Player Matchup

Ullr
Ullr
Gold IV
Im in ya mit
Ullr
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,470 MMR
Party 2
Bellona
Bellona
Bronze III
NickWavyy
Bellona
Bronze III
Level 76
God Stats
4W - 5L
1,574 SR
Queue Stats
42W - 56L
1,500 MMR
Party 2
Discordia
Discordia
Silver IV
Solo Freez
Discordia
Silver IV
Level 99
God Stats
12W - 12L
1,491 SR
Queue Stats
62W - 76L
922 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,522 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,612 SR
1,211 MMR
Chang'e
Chang'e
Silver II
ThaLightBringer-
Chang'e
Silver II
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 58L
1,350 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
wrenchmonkey67
Gilgamesh
Silver III
Level 127
God Stats
44W - 41L
1,513 SR
Queue Stats
80W - 108L
959 MMR
Solo
Ares
Ares
Silver II
ysredding
Ares
Silver II
Level 108
God Stats
4W - 2L
1,822 SR
Queue Stats
45W - 50L
1,323 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
9,037
646
6,463
13,054
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NickWavyy
Bellona
14
1 / 5 / 1
9,150
654
5,721
17,380
15,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Solo Freez
Discordia
14
0 / 4 / 1
8,772
627
12,396
7,596
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuBacchusKukulkanAchillesKuzenbo

VS

Bans
Morgan Le FayMedusaAnubisAh Muzen CabScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
11,840
846
13,464
12,909
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
wrenchmonkey67
Gilgamesh
16
3 / 0 / 11
10,712
765
10,603
15,094
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
15
7 / 2 / 6
10,321
737
7,997
12,351
14,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Bellona
NickWavyy
Bellona
1
5
1
0.3
L
Discordia
Solo Freez
Discordia
0
4
1
0.13
W
7
1
9
11.5
W
Gilgamesh
wrenchmonkey67
Gilgamesh
3
0
11
8.5
W
Ares
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
32,064
38,030
Taken
40,354
21,782
Mitigated
30,747
2,799
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,463
2,666
0
485
13,054
4,189
0
7,693
4,970
0
28,751
L
Bellona
NickWavyy
Bellona
5,721
2,118
204
1,713
17,380
15,087
0
9,975
6,928
0
24,093
L
Discordia
Solo Freez
Discordia
12,396
297
0
397
7,596
2,506
0
3,847
3,529
37,568
50
W
13,464
249
4,036
8,041
12,909
4,595
992
4,690
8,207
70,343
0
W
Gilgamesh
wrenchmonkey67
Gilgamesh
10,603
1,332
0
3,096
15,094
11,751
523
5,151
9,916
0
36,136
W
Ares
7,997
423
0
1,223
12,351
14,401
188
3,225
9,126
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
32,873
124
Minions Killed
167
0
Camps Cleared
0
752,582
Distance Traveled
812,284
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,037
646
44
3
0
228,290
2
L
Bellona
9,150
654
27
2
0
266,538
0
L
Discordia
8,772
627
53
4
0
257,754
3
W
Chang'e
11,840
846
98
7
0
271,189
0
W
Gilgamesh
10,712
765
52
4
0
290,443
2
W
Ares
10,321
737
17
1
0
250,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role