Player Matchup

Ah Puch
Ah Puch
Gold III
BBC-BAYBOOM
Ah Puch
Gold III
Level 148
God Stats
3W - 9L
1,271 SR
Queue Stats
396W - 407L
1,376 MMR
Solo
Anhur
Anhur
Gold V
Codydoc27
Anhur
Gold V
Level 144
God Stats
5W - 12L
1,467 SR
Queue Stats
238W - 249L
1,361 MMR
Party 1
King Arthur
King Arthur
Gold V
DMVtommyjarvis
King Arthur
Gold V
Level 77
God Stats
0W - 2L
1,274 SR
Queue Stats
57W - 63L
1,342 MMR
Solo
Sobek
Sobek
Gold V
Punisher1418
Sobek
Gold V
Level 69
God Stats
1W - 3L
1,513 SR
Queue Stats
154W - 159L
1,371 MMR
Party 1
Awilix
Awilix
Silver I
VDM348
Awilix
Silver I
Level 125
God Stats
0W - 1L
1,634 SR
Queue Stats
59W - 65L
1,363 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,432 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,530 SR
1,396 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
God_Been_Gr8
Horus
Bronze III
Level 76
God Stats
3W - 2L
1,607 SR
Queue Stats
15W - 27L
1,400 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
PandaPoo772674
Zhong Kui
Gold V
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 266L
1,399 MMR
Solo
Hercules
Hercules
Silver V
ThickLinguine
Hercules
Silver V
Level 69
God Stats
2W - 4L
1,545 SR
Queue Stats
4W - 8L
1,314 MMR
Solo
Hou Yi
Hou Yi
Gold V
bearshark87
Hou Yi
Gold V
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 103L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BBC-BAYBOOM
Ah Puch
10
2 / 3 / 0
6,468
588
6,481
7,212
2,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Codydoc27
Anhur
10
1 / 4 / 0
5,541
504
4,352
7,102
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DMVtommyjarvis
King Arthur
9
0 / 6 / 0
4,950
450
2,813
9,569
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 4
5,588
508
2,504
10,689
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
VDM348
Awilix
10
2 / 2 / 3
5,834
530
5,439
9,270
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresThanatosCthulhuAchilles

VS

Bans
CharybdisThorMulanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 1 / 3
6,560
596
5,133
7,572
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
6,568
597
2,285
6,698
4,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
PandaPoo772674
Zhong Kui
12
4 / 1 / 1
7,006
637
8,692
8,196
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
ThickLinguine
Hercules
12
6 / 1 / 1
7,572
688
7,088
7,569
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
2 / 3 / 2
6,302
573
5,939
7,619
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
16
16
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
3
4.5
L
Ah Puch
BBC-BAYBOOM
Ah Puch
2
3
0
0.67
L
Anhur
Codydoc27
Anhur
1
4
0
0.25
L
King Arthur
DMVtommyjarvis
King Arthur
0
6
0
0
W
1
0
4
3
W
Zhong Kui
PandaPoo772674
Zhong Kui
4
1
1
4.5
L
0
1
4
2
W
Hercules
ThickLinguine
Hercules
6
1
1
6.5
L
Awilix
VDM348
Awilix
2
2
3
1.75
W
Hou Yi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
29,137
43,842
Taken
37,654
21,898
Mitigated
19,525
11,588
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,133
2,302
0
4,286
7,572
2,705
0
2,643
4,929
0
48,532
L
Ah Puch
BBC-BAYBOOM
Ah Puch
6,481
339
24
3,086
7,212
2,346
0
3,671
3,541
36,671
411
L
Anhur
Codydoc27
Anhur
4,352
1,727
0
2,281
7,102
1,666
0
117
6,985
0
41,149
L
King Arthur
DMVtommyjarvis
King Arthur
2,813
306
0
510
9,569
6,372
0
0
9,569
0
23,540
W
2,285
780
560
2,317
6,698
4,332
0
731
5,967
337
20,738
W
Zhong Kui
PandaPoo772674
Zhong Kui
8,692
966
0
3,714
8,196
7,025
0
3,782
4,414
46,834
793
L
2,504
457
0
3,907
10,689
8,054
0
1,725
8,964
18,942
264
W
Hercules
ThickLinguine
Hercules
7,088
2,185
0
2,277
7,569
3,432
0
759
6,810
0
51,126
L
Awilix
VDM348
Awilix
5,439
1,883
0
1,780
9,270
3,460
0
3,375
5,895
0
33,762
W
Hou Yi
5,939
3,631
0
2,416
7,619
2,031
0
923
6,696
0
48,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
34,008
250
Minions Killed
386
0
Camps Cleared
0
1,152,977
Distance Traveled
1,217,628
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,560
596
77
7
0
259,775
0
L
Ah Puch
6,468
588
68
6
0
223,517
1
L
Anhur
5,541
504
61
6
0
206,968
1
L
King Arthur
4,950
450
38
3
0
211,027
4
W
Horus
6,568
597
35
3
0
262,408
2
W
Zhong Kui
7,006
637
97
9
0
229,525
1
L
Sobek
5,588
508
27
2
0
230,218
3
W
Hercules
7,572
688
95
9
0
236,762
0
L
Awilix
5,834
530
56
5
0
281,247
0
W
Hou Yi
6,302
573
82
7
0
229,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role