Player Matchup

Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigDilfJosh
Cerberus
Level 48
God Stats
3W - 4L
1,395 SR
Queue Stats
40W - 38L
1,474 Elo+
Solo
Skadi
Skadi
HomeSayYong7266
Skadi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 242L
1,436 Elo+
Solo
Sylvanus
Sylvanus
MrButtermen82
Sylvanus
Level 129
God Stats
72W - 68L
1,520 SR
Queue Stats
691W - 716L
1,397 Elo+
Solo
Hun Batz
Hun Batz
Tuca Mote8761
Hun Batz
Level 86
God Stats
21W - 17L
1,457 SR
Queue Stats
588W - 595L
1,437 Elo+
Solo
Team Averages
Level 73
1,474 SR
1,449 Elo+

VS

Team Averages
Level 71
1,521 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
Nesfratu
Morgan Le Fay
Level 25
God Stats
24W - 44L
1,374 SR
Queue Stats
52W - 77L
1,428 Elo+
Party 1
Fenrir
Fenrir
Papii-x-Senseii
Fenrir
Level 102
God Stats
2W - 1L
1,736 SR
Queue Stats
98W - 98L
1,404 Elo+
Solo
Nike
Nike
Small Perch
Nike
Level 70
God Stats
51W - 63L
1,509 SR
Queue Stats
160W - 182L
1,421 Elo+
Party 1
Artio
Artio
StewartandZoe27
Artio
Level 101
God Stats
5W - 9L
1,451 SR
Queue Stats
801W - 747L
1,399 Elo+
Solo
Izanami
Izanami
ZeroFlower26588
Izanami
Level 55
God Stats
12W - 10L
1,538 SR
Queue Stats
52W - 55L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 2 / 1
4,581
509
1,223
4,691
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
BigDilfJosh
Cerberus
11
2 / 0 / 0
6,066
674
3,438
5,745
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 1 / 0
5,853
650
4,693
4,598
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MrButtermen82
Sylvanus
8
0 / 0 / 6
5,633
626
2,316
5,532
3,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Tuca Mote8761
Hun Batz
11
5 / 1 / 0
5,883
654
3,147
5,936
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nesfratu
Morgan Le Fay
9
2 / 3 / 0
5,082
565
4,304
4,294
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,255
473
1,576
6,931
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,476
497
1,519
6,448
3,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 1 / 0
3,996
444
1,749
3,216
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 2 / 0
5,113
568
2,854
4,860
1,394
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
3
4
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
1
0.25
W
Cerberus
BigDilfJosh
Cerberus
2
0
0
2
W
4
1
0
4
W
Sylvanus
MrButtermen82
Sylvanus
0
0
6
3
L
Morgan Le Fay
Nesfratu
Morgan Le Fay
2
3
0
0.67
L
0
4
1
0.13
L
0
1
0
0
L
0
1
0
0
W
Hun Batz
Tuca Mote8761
Hun Batz
5
1
0
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
12,002
26,502
Taken
25,749
10,466
Mitigated
8,426
7,109
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,223
0
0
1,350
4,691
1,072
80
2,302
2,389
21,796
1,084
W
Cerberus
BigDilfJosh
Cerberus
3,438
125
0
1,874
5,745
3,029
32
1,319
4,426
35,318
1,770
W
4,693
2,050
0
1,116
4,598
1,164
8
0
4,598
0
37,181
W
Sylvanus
MrButtermen82
Sylvanus
2,316
1,297
627
1,792
5,532
3,298
27
786
4,746
19,738
1,740
L
Morgan Le Fay
Nesfratu
Morgan Le Fay
4,304
422
0
318
4,294
1,146
0
620
3,674
26,553
987
L
1,576
301
41
2,095
6,931
1,829
0
2,539
4,294
0
17,702
L
1,519
0
119
2,155
6,448
3,103
0
2,256
4,094
0
14,856
L
1,749
472
0
1,281
3,216
954
0
697
2,417
11,729
0
W
Hun Batz
Tuca Mote8761
Hun Batz
3,147
704
0
350
5,936
1,903
12
1,401
4,535
0
41,320
L
2,854
1,715
0
92
4,860
1,394
0
505
4,355
0
31,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
22,922
309
Minions Killed
198
0
Camps Cleared
0
868,951
Distance Traveled
763,014
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,581
509
43
5
0
162,609
0
W
Cerberus
6,066
674
91
10
0
164,012
3
W
Skadi
5,853
650
64
7
0
168,050
0
W
Sylvanus
5,633
626
38
4
0
148,198
0
L
Morgan Le Fay
5,082
565
51
6
0
168,721
0
L
Fenrir
4,255
473
34
4
0
186,045
0
L
Nike
4,476
497
21
2
0
171,768
0
L
Artio
3,996
444
24
3
0
69,434
0
W
Hun Batz
5,883
654
73
8
0
226,082
0
L
Izanami
5,113
568
68
8
0
167,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role