Player Matchup

Hera
Hera
AndyJax
Hera
Level 216
God Stats
2W - 1L
1,671 SR
Queue Stats
183W - 143L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Hansein
Cthulhu
Level 225
God Stats
10W - 10L
1,689 SR
Queue Stats
381W - 343L
1,624 Elo+
Solo
Kali
Kali
Lake_crush
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,584 Elo+
Party 1
Nut
Nut
Manny8444
Nut
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 22L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
MidniteDlite387
Sun Wukong
Level 149
God Stats
11W - 12L
1,562 SR
Queue Stats
170W - 155L
1,537 Elo+
Solo
Team Averages
Level 156
1,629 SR
1,574 Elo+

VS

Team Averages
Level 162
1,509 SR
1,547 Elo+
Guan Yu
Guan Yu
Froġ
Guan Yu
Level 204
God Stats
3W - 3L
1,424 SR
Queue Stats
108W - 119L
1,548 Elo+
Party 2
Medusa
Medusa
PineappleIsLazy
Medusa
Level 149
God Stats
3W - 2L
1,388 SR
Queue Stats
319W - 334L
1,551 Elo+
Solo
Nox
Nox
Skillz912
Nox
Level 144
God Stats
26W - 14L
1,572 SR
Queue Stats
111W - 91L
1,601 Elo+
Party 2
Sobek
Sobek
gargar
Sobek
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
342W - 296L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
notyurheroettv
Gilgamesh
Level 156
God Stats
7W - 8L
1,663 SR
Queue Stats
510W - 469L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AndyJax
Hera
9
0 / 2 / 0
4,709
589
2,236
2,995
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Hansein
Cthulhu
5
0 / 2 / 0
3,949
494
1,753
5,879
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,067
508
2,011
7,587
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
4,104
513
2,319
4,226
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MidniteDlite387
Sun Wukong
9
1 / 2 / 0
5,191
649
4,730
6,425
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Froġ
Guan Yu
9
2 / 0 / 3
4,838
605
2,762
6,393
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
5,559
695
3,906
3,662
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 4
5,425
678
2,613
2,104
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
gargar
Sobek
8
5 / 0 / 3
5,631
704
4,402
6,236
3,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
notyurheroettv
Gilgamesh
9
1 / 1 / 1
4,941
618
3,272
7,332
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
AndyJax
Hera
0
2
0
0
W
Guan Yu
Froġ
Guan Yu
2
0
3
3.5
L
Cthulhu
Hansein
Cthulhu
0
2
0
0
L
0
3
0
0
L
0
4
0
0
L
Sun Wukong
MidniteDlite387
Sun Wukong
1
2
0
0.5
W
3
0
2
4
W
2
0
4
4
W
Sobek
gargar
Sobek
5
0
3
6.5
W
Gilgamesh
notyurheroettv
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,049
Damage
16,955
27,112
Taken
25,727
7,594
Mitigated
12,719
7,457
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AndyJax
Hera
2,236
266
0
394
2,995
664
0
1,619
1,236
26,875
518
W
Guan Yu
Froġ
Guan Yu
2,762
667
216
4,167
6,393
2,334
0
546
5,812
0
31,645
L
Cthulhu
Hansein
Cthulhu
1,753
371
601
1,558
5,879
1,750
0
1,733
4,132
14,694
0
L
2,011
1,129
0
2,626
7,587
1,467
0
1,795
5,738
0
18,281
L
2,319
1,623
0
372
4,226
1,040
0
977
3,249
0
17,306
L
Sun Wukong
MidniteDlite387
Sun Wukong
4,730
1,212
0
1,906
6,425
2,673
0
0
6,027
0
33,509
W
3,906
1,703
0
1,217
3,662
1,027
28
737
2,925
0
40,217
W
2,613
299
0
750
2,104
545
0
1,299
628
31,348
0
W
Sobek
gargar
Sobek
4,402
566
0
2,978
6,236
3,108
17
1,036
5,129
12,252
2,092
W
Gilgamesh
notyurheroettv
Gilgamesh
3,272
862
0
1,813
7,332
5,705
0
0
7,332
0
28,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
26,394
232
Minions Killed
281
0
Camps Cleared
0
779,333
Distance Traveled
872,185
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,709
589
75
9
0
161,042
0
W
Guan Yu
4,838
605
57
7
0
196,799
0
L
Cthulhu
3,949
494
19
2
0
125,373
0
L
Kali
4,067
508
43
5
0
190,288
0
L
Nut
4,104
513
36
5
0
149,156
0
L
Sun Wukong
5,191
649
59
7
0
153,474
4
W
Medusa
5,559
695
73
9
0
165,733
0
W
Nox
5,425
678
70
9
0
181,298
0
W
Sobek
5,631
704
28
4
0
179,243
2
W
Gilgamesh
4,941
618
53
7
0
149,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role