Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FrOsTxPizza
Ra
Level 74
God Stats
2W - 1L
1,303 SR
Queue Stats
141W - 124L
1,454 Elo+
Party 3
Xbalanque
Xbalanque
FrOst x Anti
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,431 Elo+
Party 3
Mulan
Mulan
FrOst x Apex
Mulan
Level 77
God Stats
14W - 9L
1,619 SR
Queue Stats
150W - 128L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
johnharker
Cthulhu
Level 59
God Stats
6W - 3L
1,604 SR
Queue Stats
35W - 26L
1,502 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,477 Elo+

VS

Team Averages
Level 96
1,505 SR
1,445 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BunnyxKuromi
Xing Tian
Level 109
God Stats
12W - 11L
1,581 SR
Queue Stats
380W - 408L
1,455 Elo+
Party 2
Mulan
Mulan
PrestoOnMars
Mulan
Level 64
God Stats
14W - 14L
1,492 SR
Queue Stats
248W - 266L
1,421 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 103
God Stats
367W - 300L
1,497 SR
Queue Stats
611W - 619L
1,424 Elo+
Party 2
Scylla
Scylla
xblackcubanx
Scylla
Level 86
God Stats
8W - 7L
1,454 SR
Queue Stats
287W - 276L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 1 / 5
7,692
641
5,956
9,554
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 3
7,363
614
3,686
3,487
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
FrOst x Anti
Xbalanque
10
0 / 2 / 2
6,097
508
3,630
5,871
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 1
7,592
633
10,739
14,658
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
johnharker
Cthulhu
10
1 / 1 / 1
6,292
524
2,744
9,846
5,575
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 4 / 1
6,130
511
2,938
10,419
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
BunnyxKuromi
Xing Tian
5
0 / 0 / 0
4,459
372
394
2,989
1,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 5 / 1
8,130
678
12,928
16,124
11,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
aznee_uzamaki
Charybdis
11
0 / 1 / 3
5,588
466
4,357
6,595
1,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
2 / 4 / 1
6,138
512
4,802
7,901
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
10
10
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
5
6.5
L
Pele
 
Pele
2
4
1
0.63
L
Xing Tian
BunnyxKuromi
Xing Tian
0
0
0
0
W
5
0
3
6.5
W
Xbalanque
FrOst x Anti
Xbalanque
0
2
2
0.5
W
3
6
1
0.58
L
6
5
1
1.3
L
Charybdis
aznee_uzamaki
Charybdis
0
1
3
1.5
W
Cthulhu
johnharker
Cthulhu
1
1
1
1.5
L
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
25,419
43,416
Taken
44,028
20,804
Mitigated
19,674
15,625
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,956
1,501
0
4,846
9,554
2,768
200
1,138
8,284
0
56,290
L
Pele
 
Pele
2,938
477
74
2,386
10,419
3,220
0
1,504
8,915
0
40,188
L
Xing Tian
BunnyxKuromi
Xing Tian
394
44
0
796
2,989
1,546
0
673
2,316
4,852
0
W
3,686
194
1,188
1,923
3,487
848
982
1,228
1,963
35,487
1,649
W
Xbalanque
FrOst x Anti
Xbalanque
3,630
1,471
0
1,548
5,871
1,762
782
997
4,804
0
33,389
W
10,739
3,005
0
4,020
14,658
9,851
0
0
14,658
0
43,837
L
12,928
3,323
0
2,489
16,124
11,355
0
421
15,703
0
55,446
L
Charybdis
aznee_uzamaki
Charybdis
4,357
1,446
0
2,593
6,595
1,716
0
1,886
4,709
0
34,866
W
Cthulhu
johnharker
Cthulhu
2,744
411
0
2,100
9,846
5,575
448
1,215
8,511
20,510
2,470
L
Scylla
4,802
143
0
1,379
7,901
1,837
0
1,866
6,035
34,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
30,445
326
Minions Killed
290
0
Camps Cleared
0
1,195,132
Distance Traveled
1,047,609
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,692
641
83
7
0
264,799
0
L
Pele
6,130
511
72
6
0
280,619
0
L
Xing Tian
4,459
372
8
1
0
83,052
1
W
Ra
7,363
614
70
6
0
259,412
0
W
Xbalanque
6,097
508
59
5
0
216,334
0
W
Mulan
7,592
633
82
7
0
210,668
0
L
Mulan
8,130
678
97
8
0
218,286
0
L
Charybdis
5,588
466
55
5
0
236,680
0
W
Cthulhu
6,292
524
32
3
0
243,919
2
L
Scylla
6,138
512
58
5
0
228,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role