Player Matchup

Zeus
Zeus
Brenpopo
Zeus
Level 105
God Stats
2W - 2L
1,239 SR
Queue Stats
79W - 71L
1,457 Elo+
Party 2
Ares
Ares
BurningMan0420
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 73L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sebaslr7
Ah Muzen Cab
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 30L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
TPC_Buddha
Cthulhu
Level 186
God Stats
3W - 1L
1,738 SR
Queue Stats
91W - 115L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
darkgod642
Ah Puch
Level 148
God Stats
3W - 2L
1,516 SR
Queue Stats
70W - 82L
1,459 Elo+
Party 1
Team Averages
Level 117
1,498 SR
1,439 Elo+

VS

Team Averages
Level 97
1,504 SR
1,493 Elo+
Chronos
Chronos
Akimbo Heatran
Chronos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
BryanGuev-13
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,613 Elo+
Solo
Geb
Geb
CHlEFFlREWATER
Geb
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,390 Elo+
Solo
Nut
Nut
Redbread1021
Nut
Level 138
God Stats
0W - 1L
1,521 SR
Queue Stats
37W - 34L
1,512 Elo+
Solo
Surtr
Surtr
continentalclub0
Surtr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 168L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 3 / 15
11,235
803
12,378
9,733
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 25
12,040
860
12,425
19,632
23,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Sebaslr7
Ah Muzen Cab
15
2 / 3 / 16
10,070
719
9,232
7,993
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TPC_Buddha
Cthulhu
20
11 / 2 / 24
12,729
909
15,652
17,506
13,606
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
darkgod642
Ah Puch
20
15 / 2 / 17
13,174
941
19,901
10,487
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 5
9,739
696
12,939
14,924
6,678
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BryanGuev-13
Ao Kuang
17
1 / 8 / 10
9,986
713
7,365
19,366
18,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 3
7,319
523
3,125
5,534
4,793
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 8 / 3
9,364
669
7,733
15,208
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 11 / 6
9,815
701
11,665
22,054
19,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
39
38
Kills
12
14
Deaths
38
97
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
Zeus
6
3
15
4.5
L
Ao Kuang
BryanGuev-13
Ao Kuang
1
8
10
0.75
W
4
4
25
4.13
L
1
3
3
0.83
L
2
8
3
0.44
W
Ah Muzen Cab
Sebaslr7
Ah Muzen Cab
2
3
16
3.33
W
Cthulhu
TPC_Buddha
Cthulhu
11
2
24
11.5
L
3
11
6
0.55
W
Ah Puch
darkgod642
Ah Puch
15
2
17
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,588
Damage
42,827
65,351
Taken
77,086
50,277
Mitigated
55,693
21,771
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,939
4,405
178
953
14,924
6,678
0
11,830
3,094
30,584
981
W
Zeus
12,378
2,769
1,826
1,396
9,733
4,359
2,723
3,220
6,377
32,798
0
L
Ao Kuang
BryanGuev-13
Ao Kuang
7,365
1,071
770
4,747
19,366
18,026
0
15,088
4,278
15,662
0
W
12,425
1,120
731
2,982
19,632
23,979
701
7,808
11,602
19,509
405
L
3,125
490
144
600
5,534
4,793
0
3,804
1,730
4,162
109
L
7,733
2,813
423
2,307
15,208
6,801
0
12,716
2,492
0
21,406
W
Ah Muzen Cab
Sebaslr7
Ah Muzen Cab
9,232
2,684
731
846
7,993
3,827
2,172
4,210
3,696
0
23,058
W
Cthulhu
TPC_Buddha
Cthulhu
15,652
556
1,941
6,333
17,506
13,606
1,232
4,745
12,487
40,539
0
L
11,665
2,717
472
3,276
22,054
19,395
0
16,878
5,176
574
25,657
W
Ah Puch
darkgod642
Ah Puch
19,901
272
331
4,654
10,487
4,506
1,920
2,945
7,542
42,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
46,223
190
Minions Killed
138
0
Camps Cleared
0
1,338,359
Distance Traveled
911,947
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,739
696
48
3
0
198,508
0
W
Zeus
11,235
803
44
3
0
245,013
0
L
Ao Kuang
9,986
713
18
1
0
217,074
0
W
Ares
12,040
860
13
1
0
276,494
0
L
Geb
7,319
523
4
0
0
87,996
0
L
Nut
9,364
669
39
3
0
202,569
0
W
Ah Muzen Cab
10,070
719
23
2
0
233,655
1
W
Cthulhu
12,729
909
57
4
0
284,720
0
L
Surtr
9,815
701
29
2
0
205,800
0
W
Ah Puch
13,174
941
53
4
0
298,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role