Player Matchup

Neith
Neith
Bronze I
Hades6846
Neith
Bronze I
Level 67
God Stats
42W - 55L
1,421 SR
Queue Stats
71W - 95L
1,035 MMR
Solo
Nu Wa
Nu Wa
Silver I
Juicy Chub
Nu Wa
Silver I
Level 57
God Stats
15W - 18L
1,472 SR
Queue Stats
119W - 149L
1,069 MMR
Party 2
Cthulhu
Cthulhu
Silver III
Xulog
Cthulhu
Silver III
Level 141
God Stats
82W - 74L
1,486 SR
Queue Stats
158W - 190L
1,074 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,460 SR
1,059 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,599 SR
1,078 MMR
Horus
Horus
Silver V
Noctzz-_-
Horus
Silver V
Level 80
God Stats
5W - 4L
1,737 SR
Queue Stats
28W - 47L
606 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Th6tjuicee
Ne Zha
Gold III
Level 146
God Stats
37W - 27L
1,626 SR
Queue Stats
467W - 552L
1,126 MMR
Solo
Kukulkan
Kukulkan
Bronze III
chaves83
Kukulkan
Bronze III
Level 69
God Stats
2W - 2L
1,434 SR
Queue Stats
3W - 3L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hades6846
Neith
15
2 / 7 / 2
10,648
666
8,989
16,193
5,261
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
0 / 6 / 4
9,559
597
11,161
15,092
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Xulog
Cthulhu
15
3 / 6 / 1
10,473
655
11,042
16,104
13,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesVulcanKumbhakarnaMulanBacchus

VS

Bans
MedusaKuzenboMartichorasMauiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Noctzz-_-
Horus
16
6 / 2 / 9
11,542
721
10,189
18,218
15,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Th6tjuicee
Ne Zha
18
5 / 2 / 10
12,070
754
16,642
17,657
11,559
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
chaves83
Kukulkan
19
8 / 1 / 10
13,134
821
16,811
12,615
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Hades6846
Neith
2
7
2
0.43
L
Nu Wa
0
6
4
0.33
W
Horus
Noctzz-_-
Horus
6
2
9
5.25
W
Ne Zha
Th6tjuicee
Ne Zha
5
2
10
5
L
Cthulhu
Xulog
Cthulhu
3
6
1
0.58
W
Kukulkan
chaves83
Kukulkan
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,192
Damage
43,642
47,389
Taken
48,490
23,630
Mitigated
32,343
7,693
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hades6846
Neith
8,989
3,014
0
4,289
16,193
5,261
35
5,051
10,748
0
27,990
L
Nu Wa
11,161
2,749
0
1,240
15,092
4,447
0
3,601
11,174
27,206
253
W
Horus
Noctzz-_-
Horus
10,189
3,732
4,705
8,354
18,218
15,332
270
6,662
10,431
0
20,472
W
Ne Zha
Th6tjuicee
Ne Zha
16,642
1,951
0
5,517
17,657
11,559
776
6,837
9,790
0
73,020
L
Cthulhu
Xulog
Cthulhu
11,042
399
74
2,090
16,104
13,922
0
8,159
7,430
31,018
320
W
Kukulkan
chaves83
Kukulkan
16,811
603
0
850
12,615
5,452
1,407
5,381
6,361
80,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
36,746
136
Minions Killed
235
0
Camps Cleared
0
736,013
Distance Traveled
889,466
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,648
666
54
3
0
227,481
5
L
Nu Wa
9,559
597
31
2
0
260,604
1
W
Horus
11,542
721
20
1
0
326,862
0
W
Ne Zha
12,070
754
73
5
0
263,978
0
L
Cthulhu
10,473
655
51
3
0
247,928
5
W
Kukulkan
13,134
821
142
9
0
298,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role