Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
IWoodsieI
Ah Muzen Cab
Silver I
Level 67
God Stats
15W - 13L
1,595 SR
Queue Stats
51W - 55L
1,398 MMR
Solo
Ah Puch
Ah Puch
Silver III
Xhouler
Ah Puch
Silver III
Level 82
God Stats
1W - 5L
1,137 SR
Queue Stats
19W - 42L
938 MMR
Solo
Sobek
Sobek
Silver IV
dasaggyballman
Sobek
Silver IV
Level 48
God Stats
5W - 8L
1,232 SR
Queue Stats
102W - 116L
783 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 66
1,321 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 186
1,565 SR
1,012 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze I
diaperash911
Nu Wa
Bronze I
Level 302
God Stats
80W - 57L
1,594 SR
Queue Stats
867W - 977L
343 MMR
Solo
Cthulhu
Cthulhu
Silver I
xlordhades5
Cthulhu
Silver I
Level 68
God Stats
24W - 14L
1,600 SR
Queue Stats
124W - 128L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IWoodsieI
Ah Muzen Cab
13
2 / 3 / 0
8,144
679
7,968
10,841
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Xhouler
Ah Puch
12
0 / 4 / 2
7,716
643
9,236
7,686
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 2
7,412
618
3,893
14,343
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
BacchusAchillesAresNe ZhaAnubis

VS

Bans
MedusaMorgan Le FayShivaKukulkanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 4
9,439
787
8,061
8,861
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 5
9,241
770
13,053
5,477
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
xlordhades5
Cthulhu
14
2 / 2 / 6
9,154
763
7,555
14,437
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
L
Ah Muzen Cab
IWoodsieI
Ah Muzen Cab
2
3
0
0.67
L
Ah Puch
Xhouler
Ah Puch
0
4
2
0.25
L
0
3
2
0.33
W
4
0
5
6.5
W
Cthulhu
xlordhades5
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
28,669
32,870
Taken
28,775
16,405
Mitigated
15,973
3,252
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,061
2,407
0
2,810
8,861
2,933
1,864
4,709
3,915
0
36,023
L
Ah Muzen Cab
IWoodsieI
Ah Muzen Cab
7,968
609
0
851
10,841
2,899
0
7,949
2,877
0
52,176
L
Ah Puch
Xhouler
Ah Puch
9,236
177
0
568
7,686
2,339
0
3,523
4,133
31,973
0
L
3,893
409
0
1,833
14,343
11,167
0
8,845
5,453
17,113
0
W
13,053
5,441
0
2,956
5,477
1,690
914
1,581
3,810
35,741
3,535
W
Cthulhu
xlordhades5
Cthulhu
7,555
559
0
488
14,437
11,350
354
6,359
7,774
23,516
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,272
Gold Earned
27,834
167
Minions Killed
191
0
Camps Cleared
0
687,598
Distance Traveled
705,980
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,439
787
74
6
0
220,356
0
L
Ah Muzen Cab
8,144
679
79
7
0
240,194
0
L
Ah Puch
7,716
643
64
5
0
209,399
0
L
Sobek
7,412
618
24
2
0
238,005
2
W
Nu Wa
9,241
770
66
6
0
234,296
0
W
Cthulhu
9,154
763
51
4
0
251,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role