Player Matchup

Fenrir
Fenrir
Jefejesss
Fenrir
Level 69
God Stats
0W - 1L
1,398 SR
Queue Stats
68W - 73L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
MESS1AH_1
Cernunnos
Level 60
God Stats
5W - 7L
1,505 SR
Queue Stats
21W - 33L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Tsunami_Fonsyy
Nu Wa
Level 67
God Stats
0W - 3L
1,078 SR
Queue Stats
45W - 59L
1,409 Elo+
Party 1
Bacchus
Bacchus
Yung_banga52
Bacchus
Level 71
God Stats
2W - 3L
1,514 SR
Queue Stats
38W - 37L
1,499 Elo+
Party 1
Chaac
Chaac
blaketiger615
Chaac
Level 67
God Stats
2W - 2L
1,350 SR
Queue Stats
17W - 32L
1,334 Elo+
Party 1
Team Averages
Level 67
1,369 SR
1,420 Elo+

VS

Team Averages
Level 114
1,672 SR
1,532 Elo+
Skadi
Skadi
CHANMEZA
Skadi
Level 125
God Stats
5W - 2L
1,732 SR
Queue Stats
120W - 115L
1,532 Elo+
Solo
Sol
Sol
LSDionysus
Sol
Level 164
God Stats
22W - 16L
1,623 SR
Queue Stats
239W - 228L
1,568 Elo+
Solo
Mulan
Mulan
ShurasPath
Mulan
Level 130
God Stats
36W - 24L
1,665 SR
Queue Stats
464W - 448L
1,533 Elo+
Solo
Surtr
Surtr
TheCyberGay
Surtr
Level 88
God Stats
25W - 26L
1,594 SR
Queue Stats
187W - 170L
1,489 Elo+
Solo
Bastet
Bastet
mati__ace32
Bastet
Level 61
God Stats
2W - 2L
1,746 SR
Queue Stats
102W - 84L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jefejesss
Fenrir
12
3 / 5 / 3
7,007
501
7,296
12,718
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
MESS1AH_1
Cernunnos
7
0 / 6 / 1
5,190
371
2,767
7,631
1,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 8 / 1
6,219
444
7,552
8,665
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Yung_banga52
Bacchus
10
2 / 3 / 3
6,590
471
4,593
12,082
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 0
7,199
514
6,943
12,539
9,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CHANMEZA
Skadi
13
7 / 2 / 4
7,993
571
9,545
7,586
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 2 / 4
9,072
648
10,707
11,551
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
5 / 1 / 8
7,642
546
9,748
12,113
9,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 4 / 4
7,099
507
5,189
11,362
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
14
3 / 1 / 4
7,739
553
5,434
9,672
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
25
25
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
CHANMEZA
Skadi
7
2
4
4.5
L
Fenrir
Jefejesss
Fenrir
3
5
3
0.9
W
10
2
4
6
L
Cernunnos
MESS1AH_1
Cernunnos
0
6
1
0.08
W
Mulan
5
1
8
9
W
0
4
4
0.5
L
1
8
1
0.19
L
Bacchus
Yung_banga52
Bacchus
2
3
3
1.17
L
3
3
0
1
W
Bastet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,151
Damage
40,623
53,635
Taken
52,284
29,537
Mitigated
27,803
10,947
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CHANMEZA
Skadi
9,545
3,419
0
567
7,586
2,315
1,979
2,653
4,856
0
50,530
L
Fenrir
Jefejesss
Fenrir
7,296
915
0
3,208
12,718
5,094
0
2,900
9,818
0
37,068
W
10,707
3,211
0
6,028
11,551
3,127
1,302
4,303
6,866
57,940
1,634
L
Cernunnos
MESS1AH_1
Cernunnos
2,767
974
0
1,171
7,631
1,909
0
431
7,200
0
22,387
W
Mulan
9,748
1,490
0
3,558
12,113
9,715
163
2,436
9,584
0
40,562
W
5,189
2,041
0
2,423
11,362
9,034
228
261
11,053
2,486
37,662
L
7,552
1,832
0
1,118
8,665
2,676
0
4,772
3,893
23,850
0
L
Bacchus
Yung_banga52
Bacchus
4,593
413
0
3,310
12,082
10,086
0
1,102
10,980
21,044
0
L
6,943
1,350
0
2,140
12,539
9,772
0
1,756
10,783
0
48,554
W
Bastet
5,434
1,110
0
1,720
9,672
3,612
0
1,773
7,780
0
59,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
39,545
248
Minions Killed
396
0
Camps Cleared
0
1,268,338
Distance Traveled
1,400,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,993
571
65
5
0
268,545
0
L
Fenrir
7,007
501
58
4
0
320,383
0
W
Sol
9,072
648
111
8
0
268,265
2
L
Cernunnos
5,190
371
32
2
0
180,681
0
W
Mulan
7,642
546
55
4
0
273,405
0
W
Surtr
7,099
507
64
5
0
250,401
1
L
Nu Wa
6,219
444
33
2
0
249,291
5
L
Bacchus
6,590
471
37
3
0
290,218
0
L
Chaac
7,199
514
88
6
0
227,765
0
W
Bastet
7,739
553
101
7
0
340,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role