Player Matchup

Lancelot
Lancelot
BloodYTerroR_OcP
Lancelot
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,524 Elo+
Solo
Cerberus
Cerberus
GuyGuy_45
Cerberus
Level 126
God Stats
2W - 0L
1,708 SR
Queue Stats
127W - 144L
1,394 Elo+
Solo
Anubis
Anubis
Norahc
Anubis
Level 246
God Stats
9W - 11L
1,516 SR
Queue Stats
1,050W - 1,019L
1,495 Elo+
Party 1
Terra
Terra
Zibaz
Terra
Level 63
God Stats
4W - 8L
1,481 SR
Queue Stats
226W - 208L
1,514 Elo+
Party 1
Anhur
Anhur
burbuws
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,359 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,457 Elo+

VS

Team Averages
Level 123
1,578 SR
1,585 Elo+
Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Mikotsuki
Nike
Level 113
God Stats
0W - 1L
1,701 SR
Queue Stats
10W - 12L
1,731 Elo+
Party 2
Sol
Sol
MiyoHideyoshi
Sol
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,731 Elo+
Party 2
Chang'e
Chang'e
Supa_Slacka
Chang'e
Level 122
God Stats
2W - 1L
1,689 SR
Queue Stats
241W - 283L
1,501 Elo+
Party 3
Susano
Susano
andrei1818
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 287L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
7,038
1,173
4,227
6,978
5,510
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
GuyGuy_45
Cerberus
11
2 / 1 / 11
6,777
1,130
4,017
5,510
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Norahc
Anubis
11
2 / 1 / 10
6,459
1,077
8,885
5,014
3,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
Zibaz
Terra
11
1 / 0 / 12
6,195
1,033
1,964
6,379
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anhur
burbuws
Anhur
11
4 / 1 / 8
6,642
1,107
2,209
2,772
1,305
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 0 / 0
4,725
788
318
991
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nike
11
1 / 4 / 0
5,604
934
4,197
7,223
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 0
5,417
903
4,142
4,696
831
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Supa_Slacka
Chang'e
11
0 / 1 / 1
4,909
818
1,764
4,387
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
andrei1818
Susano
10
0 / 5 / 1
4,940
823
3,281
6,775
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
14
Kills
3
3
Deaths
14
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
W
5
0
9
9.5
W
Cerberus
GuyGuy_45
Cerberus
2
1
11
7.5
L
Nike
1
4
0
0.25
L
2
4
0
0.5
W
Anubis
Norahc
Anubis
2
1
10
7
L
Chang'e
Supa_Slacka
Chang'e
0
1
1
0.5
W
Terra
Zibaz
Terra
1
0
12
7
L
Susano
andrei1818
Susano
0
5
1
0.1
W
Anhur
burbuws
Anhur
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
13,702
26,653
Taken
24,072
18,973
Mitigated
6,962
16,465
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
318
0
210
343
991
214
0
852
139
0
2,814
W
4,227
886
661
458
6,978
5,510
54
1,944
5,034
0
10,087
W
Cerberus
GuyGuy_45
Cerberus
4,017
43
635
977
5,510
4,642
169
1,442
4,068
8,262
0
L
Nike
4,197
44
0
0
7,223
3,200
0
4,109
3,114
0
8,814
L
4,142
773
32
386
4,696
831
0
2,828
1,868
6,802
0
W
Anubis
Norahc
Anubis
8,885
752
519
1,111
5,014
3,585
413
1,483
3,531
18,590
1,837
L
Chang'e
Supa_Slacka
Chang'e
1,764
38
1,891
2,323
4,387
963
0
2,949
1,438
4,972
0
W
Terra
Zibaz
Terra
1,964
191
7,278
3,674
6,379
3,931
112
831
5,548
2,594
0
L
Susano
andrei1818
Susano
3,281
324
127
110
6,775
1,754
0
3,757
3,018
0
7,074
W
Anhur
burbuws
Anhur
2,209
894
951
201
2,772
1,305
1,715
206
2,566
0
10,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
25,595
76
Minions Killed
27
0
Camps Cleared
0
573,678
Distance Traveled
476,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,725
788
1
0
0
48,021
0
W
Lancelot
7,038
1,173
11
2
0
136,852
0
W
Cerberus
6,777
1,130
17
3
0
123,591
0
L
Nike
5,604
934
11
2
0
91,859
0
L
Sol
5,417
903
5
1
0
106,003
0
W
Anubis
6,459
1,077
26
4
0
96,284
0
L
Chang'e
4,909
818
4
1
0
108,913
0
W
Terra
6,195
1,033
1
0
0
109,591
0
L
Susano
4,940
823
6
1
0
121,460
0
W
Anhur
6,642
1,107
21
4
0
107,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role