Player Matchup

Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Franelortigal
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,167 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sizael
Tsukuyomi
Level 65
God Stats
1W - 3L
1,229 SR
Queue Stats
8W - 12L
1,256 Elo+
Party 2
Team Averages
Level 82
1,410 SR
1,308 Elo+

VS

Team Averages
Level 85
1,695 SR
1,682 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kawesh2
Ne Zha
Level 107
God Stats
29W - 9L
1,864 SR
Queue Stats
122W - 50L
1,751 Elo+
Party 1
Baron Samedi
Baron Samedi
MitsuKaz3
Baron Samedi
Level 85
God Stats
6W - 1L
1,720 SR
Queue Stats
115W - 47L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 4 / 0
7,460
622
5,682
13,413
11,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 6 / 0
7,398
617
3,541
9,147
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Sizael
Tsukuyomi
12
1 / 5 / 0
7,633
636
4,739
9,299
3,399
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 7
10,149
846
5,127
5,572
1,967
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Kawesh2
Ne Zha
15
7 / 0 / 8
10,194
850
11,851
10,426
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
MitsuKaz3
Baron Samedi
16
3 / 0 / 11
10,005
834
11,875
4,500
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
W
Neith
 
Neith
5
1
7
8.5
L
0
6
0
0
W
Ne Zha
Kawesh2
Ne Zha
7
0
8
11
W
Baron Samedi
MitsuKaz3
Baron Samedi
3
0
11
8.5
L
Tsukuyomi
Sizael
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
28,853
31,859
Taken
20,498
17,156
Mitigated
12,444
1,302
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,682
1,358
0
0
13,413
11,402
0
6,458
6,191
25,061
0
W
Neith
 
Neith
5,127
1,668
0
1,914
5,572
1,967
1,323
2,429
3,143
0
27,853
L
3,541
177
0
992
9,147
2,355
0
1,355
7,513
29,945
0
W
Ne Zha
Kawesh2
Ne Zha
11,851
1,667
0
4,185
10,426
8,266
437
4,099
6,325
0
41,534
W
Baron Samedi
MitsuKaz3
Baron Samedi
11,875
1,054
1,244
2,510
4,500
2,211
934
2,779
1,721
42,943
370
L
Tsukuyomi
Sizael
Tsukuyomi
4,739
647
0
310
9,299
3,399
0
2,831
6,192
0
21,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,491
Gold Earned
30,348
118
Minions Killed
188
0
Camps Cleared
0
664,570
Distance Traveled
701,593
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,460
622
32
3
0
222,582
4
W
Neith
10,149
846
61
5
0
199,737
4
L
Janus
7,398
617
58
5
0
205,118
1
W
Ne Zha
10,194
850
52
4
0
259,722
1
W
Baron Samedi
10,005
834
75
6
0
242,134
4
L
Tsukuyomi
7,633
636
28
2
0
236,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role