Player Matchup

He Bo
He Bo
Feratum
He Bo
Level 128
God Stats
1W - 3L
1,244 SR
Queue Stats
94W - 74L
1,511 Elo+
Solo
Thanatos
Thanatos
RudiusMaximus
Thanatos
Level 68
God Stats
40W - 19L
1,681 SR
Queue Stats
62W - 52L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Shechu
Jing Wei
Level 113
God Stats
6W - 5L
1,421 SR
Queue Stats
84W - 83L
1,491 Elo+
Party 2
Chronos
Chronos
alvatroll55
Chronos
Level 88
God Stats
9W - 4L
1,580 SR
Queue Stats
40W - 21L
1,625 Elo+
Solo
Nemesis
Nemesis
papoutouffu
Nemesis
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 149L
1,512 Elo+
Party 2
Team Averages
Level 109
1,485 SR
1,521 Elo+

VS

Team Averages
Level 43
1,387 SR
1,473 Elo+
Loki
Loki
GeorgeMaclannan
Loki
Level 48
God Stats
0W - 5L
1,215 SR
Queue Stats
53W - 74L
1,423 Elo+
Solo
Guan Yu
Guan Yu
NelloLegend
Guan Yu
Level 31
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 219L
1,500 Elo+
Party 1
Merlin
Merlin
Ssampoc
Merlin
Level 81
God Stats
2W - 8L
1,218 SR
Queue Stats
86W - 74L
1,441 Elo+
Solo
Surtr
Surtr
mastromico
Surtr
Level 25
God Stats
22W - 29L
1,500 SR
Queue Stats
150W - 169L
1,500 Elo+
Party 1
Achilles
Achilles
xViper93
Achilles
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
117W - 138L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Feratum
He Bo
15
5 / 5 / 8
9,619
566
6,822
6,952
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
RudiusMaximus
Thanatos
18
10 / 0 / 6
10,836
637
11,987
13,460
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Shechu
Jing Wei
16
2 / 1 / 5
10,013
589
6,673
9,592
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
alvatroll55
Chronos
15
6 / 6 / 8
10,069
592
11,399
12,300
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
papoutouffu
Nemesis
14
3 / 3 / 9
8,746
514
10,459
16,476
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,614
448
9,889
17,452
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
NelloLegend
Guan Yu
12
1 / 5 / 3
7,119
419
1,974
13,256
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ssampoc
Merlin
14
3 / 4 / 4
8,414
495
7,412
7,324
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
13
2 / 6 / 1
7,311
430
5,639
14,084
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
xViper93
Achilles
13
6 / 5 / 2
8,703
512
9,727
16,857
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
26
Kills
15
15
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Feratum
He Bo
5
5
8
1.8
L
3
6
3
0.75
L
Guan Yu
NelloLegend
Guan Yu
1
5
3
0.5
W
Thanatos
RudiusMaximus
Thanatos
10
0
6
13
W
Jing Wei
Shechu
Jing Wei
2
1
5
4.5
L
Merlin
Ssampoc
Merlin
3
4
4
1.25
W
Chronos
alvatroll55
Chronos
6
6
8
1.67
L
Surtr
2
6
1
0.42
W
Nemesis
papoutouffu
Nemesis
3
3
9
2.5
L
Achilles
xViper93
Achilles
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
34,641
58,780
Taken
68,973
21,822
Mitigated
35,059
21,374
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Feratum
He Bo
6,822
411
0
671
6,952
1,269
351
2,129
4,461
44,830
0
L
9,889
1,855
0
5,776
17,452
4,623
0
2,904
14,325
0
62,285
L
Guan Yu
NelloLegend
Guan Yu
1,974
318
910
1,847
13,256
8,665
50
3,471
9,609
0
34,387
W
Thanatos
RudiusMaximus
Thanatos
11,987
3,381
12
11,401
13,460
5,821
0
792
12,194
0
87,202
W
Jing Wei
Shechu
Jing Wei
6,673
5,396
0
4,406
9,592
3,378
4,220
1,480
7,917
0
83,362
L
Merlin
Ssampoc
Merlin
7,412
266
0
662
7,324
2,556
0
3,058
4,187
44,603
247
W
Chronos
alvatroll55
Chronos
11,399
3,590
0
1,496
12,300
3,091
528
1,387
10,291
48,690
722
L
Surtr
5,639
1,886
0
2,348
14,084
5,972
0
3,821
9,989
580
35,787
W
Nemesis
papoutouffu
Nemesis
10,459
3,357
29
3,359
16,476
8,263
0
2,870
13,060
0
45,464
L
Achilles
xViper93
Achilles
9,727
2,615
0
2,996
16,857
13,243
277
5,512
11,198
0
41,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
39,161
462
Minions Killed
384
0
Camps Cleared
0
1,832,600
Distance Traveled
1,673,339
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,619
566
87
5
0
340,830
0
L
Loki
7,614
448
80
5
0
360,884
1
L
Guan Yu
7,119
419
60
4
0
340,798
7
W
Thanatos
10,836
637
108
6
0
398,154
0
W
Jing Wei
10,013
589
144
8
0
357,893
2
L
Merlin
8,414
495
99
6
0
333,352
3
W
Chronos
10,069
592
73
4
0
363,774
0
L
Surtr
7,311
430
60
4
0
332,798
0
W
Nemesis
8,746
514
50
3
0
371,949
3
L
Achilles
8,703
512
85
5
0
305,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role