Player Matchup

Osiris
Osiris
Bronze III
Gods Post
Osiris
Bronze III
Level 96
God Stats
0W - 1L
1,885 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
RMLightning
Medusa
Platinum V
Level 127
God Stats
13W - 11L
1,622 SR
Queue Stats
183W - 181L
1,499 MMR
Solo
Thanatos
Thanatos
Gold II
ST0PFeeding
Thanatos
Gold II
Level 125
God Stats
7W - 9L
1,574 SR
Queue Stats
296W - 301L
1,499 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Wanted27Geoffrey
Sylvanus
Bronze III
Level 129
God Stats
1W - 2L
1,851 SR
Queue Stats
124W - 163L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
theblackgreek23
Zhong Kui
Bronze III
Level 124
God Stats
0W - 3L
1,829 SR
Queue Stats
25W - 35L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,752 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,628 SR
1,500 MMR
Loki
Loki
Gold I
ChampagneMarky
Loki
Gold I
Level 252
God Stats
2W - 1L
1,820 SR
Queue Stats
62W - 58L
1,596 MMR
Party 2
Anhur
Anhur
Bronze III
HitTheDemote
Anhur
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Horus
Horus
Gold V
MidniteDlite387
Horus
Gold V
Level 149
God Stats
3W - 0L
1,615 SR
Queue Stats
21W - 13L
1,613 MMR
Party 1
Geb
Geb
Silver I
Will123456798
Geb
Silver I
Level 89
God Stats
2W - 2L
1,635 SR
Queue Stats
51W - 46L
1,382 MMR
Party 1
Janus
Janus
Silver III
iChunkyyyyy
Janus
Silver III
Level 228
God Stats
4W - 4L
1,572 SR
Queue Stats
19W - 20L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gods Post
Osiris
10
0 / 4 / 0
6,430
429
3,080
10,185
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
3 / 4 / 2
7,581
505
9,445
11,232
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
ST0PFeeding
Thanatos
14
1 / 3 / 2
7,332
489
4,537
14,170
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 5
6,796
453
5,245
17,568
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
theblackgreek23
Zhong Kui
12
0 / 3 / 0
7,241
483
4,765
8,843
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AchillesMulanCu ChulainnAthenaThoth

VS

Bans
BellonaKhepriPoseidonBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
8,759
584
9,064
12,341
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
8,450
563
10,970
10,701
2,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 0 / 5
9,642
643
10,285
11,811
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 4 / 3
7,590
506
5,492
10,671
6,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 2
8,548
570
7,310
5,585
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
17
17
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Osiris
Gods Post
Osiris
0
4
0
0
W
1
3
4
1
W
4
0
5
6.5
L
Medusa
3
4
2
1
L
Thanatos
ST0PFeeding
Thanatos
1
3
2
0.67
L
1
3
5
1.17
W
3
4
3
1.13
W
4
0
2
5
L
Zhong Kui
theblackgreek23
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
43,121
61,998
Taken
51,109
24,064
Mitigated
24,353
29,853
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,064
2,823
0
7,646
12,341
4,248
0
1,813
10,528
0
67,047
L
Osiris
Gods Post
Osiris
3,080
762
0
3,582
10,185
3,831
0
0
9,733
0
33,884
W
10,970
6,145
0
3,818
10,701
2,837
0
2,165
8,536
0
66,248
W
10,285
5,315
1,422
6,251
11,811
8,451
1,888
1,927
9,884
0
63,201
L
Medusa
9,445
3,291
0
2,616
11,232
3,236
439
1,666
9,566
0
64,026
L
Thanatos
ST0PFeeding
Thanatos
4,537
619
0
11,659
14,170
4,219
0
2,871
10,983
0
59,074
L
5,245
2,297
2,209
7,401
17,568
6,562
194
3,419
14,012
14,829
0
W
5,492
347
0
1,572
10,671
6,890
105
2,826
7,845
22,596
1,150
W
7,310
473
0
833
5,585
1,927
0
2,077
3,508
57,180
0
L
Zhong Kui
theblackgreek23
Zhong Kui
4,765
864
0
2,386
8,843
6,216
1,080
3,915
4,426
43,853
7,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
42,989
380
Minions Killed
475
0
Camps Cleared
0
1,285,836
Distance Traveled
1,505,905
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,759
584
95
6
0
325,354
1
L
Osiris
6,430
429
58
4
0
190,887
0
W
Anhur
8,450
563
114
8
0
270,286
2
W
Horus
9,642
643
111
7
0
275,417
2
L
Medusa
7,581
505
105
7
0
280,638
5
L
Thanatos
7,332
489
104
7
0
321,094
1
L
Sylvanus
6,796
453
19
1
0
245,203
0
W
Geb
7,590
506
41
3
0
309,244
4
W
Janus
8,548
570
114
8
0
325,604
2
L
Zhong Kui
7,241
483
94
6
0
248,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role