349
2,208
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
IRushChamps
Erlang Shen
7
0 / 1 / 0
3,982
664
1,925
6,345
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
8
2 / 2 / 3
4,506
751
2,567
5,469
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
waterlung
Danzaburou
7
6 / 1 / 1
4,647
775
4,225
3,801
1,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 3 / 0
3,168
528
2,083
3,497
730
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CallingBeast477
King Arthur
7
1 / 0 / 0
4,307
718
3,022
4,906
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 7 / 0
3,419
570
1,294
5,576
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
9
4 / 1 / 1
5,422
904
3,831
5,692
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 3 / 0
3,181
530
2,001
5,059
3,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
5
5
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
King Arthur
CallingBeast477
King Arthur
1
0
0
1
W
1
0
5
3.5
L
0
7
0
0
L
Camazotz
4
1
1
4.5
W
5
1
2
6
W
Erlang Shen
IRushChamps
Erlang Shen
0
1
0
0
L
0
3
0
0
W
Mulan
2
2
3
1.75
W
Danzaburou
waterlung
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
12,231
23,299
Taken
24,730
8,596
Mitigated
9,647
7,940
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,083
1,151
0
1,077
3,497
730
0
784
2,713
0
9,186
L
King Arthur
CallingBeast477
King Arthur
3,022
476
0
1,120
4,906
2,504
0
0
4,906
0
21,324
W
2,847
873
1,128
1,949
5,476
1,808
0
1,283
4,193
11,263
0
L
1,294
518
0
416
5,576
1,336
0
3,123
2,453
9,082
0
L
Camazotz
3,831
1,568
0
2,875
5,692
1,551
0
733
4,959
0
25,123
W
3,349
78
0
492
2,208
527
636
352
1,738
24,267
1,372
W
Erlang Shen
IRushChamps
Erlang Shen
1,925
925
0
2,920
6,345
3,096
0
0
6,345
0
19,236
L
2,001
789
0
482
5,059
3,526
0
1,554
3,505
7,302
0
W
Mulan
2,567
707
0
986
5,469
2,067
0
256
5,173
0
27,443
W
Danzaburou
waterlung
Danzaburou
4,225
1,953
0
465
3,801
1,098
0
1,192
2,555
0
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
19,497
173
Minions Killed
124
0
Camps Cleared
0
672,954
Distance Traveled
628,815
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,168
528
9
2
0
85,785
0
L
King Arthur
4,307
718
30
5
0
127,153
0
W
Terra
4,373
729
12
2
0
150,729
0
L
Freya
3,419
570
13
2
0
134,198
0
L
Camazotz
5,422
904
61
10
0
146,057
0
W
Vulcan
5,329
888
42
7
0
126,193
0
W
Erlang Shen
3,982
664
34
6
0
129,262
2
L
Ymir
3,181
530
11
2
0
135,622
0
W
Mulan
4,506
751
48
8
0
153,981
0
W
Danzaburou
4,647
775
37
6
0
112,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role