Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BRYBRO
Tsukuyomi
Level 144
God Stats
28W - 21L
1,571 SR
Queue Stats
80W - 72L
1,525 Elo+
Solo
Osiris
Osiris
RioT x Tr1gg3r
Osiris
Level 128
God Stats
20W - 13L
1,579 SR
Queue Stats
334W - 335L
1,495 Elo+
Solo
Ix Chel
Ix Chel
Sting313
Ix Chel
Level 145
God Stats
20W - 13L
1,670 SR
Queue Stats
383W - 347L
1,563 Elo+
Solo
Team Averages
Level 126
1,564 SR
1,517 Elo+

VS

Team Averages
Level 103
1,512 SR
1,547 Elo+
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
GreatPapaBlunt
Kali
Level 88
God Stats
1W - 7L
1,347 SR
Queue Stats
4W - 11L
1,544 Elo+
Solo
Fenrir
Fenrir
Lahg
Fenrir
Level 107
God Stats
1W - 2L
1,430 SR
Queue Stats
64W - 51L
1,580 Elo+
Party 1
Mulan
Mulan
Shizzedon
Mulan
Level 156
God Stats
8W - 3L
1,628 SR
Queue Stats
200W - 170L
1,580 Elo+
Solo
Hades
Hades
Vladimirovna
Hades
Level 88
God Stats
21W - 13L
1,656 SR
Queue Stats
421W - 377L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 2 / 2
5,863
586
3,291
7,946
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
9
2 / 0 / 5
5,860
586
4,381
4,560
3,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
BRYBRO
Tsukuyomi
10
3 / 4 / 2
5,800
580
5,803
6,481
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 0 / 3
5,762
576
4,522
7,545
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
Sting313
Ix Chel
12
7 / 0 / 2
6,693
669
6,132
4,616
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 5 / 1
4,773
477
2,028
6,742
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

7
0 / 3 / 2
4,371
437
1,761
7,170
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Lahg
Fenrir
9
3 / 2 / 1
5,596
560
2,691
7,174
4,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
Shizzedon
Mulan
9
0 / 5 / 1
5,138
514
3,687
8,200
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 0
6,004
600
4,270
7,743
3,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
6
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
2
3
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Sol
 
Sol
1
5
1
0.3
W
Tsukuyomi
BRYBRO
Tsukuyomi
3
4
2
1
L
0
3
2
0.33
L
Fenrir
Lahg
Fenrir
3
2
1
1.75
W
0
0
3
1.5
L
Mulan
Shizzedon
Mulan
0
5
1
0.1
W
Ix Chel
Sting313
Ix Chel
7
0
2
8
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
14,437
31,148
Taken
37,029
15,765
Mitigated
14,586
10,840
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,291
1,282
0
3,954
7,946
2,465
0
1,251
6,695
0
41,951
W
Bacchus
 
Bacchus
4,381
779
0
1,766
4,560
3,894
0
483
4,077
12,934
0
L
Sol
 
Sol
2,028
198
0
1,977
6,742
1,457
0
1,619
5,123
22,389
0
W
Tsukuyomi
BRYBRO
Tsukuyomi
5,803
1,256
0
1,156
6,481
2,040
0
1,130
5,351
0
38,087
L
1,761
1,011
0
1,440
7,170
2,225
0
2,276
4,756
0
23,834
L
Fenrir
Lahg
Fenrir
2,691
561
0
2,056
7,174
4,483
0
1,842
5,282
0
18,252
W
4,522
1,617
0
1,809
7,545
5,915
0
3,554
3,991
0
37,610
L
Mulan
Shizzedon
Mulan
3,687
429
0
787
8,200
2,666
0
3,851
4,137
0
36,462
W
Ix Chel
Sting313
Ix Chel
6,132
623
270
1,885
4,616
1,451
0
0
4,616
43,348
1,162
L
4,270
1,041
80
3,948
7,743
3,755
0
477
6,675
35,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
25,882
301
Minions Killed
248
0
Camps Cleared
0
1,038,586
Distance Traveled
961,124
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,863
586
72
7
0
214,981
0
W
Bacchus
5,860
586
16
2
0
214,673
2
L
Sol
4,773
477
36
4
0
186,633
3
W
Tsukuyomi
5,800
580
63
6
0
215,786
0
L
Kali
4,371
437
35
4
0
197,760
0
L
Fenrir
5,596
560
37
4
0
221,979
3
W
Osiris
5,762
576
69
7
0
179,701
0
L
Mulan
5,138
514
66
7
0
189,370
0
W
Ix Chel
6,693
669
81
8
0
213,445
4
L
Hades
6,004
600
74
7
0
165,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role