Player Matchup

Da Ji
Da Ji
Mylantson
Da Ji
Level 146
God Stats
9W - 10L
1,784 SR
Queue Stats
458W - 426L
1,644 Elo+
Party 1
Achilles
Achilles
THECRAZYZEEBRA
Achilles
Level 128
God Stats
1W - 0L
1,350 SR
Queue Stats
13W - 6L
1,901 Elo+
Party 1
Neith
Neith
ThePiIlar
Neith
Level 17
God Stats
1W - 1L
1,569 SR
Queue Stats
8W - 3L
1,675 Elo+
Party 1
Nox
Nox
hnaD
Nox
Level 155
God Stats
4W - 2L
1,531 SR
Queue Stats
193W - 167L
1,562 Elo+
Solo
Charon
Charon
juantiflas
Charon
Level 158
God Stats
19W - 18L
1,588 SR
Queue Stats
79W - 88L
1,574 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,671 Elo+

VS

Team Averages
Level 134
1,559 SR
1,522 Elo+
Atlas
Atlas
Rawrx3Susanowo
Atlas
Level 116
God Stats
5W - 9L
1,528 SR
Queue Stats
172W - 233L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
ShammooShaman
Baron Samedi
Level 108
God Stats
18W - 16L
1,522 SR
Queue Stats
446W - 427L
1,506 Elo+
Party 2
Nut
Nut
Zelumaron
Nut
Level 219
God Stats
4W - 2L
1,640 SR
Queue Stats
192W - 166L
1,525 Elo+
Solo
Shiva
Shiva
mauricio888
Shiva
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 203L
1,622 Elo+
Solo
Thanatos
Thanatos
wolfyzach
Thanatos
Level 65
God Stats
1W - 3L
1,603 SR
Queue Stats
161W - 241L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mylantson
Da Ji
15
9 / 3 / 5
8,802
629
11,475
11,288
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
15
4 / 1 / 2
8,673
620
9,684
14,360
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ThePiIlar
Neith
15
4 / 1 / 3
8,629
616
9,896
9,526
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
hnaD
Nox
15
5 / 0 / 3
8,836
631
5,535
4,820
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
juantiflas
Charon
10
0 / 2 / 7
7,176
513
3,402
10,283
6,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,500
464
5,426
13,124
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ShammooShaman
Baron Samedi
13
3 / 3 / 0
7,684
549
5,075
7,097
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,031
502
5,882
9,948
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
7,831
559
9,670
14,765
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
wolfyzach
Thanatos
12
1 / 5 / 1
6,748
482
4,161
12,286
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
7
7
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Mylantson
Da Ji
9
3
5
3.83
L
1
5
3
0.5
L
Baron Samedi
ShammooShaman
Baron Samedi
3
3
0
1
W
Achilles
4
1
2
5
W
Neith
ThePiIlar
Neith
4
1
3
5.5
L
1
4
0
0.25
W
Nox
hnaD
Nox
5
0
3
6.5
W
Charon
juantiflas
Charon
0
2
7
1.75
L
1
5
1
0.3
L
Thanatos
wolfyzach
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,992
Damage
30,214
50,277
Taken
57,220
28,233
Mitigated
31,192
15,786
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Mylantson
Da Ji
11,475
3,459
0
3,532
11,288
3,828
0
2,482
8,670
0
57,617
L
5,426
2,461
0
2,838
13,124
9,243
0
3,180
9,798
20,946
0
L
Baron Samedi
ShammooShaman
Baron Samedi
5,075
326
108
1,704
7,097
2,543
0
2,779
4,136
53,944
1,062
W
Achilles
9,684
2,846
0
6,339
14,360
12,257
0
1,058
12,406
0
61,148
W
Neith
ThePiIlar
Neith
9,896
3,394
0
3,614
9,526
3,512
1
1,788
7,738
0
82,633
L
5,882
3,446
0
3,364
9,948
3,042
0
720
9,228
0
52,151
W
Nox
hnaD
Nox
5,535
244
0
644
4,820
1,699
0
2,060
2,760
71,414
835
W
Charon
juantiflas
Charon
3,402
631
0
1,657
10,283
6,937
12
4,018
6,265
12,665
700
L
9,670
1,598
0
4,324
14,765
11,781
0
93
13,934
221
60,981
L
Thanatos
wolfyzach
Thanatos
4,161
1,494
0
5,621
12,286
4,583
0
1,460
10,724
0
49,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
35,794
484
Minions Killed
438
0
Camps Cleared
0
1,380,199
Distance Traveled
1,359,143
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,802
629
89
6
0
300,114
0
L
Atlas
6,500
464
21
2
0
285,940
3
L
Baron Samedi
7,684
549
120
9
0
280,592
4
W
Achilles
8,673
620
110
8
0
259,120
1
W
Neith
8,629
616
138
10
0
235,094
3
L
Nut
7,031
502
117
8
0
236,810
3
W
Nox
8,836
631
124
9
0
304,046
3
W
Charon
7,176
513
23
2
0
281,825
6
L
Shiva
7,831
559
105
8
0
260,882
0
L
Thanatos
6,748
482
75
5
0
294,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role