Player Matchup

Kukulkan
Kukulkan
AcSK1LLies
Kukulkan
Level 120
God Stats
3W - 2L
1,589 SR
Queue Stats
185W - 176L
1,511 Elo+
Party 1
Medusa
Medusa
Inoscopedjfk684
Medusa
Level 29
God Stats
4W - 3L
1,433 SR
Queue Stats
119W - 118L
1,566 Elo+
Party 1
Fafnir
Fafnir
Publik Inami
Fafnir
Level 115
God Stats
4W - 4L
1,574 SR
Queue Stats
98W - 88L
1,567 Elo+
Party 1
Team Averages
Level 88
1,532 SR
1,548 Elo+

VS

Team Averages
Level 90
1,585 SR
1,462 Elo+
Janus
Janus
HiRezCanKy3
Janus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,245 Elo+
Party 2
Maui
Maui
KingAlloy
Maui
Level 135
God Stats
0W - 1L
1,421 SR
Queue Stats
13W - 11L
1,641 Elo+
Party 2
Ishtar
Ishtar
mushroomoon
Ishtar
Level 129
God Stats
4W - 4L
1,834 SR
Queue Stats
693W - 683L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcSK1LLies
Kukulkan
12
0 / 0 / 4
6,875
688
3,871
2,494
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 1
8,464
846
8,915
6,852
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
13
1 / 0 / 5
7,488
749
2,856
4,632
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,074
707
2,667
6,484
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
13
1 / 0 / 1
7,235
724
4,416
6,583
5,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
12
0 / 1 / 2
6,829
683
3,296
4,759
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AcSK1LLies
Kukulkan
0
0
4
2
L
1
6
1
0.25
W
6
2
1
3.25
L
Maui
1
0
1
1.5
W
Fafnir
1
0
5
3.5
L
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
10,379
13,978
Taken
17,826
7,948
Mitigated
8,685
3,596
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AcSK1LLies
Kukulkan
3,871
86
0
169
2,494
718
0
1,324
980
22,462
0
L
2,667
78
0
100
6,484
2,127
0
2,280
4,002
29,411
49
W
8,915
2,382
0
1,916
6,852
2,554
0
2,846
3,747
0
47,470
L
Maui
4,416
663
0
877
6,583
5,100
27
2,715
3,716
13,784
0
W
Fafnir
2,856
497
0
1,511
4,632
4,676
0
1,968
2,173
10,962
1,097
L
Ishtar
3,296
1,506
0
1,354
4,759
1,458
0
1,245
3,401
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,827
Gold Earned
21,138
153
Minions Killed
141
0
Camps Cleared
0
578,924
Distance Traveled
591,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,875
688
52
5
0
202,726
2
L
Janus
7,074
707
65
7
0
189,289
0
W
Medusa
8,464
846
85
9
0
178,724
0
L
Maui
7,235
724
26
3
0
212,162
0
W
Fafnir
7,488
749
16
2
0
197,474
0
L
Ishtar
6,829
683
50
5
0
190,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role