Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold III
DefiantDark
Mulan
Gold III
Level 157
God Stats
1W - 1L
1,339 SR
Queue Stats
139W - 149L
1,540 MMR
Solo
Kukulkan
Kukulkan
Gold IV
SirVojtas
Kukulkan
Gold IV
Level 129
God Stats
3W - 5L
1,563 SR
Queue Stats
17W - 17L
1,585 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Trepan
Ratatoskr
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,565 MMR
Party 2
Geb
Geb
Bronze III
manorik
Geb
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,480 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,510 SR
1,494 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Pаriаh
Scylla
Silver III
Level 128
God Stats
3W - 4L
1,552 SR
Queue Stats
70W - 74L
1,431 MMR
Solo
Heimdallr
Heimdallr
Gold IV
The_Mad_Troller_
Heimdallr
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 123L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 3
7,445
532
7,397
8,832
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 5 / 0
7,794
557
8,554
18,893
13,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SirVojtas
Kukulkan
13
0 / 4 / 0
7,693
550
2,904
6,782
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Trepan
Ratatoskr
13
3 / 3 / 1
7,099
507
4,673
12,851
4,947
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
12
2 / 6 / 5
7,754
554
4,734
13,898
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Maman BrigitteHachimanThanatosAgni

VS

Bans
ThorLancelotSylvanusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
12 / 1 / 1
9,458
676
6,860
7,292
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
15
4 / 3 / 3
8,967
641
13,521
13,348
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
 
Ravana
13
3 / 3 / 8
8,123
580
7,968
9,486
5,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Pаriаh
Scylla
15
3 / 0 / 4
8,620
616
7,531
4,465
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
15
1 / 3 / 10
8,055
575
6,326
9,179
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
23
23
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
3
0.9
W
Susano
 
Susano
12
1
1
12.5
W
Chaac
 
Chaac
4
3
3
1.83
W
Ravana
 
Ravana
3
3
8
2.33
L
2
5
0
0.4
W
Scylla
Pаriаh
Scylla
3
0
4
5
L
Kukulkan
SirVojtas
Kukulkan
0
4
0
0
W
Heimdallr
1
3
10
2
L
Ratatoskr
Trepan
Ratatoskr
3
3
1
1.17
L
Geb
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
42,206
61,256
Taken
43,770
32,948
Mitigated
25,729
12,645
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,397
5,286
0
909
8,832
2,938
1,161
0
8,832
0
64,979
W
Susano
 
Susano
6,860
2,514
0
325
7,292
2,727
0
1,070
6,222
0
54,385
W
Chaac
 
Chaac
13,521
3,868
0
3,867
13,348
13,094
0
496
12,852
0
61,024
W
Ravana
 
Ravana
7,968
1,846
0
1,794
9,486
5,140
0
2,486
7,000
0
38,901
L
8,554
2,270
0
6,655
18,893
13,321
0
0
17,923
617
54,292
W
Scylla
Pаriаh
Scylla
7,531
338
0
725
4,465
1,270
646
2,047
2,418
58,671
222
L
Kukulkan
SirVojtas
Kukulkan
2,904
165
0
562
6,782
1,694
0
4,321
2,131
61,753
202
W
Heimdallr
6,326
2,978
0
2,772
9,179
3,498
442
1,626
7,553
0
62,953
L
Ratatoskr
Trepan
Ratatoskr
4,673
487
0
1,769
12,851
4,947
0
1,680
10,869
0
48,567
L
Geb
4,734
326
173
2,577
13,898
10,048
26
962
12,745
17,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
43,223
442
Minions Killed
457
0
Camps Cleared
0
1,335,234
Distance Traveled
1,432,670
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,445
532
103
7
0
252,830
0
W
Susano
9,458
676
104
7
0
328,535
0
W
Chaac
8,967
641
91
7
0
276,238
0
W
Ravana
8,123
580
53
4
0
310,492
2
L
Mulan
7,794
557
103
7
0
235,483
6
W
Scylla
8,620
616
111
8
0
250,504
0
L
Kukulkan
7,693
550
126
9
0
251,122
2
W
Heimdallr
8,055
575
98
7
0
266,901
2
L
Ratatoskr
7,099
507
77
6
0
302,302
0
L
Geb
7,754
554
33
2
0
293,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role