Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CSinert
Danzaburou
Level 91
God Stats
8W - 7L
1,594 SR
Queue Stats
101W - 106L
1,388 Elo+
Party 3
Anubis
Anubis
IIIII-_beta610
Anubis
Level 125
God Stats
1W - 4L
1,748 SR
Queue Stats
109W - 103L
1,471 Elo+
Party 3
Mulan
Mulan
Volfito9383
Mulan
Level 155
God Stats
5W - 6L
1,478 SR
Queue Stats
278W - 250L
1,536 Elo+
Party 2
Bacchus
Bacchus
huskyy04
Bacchus
Level 30
God Stats
0W - 1L
1,771 SR
Queue Stats
78W - 87L
1,344 Elo+
Party 3
Team Averages
Level 104
1,618 SR
1,448 Elo+

VS

Team Averages
Level 111
1,456 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
KeepUpJoust
Cu Chulainn
Level 133
God Stats
1W - 0L
1,588 SR
Queue Stats
13W - 16L
1,452 Elo+
Party 1
Apollo
Apollo
Lahg
Apollo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,566 Elo+
Solo
Zeus
Zeus
LogiFugginBear
Zeus
Level 123
God Stats
17W - 11L
1,579 SR
Queue Stats
491W - 492L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
SHEFFboyRDEE
Xing Tian
Level 109
God Stats
4W - 4L
1,272 SR
Queue Stats
275W - 270L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
U1226459857
Cliodhna
Level 86
God Stats
7W - 9L
1,338 SR
Queue Stats
67W - 79L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
4
2 / 0 / 0
3,484
697
766
943
195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
CSinert
Danzaburou
5
0 / 2 / 0
3,355
671
3,814
3,550
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 1
3,619
724
612
2,351
804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
3,536
707
1,791
4,817
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
huskyy04
Bacchus
5
0 / 2 / 0
3,455
691
3,292
4,470
2,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KeepUpJoust
Cu Chulainn
7
1 / 0 / 0
4,044
809
2,765
3,920
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Lahg
Apollo
6
2 / 0 / 2
3,397
679
1,541
3,253
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 1 / 3
4,086
817
1,495
1,453
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SHEFFboyRDEE
Xing Tian
5
0 / 0 / 4
3,531
706
985
4,875
1,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
U1226459857
Cliodhna
6
1 / 1 / 5
3,487
697
2,449
3,330
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
7
7
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
0
0
2
L
Danzaburou
CSinert
Danzaburou
0
2
0
0
L
0
2
1
0.25
W
Cu Chulainn
KeepUpJoust
Cu Chulainn
1
0
0
1
W
Apollo
Lahg
Apollo
2
0
2
3
W
3
1
3
4.5
W
Xing Tian
SHEFFboyRDEE
Xing Tian
0
0
4
2
W
Cliodhna
U1226459857
Cliodhna
1
1
5
3.5
L
0
1
0
0
L
Bacchus
huskyy04
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
9,235
16,131
Taken
16,831
7,024
Mitigated
5,002
5,482
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
766
279
0
478
943
195
0
0
943
0
5,392
L
Danzaburou
CSinert
Danzaburou
3,814
1,176
0
1,406
3,550
767
0
630
2,876
0
20,985
L
612
39
0
1,023
2,351
804
0
449
1,854
16,192
0
W
Cu Chulainn
KeepUpJoust
Cu Chulainn
2,765
377
0
1,066
3,920
1,189
0
0
3,920
0
22,071
W
Apollo
Lahg
Apollo
1,541
1,066
0
1,344
3,253
795
0
1,473
1,780
0
12,896
W
1,495
74
0
382
1,453
212
0
581
872
16,077
840
W
Xing Tian
SHEFFboyRDEE
Xing Tian
985
242
0
1,074
4,875
1,987
0
1,165
3,710
8,468
0
W
Cliodhna
U1226459857
Cliodhna
2,449
379
0
1,300
3,330
819
0
685
2,645
0
10,161
L
1,791
147
0
1,095
4,817
2,275
0
0
4,817
0
18,549
L
Bacchus
huskyy04
Bacchus
3,292
519
0
1,480
4,470
2,983
0
1,162
3,220
7,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,449
Gold Earned
18,545
125
Minions Killed
152
0
Camps Cleared
0
469,832
Distance Traveled
625,722
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,484
697
14
3
0
47,817
0
L
Danzaburou
3,355
671
36
7
0
98,521
0
L
Anubis
3,619
724
31
6
0
117,863
3
W
Cu Chulainn
4,044
809
41
8
0
125,155
0
W
Apollo
3,397
679
29
6
0
111,937
0
W
Zeus
4,086
817
43
9
0
123,676
0
W
Xing Tian
3,531
706
16
3
0
125,002
0
W
Cliodhna
3,487
697
23
5
0
139,952
0
L
Mulan
3,536
707
37
7
0
97,937
1
L
Bacchus
3,455
691
7
1
0
107,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role