Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FatalLordKing
Set
Level 106
God Stats
1W - 2L
1,434 SR
Queue Stats
365W - 359L
1,482 Elo+
Solo
Danzaburou
Danzaburou
FernandoNS05
Danzaburou
Level 119
God Stats
4W - 1L
1,818 SR
Queue Stats
152W - 154L
1,552 Elo+
Party 1
Mulan
Mulan
StanchMoon19821
Mulan
Level 47
God Stats
16W - 15L
1,532 SR
Queue Stats
58W - 72L
1,539 Elo+
Party 1
Ymir
Ymir
xandaozao gamer
Ymir
Level 56
God Stats
6W - 6L
1,486 SR
Queue Stats
68W - 78L
1,554 Elo+
Party 1
Team Averages
Level 109
1,554 SR
1,525 Elo+

VS

Team Averages
Level 147
1,483 SR
1,486 Elo+
Hel
Hel
BrenoFabBr
Hel
Level 129
God Stats
2W - 2L
1,319 SR
Queue Stats
228W - 226L
1,462 Elo+
Solo
Danzaburou
Danzaburou
CarlosTheBeagle
Danzaburou
Level 159
God Stats
6W - 2L
1,448 SR
Queue Stats
256W - 239L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Chastieefol
Amaterasu
Level 152
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 35L
1,475 Elo+
Solo
Surtr
Surtr
Kawasiwo
Surtr
Level 148
God Stats
6W - 0L
1,645 SR
Queue Stats
72W - 62L
1,568 Elo+
Solo
Sol
Sol
Nyllah8646
Sol
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 0
5,264
526
3,724
3,465
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 6 / 0
4,355
436
3,070
9,692
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
FernandoNS05
Danzaburou
7
0 / 5 / 0
4,555
456
3,381
6,343
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
5,829
583
2,205
6,858
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,730
473
1,123
7,503
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,483
648
2,300
3,281
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CarlosTheBeagle
Danzaburou
10
2 / 0 / 6
6,475
648
5,036
5,427
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Chastieefol
Amaterasu
10
4 / 1 / 4
5,805
581
4,357
6,470
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
Kawasiwo
Surtr
12
8 / 0 / 3
6,805
681
8,048
8,714
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 3
5,885
589
2,582
4,273
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
16
16
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
1
0
3
2.5
W
Danzaburou
CarlosTheBeagle
Danzaburou
2
0
6
5
W
Amaterasu
Chastieefol
Amaterasu
4
1
4
6
L
0
6
0
0
L
Danzaburou
FernandoNS05
Danzaburou
0
5
0
0
W
Surtr
Kawasiwo
Surtr
8
0
3
9.5
W
1
0
3
2.5
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
22,323
33,861
Taken
28,165
13,236
Mitigated
10,787
9,506
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,724
88
0
638
3,465
1,068
0
1,595
1,830
45,034
0
W
2,300
417
628
2,134
3,281
871
0
1,857
1,424
43,038
992
W
Danzaburou
CarlosTheBeagle
Danzaburou
5,036
1,817
0
2,889
5,427
1,726
827
249
5,178
0
40,345
W
Amaterasu
Chastieefol
Amaterasu
4,357
1,590
0
2,764
6,470
3,371
322
701
5,769
0
21,561
L
3,070
1,598
0
3,527
9,692
3,845
0
344
9,289
0
22,534
L
Danzaburou
FernandoNS05
Danzaburou
3,381
1,456
0
1,183
6,343
1,917
0
0
6,095
0
26,827
W
Surtr
Kawasiwo
Surtr
8,048
3,986
0
4,335
8,714
3,783
79
929
7,785
471
43,911
W
2,582
766
0
2,028
4,273
1,036
775
1,111
3,162
25,930
4,681
L
2,205
510
0
2,499
6,858
2,635
0
1,941
4,881
0
29,970
L
1,123
188
0
1,659
7,503
3,771
0
1,090
6,326
12,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
31,453
268
Minions Killed
339
0
Camps Cleared
0
939,806
Distance Traveled
1,049,522
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,264
526
88
9
0
191,534
3
W
Hel
6,483
648
92
9
0
208,396
2
W
Danzaburou
6,475
648
74
7
0
205,801
2
W
Amaterasu
5,805
581
42
4
0
203,394
1
L
Set
4,355
436
36
4
0
197,305
0
L
Danzaburou
4,555
456
43
4
0
151,275
0
W
Surtr
6,805
681
83
8
0
236,359
1
W
Sol
5,885
589
48
5
0
195,572
2
L
Mulan
5,829
583
71
7
0
198,648
2
L
Ymir
4,730
473
30
3
0
201,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role