Player Matchup

Hera
Hera
Platinum II
SchwiftySchwift
Hera
Platinum II
Level 109
God Stats
8W - 2L
1,559 SR
Queue Stats
60W - 44L
1,800 MMR
Party 1
Medusa
Medusa
Platinum III
Vampyrate
Medusa
Platinum III
Level 126
God Stats
19W - 7L
1,821 SR
Queue Stats
58W - 42L
1,767 MMR
Party 1
Mulan
Mulan
Platinum II
WPTDT
Mulan
Platinum II
Level 154
God Stats
7W - 4L
1,583 SR
Queue Stats
60W - 44L
1,800 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,655 SR
1,789 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,491 SR
1,516 MMR
Hades
Hades
Silver I
CheBK718
Hades
Silver I
Level 123
God Stats
24W - 23L
1,633 SR
Queue Stats
26W - 35L
1,552 MMR
Party 2
Hercules
Hercules
Gold IV
Mavtronius
Hercules
Gold IV
Level 117
God Stats
15W - 19L
1,493 SR
Queue Stats
755W - 810L
1,431 MMR
Solo
Danzaburou
Danzaburou
Silver II
X1DEAD 3M1SS1NG
Danzaburou
Silver II
Level 156
God Stats
0W - 1L
1,347 SR
Queue Stats
5W - 8L
1,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,860
822
9,776
4,446
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Vampyrate
Medusa
16
5 / 0 / 8
10,321
860
14,249
6,222
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
WPTDT
Mulan
14
3 / 3 / 9
9,203
767
11,511
14,812
16,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesAtlasXbalanqueBacchusNe Zha

VS

Bans
KukulkanCthulhuPoseidonKuzenboScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CheBK718
Hades
12
0 / 5 / 2
7,466
622
3,110
12,539
6,346
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mavtronius
Hercules
14
4 / 3 / 1
8,595
716
4,715
15,547
11,890
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
X1DEAD 3M1SS1NG
Danzaburou
12
0 / 5 / 4
7,783
649
5,438
11,048
4,147
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
5
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
CheBK718
Hades
0
5
2
0.2
L
Hercules
Mavtronius
Hercules
4
3
1
1.5
W
5
2
8
4.5
W
Medusa
Vampyrate
Medusa
5
0
8
9
W
Mulan
WPTDT
Mulan
3
3
9
2.5
L
Danzaburou
X1DEAD 3M1SS1NG
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
13,263
25,480
Taken
39,134
21,207
Mitigated
22,383
8,414
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CheBK718
Hades
3,110
308
213
1,170
12,539
6,346
0
3,074
9,114
22,388
278
L
Hercules
Mavtronius
Hercules
4,715
923
0
1,588
15,547
11,890
0
3,125
12,055
0
17,676
W
9,776
1,615
0
524
4,446
1,443
263
603
3,843
47,367
1,739
W
Medusa
Vampyrate
Medusa
14,249
6,256
0
3,676
6,222
2,863
2,078
507
5,715
0
54,283
W
Mulan
WPTDT
Mulan
11,511
1,045
0
4,214
14,812
16,901
81
1,888
12,762
586
23,881
L
Danzaburou
X1DEAD 3M1SS1NG
Danzaburou
5,438
1,239
0
2,283
11,048
4,147
0
3,650
7,001
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
23,844
190
Minions Killed
120
0
Camps Cleared
0
726,027
Distance Traveled
619,634
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,466
622
44
4
0
194,468
3
L
Hercules
8,595
716
21
2
0
236,834
4
W
Hera
9,860
822
92
8
0
244,292
4
W
Medusa
10,321
860
76
6
0
241,917
0
W
Mulan
9,203
767
22
2
0
239,818
0
L
Danzaburou
7,783
649
55
5
0
188,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role