Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FunkBears
Amaterasu
Level 126
God Stats
26W - 16L
1,693 SR
Queue Stats
165W - 177L
1,474 Elo+
Party 1
Ganesha
Ganesha
XG BEARR
Ganesha
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
Z3LM0
Ah Puch
Level 115
God Stats
209W - 141L
1,495 SR
Queue Stats
599W - 574L
1,451 Elo+
Solo
Heimdallr
Heimdallr
ZakZaky
Heimdallr
Level 140
God Stats
2W - 1L
1,514 SR
Queue Stats
59W - 64L
1,393 Elo+
Solo
Team Averages
Level 133
1,540 SR
1,436 Elo+

VS

Team Averages
Level 104
1,623 SR
1,505 Elo+
Danzaburou
Danzaburou
Pana830
Danzaburou
Level 161
God Stats
8W - 6L
1,626 SR
Queue Stats
28W - 33L
1,572 Elo+
Solo
Anubis
Anubis
VäinämöinenPL
Anubis
Level 126
God Stats
6W - 2L
1,797 SR
Queue Stats
47W - 45L
1,504 Elo+
Solo
Chronos
Chronos
Walker6969
Chronos
Level 108
God Stats
1W - 2L
1,654 SR
Queue Stats
78W - 74L
1,444 Elo+
Solo
Cthulhu
Cthulhu
iHTaF_
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
xBlackSinckly
Ne Zha
Level 63
God Stats
3W - 3L
1,539 SR
Queue Stats
13W - 13L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 0 / 4
8,779
549
4,359
10,619
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
FunkBears
Amaterasu
16
10 / 0 / 3
10,617
664
12,498
14,027
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
XG BEARR
Ganesha
13
1 / 1 / 10
8,694
543
6,354
12,871
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
Z3LM0
Ah Puch
14
2 / 3 / 3
8,432
527
9,400
7,600
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ZakZaky
Heimdallr
13
1 / 4 / 1
7,647
478
7,109
8,169
2,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pana830
Danzaburou
13
4 / 3 / 1
7,886
493
7,589
12,417
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 0
7,535
471
7,874
9,504
4,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
Walker6969
Chronos
12
0 / 5 / 1
7,152
447
4,157
10,344
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
iHTaF_
Cthulhu
12
0 / 4 / 6
7,616
476
8,341
18,992
11,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
6,605
413
4,853
12,081
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
8
8
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
4
6
W
Amaterasu
FunkBears
Amaterasu
10
0
3
11.5
L
Danzaburou
Pana830
Danzaburou
4
3
1
1.5
L
3
3
0
1
L
Chronos
Walker6969
Chronos
0
5
1
0.1
W
Ganesha
XG BEARR
Ganesha
1
1
10
6
W
Ah Puch
Z3LM0
Ah Puch
2
3
3
1.17
W
Heimdallr
ZakZaky
Heimdallr
1
4
1
0.38
L
Cthulhu
iHTaF_
Cthulhu
0
4
6
0.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
32,814
53,286
Taken
63,338
32,426
Mitigated
27,039
24,373
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,359
2,628
0
8,594
10,619
4,609
171
1,876
8,743
0
60,487
W
Amaterasu
FunkBears
Amaterasu
12,498
3,480
0
7,741
14,027
10,217
910
5,464
8,563
0
62,267
L
Danzaburou
Pana830
Danzaburou
7,589
3,143
0
4,444
12,417
4,079
613
1,826
10,499
0
55,233
L
7,874
268
0
2,851
9,504
4,000
0
5,014
4,225
55,198
1,260
L
Chronos
Walker6969
Chronos
4,157
767
0
1,876
10,344
3,068
0
1,258
8,390
42,070
0
W
Ganesha
XG BEARR
Ganesha
6,354
602
0
3,802
12,871
11,966
77
6,327
6,544
25,098
0
W
Ah Puch
Z3LM0
Ah Puch
9,400
74
0
1,426
7,600
2,716
220
3,616
3,984
70,070
840
W
Heimdallr
ZakZaky
Heimdallr
7,109
4,065
0
2,810
8,169
2,918
0
3,137
5,032
0
51,000
L
Cthulhu
iHTaF_
Cthulhu
8,341
1,121
2,238
4,871
18,992
11,337
0
5,778
12,946
38,624
1,744
L
4,853
885
0
3,216
12,081
4,555
0
1,799
10,016
0
55,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
36,794
464
Minions Killed
411
0
Camps Cleared
0
1,615,013
Distance Traveled
1,552,689
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,779
549
124
8
0
382,512
0
W
Amaterasu
10,617
664
120
8
0
344,939
0
L
Danzaburou
7,886
493
75
5
0
287,728
4
L
Anubis
7,535
471
112
7
0
280,570
2
L
Chronos
7,152
447
88
6
0
283,687
0
W
Ganesha
8,694
543
20
1
0
317,904
5
W
Ah Puch
8,432
527
104
7
0
266,991
0
W
Heimdallr
7,647
478
96
6
0
302,667
2
L
Cthulhu
7,616
476
58
4
0
332,935
9
L
Ne Zha
6,605
413
78
5
0
367,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role