Player Matchup

Bacchus
Bacchus
ArcticAggie12
Bacchus
Level 101
God Stats
98W - 93L
1,570 SR
Queue Stats
249W - 243L
1,392 Elo+
Party 1
Cupid
Cupid
ManBearPigSnake
Cupid
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Mulan
Mulan
WindFury97
Mulan
Level 145
God Stats
2W - 1L
1,290 SR
Queue Stats
89W - 85L
1,516 Elo+
Solo
Ra
Ra
dyln324
Ra
Level 71
God Stats
12W - 12L
1,487 SR
Queue Stats
127W - 141L
1,446 Elo+
Party 1
Ravana
Ravana
getmiggywithitt
Ravana
Level 109
God Stats
53W - 48L
1,518 SR
Queue Stats
157W - 165L
1,462 Elo+
Party 1
Team Averages
Level 98
1,473 SR
1,455 Elo+

VS

Team Averages
Level 87
1,625 SR
1,508 Elo+
Tyr
Tyr
BleuIsSoCool
Tyr
Level 29
God Stats
1W - 1L
1,822 SR
Queue Stats
75W - 93L
1,491 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FoolishMrCouch
Kumbhakarna
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 121L
1,512 Elo+
Party 2
Artemis
Artemis
I-Fitz-l
Artemis
Level 123
God Stats
14W - 10L
1,876 SR
Queue Stats
197W - 199L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
Landfishies
Cliodhna
Level 84
God Stats
14W - 22L
1,427 SR
Queue Stats
160W - 171L
1,505 Elo+
Party 3
He Bo
He Bo
swagboca
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 0 / 2
6,045
605
2,962
4,064
3,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,666
567
3,862
3,315
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
12
5 / 0 / 0
7,144
714
6,002
6,313
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 2
6,146
615
1,062
2,503
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
5,700
570
3,818
4,417
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,595
460
1,650
6,054
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
FoolishMrCouch
Kumbhakarna
8
0 / 1 / 0
4,590
459
1,760
7,019
3,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
I-Fitz-l
Artemis
8
0 / 3 / 0
4,302
430
1,853
4,587
1,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Landfishies
Cliodhna
8
0 / 3 / 0
4,468
447
2,120
6,706
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
swagboca
He Bo
10
0 / 3 / 0
4,988
499
751
5,052
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
2
3
L
0
3
0
0
L
Kumbhakarna
FoolishMrCouch
Kumbhakarna
0
1
0
0
L
Artemis
I-Fitz-l
Artemis
0
3
0
0
L
Cliodhna
Landfishies
Cliodhna
0
3
0
0
W
2
0
1
2.5
W
Mulan
5
0
0
5
W
2
0
2
3
W
2
0
3
3.5
L
He Bo
swagboca
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
8,134
20,612
Taken
29,418
11,366
Mitigated
10,868
8,927
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
2,962
453
0
1,865
4,064
3,323
0
834
3,230
15,997
851
L
1,650
85
0
1,730
6,054
3,095
0
183
5,871
0
19,134
L
Kumbhakarna
FoolishMrCouch
Kumbhakarna
1,760
35
0
1,702
7,019
3,408
0
1,468
5,551
12,098
0
L
Artemis
I-Fitz-l
Artemis
1,853
392
0
682
4,587
1,311
0
1,723
2,864
0
22,548
L
Cliodhna
Landfishies
Cliodhna
2,120
346
0
2,650
6,706
1,789
0
365
6,341
0
23,123
W
3,862
2,562
0
2,144
3,315
1,063
0
510
2,805
0
42,364
W
Mulan
6,002
395
0
1,779
6,313
4,119
0
416
5,661
7,386
39,714
W
1,062
38
287
1,222
2,503
772
0
283
2,220
39,302
0
W
3,818
812
0
1,630
4,417
2,089
0
383
4,034
0
51,551
L
He Bo
swagboca
He Bo
751
39
0
715
5,052
1,265
0
776
4,276
24,067
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
22,943
333
Minions Killed
196
0
Camps Cleared
0
1,032,274
Distance Traveled
919,124
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,045
605
34
3
0
206,804
2
L
Tyr
4,595
460
36
4
0
163,302
0
L
Kumbhakarna
4,590
459
17
2
0
210,535
4
L
Artemis
4,302
430
33
3
0
175,882
0
L
Cliodhna
4,468
447
54
5
0
190,552
0
W
Cupid
5,666
567
63
6
0
184,019
1
W
Mulan
7,144
714
86
9
0
193,020
0
W
Ra
6,146
615
70
7
0
211,504
3
W
Ravana
5,700
570
80
8
0
236,927
0
L
He Bo
4,988
499
56
6
0
178,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role