Player Matchup

Sun Wukong
Sun Wukong
IIDemiise
Sun Wukong
Level 145
God Stats
1W - 1L
1,726 SR
Queue Stats
68W - 92L
1,461 Elo+
Party 2
Janus
Janus
Lionhart27
Janus
Level 157
God Stats
0W - 4L
1,298 SR
Queue Stats
44W - 64L
1,459 Elo+
Party 2
Ishtar
Ishtar
N0H035S
Ishtar
Level 129
God Stats
1W - 5L
1,271 SR
Queue Stats
49W - 70L
1,429 Elo+
Party 2
Achilles
Achilles
OPKILLERBEE
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 189L
1,488 Elo+
Party 2
Yemoja
Yemoja
Zydisss
Yemoja
Level 31
God Stats
1W - 3L
1,260 SR
Queue Stats
14W - 28L
1,423 Elo+
Party 2
Team Averages
Level 124
1,411 SR
1,452 Elo+

VS

Team Averages
Level 120
1,419 SR
1,486 Elo+
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BEEBOOP1
Sylvanus
Level 59
God Stats
3W - 3L
1,262 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Agni
Agni
DaPrinceWilliam
Agni
Level 127
God Stats
4W - 3L
1,320 SR
Queue Stats
208W - 243L
1,481 Elo+
Party 1
Thor
Thor
mcbucketsj12
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 128L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
shadowknexsestus
Danzaburou
Level 156
God Stats
2W - 1L
1,511 SR
Queue Stats
67W - 55L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IIDemiise
Sun Wukong
12
2 / 3 / 2
6,600
471
8,865
14,476
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
12
0 / 3 / 1
7,027
502
6,729
5,241
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
N0H035S
Ishtar
12
0 / 3 / 1
6,551
468
6,248
9,737
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
OPKILLERBEE
Achilles
12
2 / 5 / 1
7,200
514
9,829
14,142
15,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Zydisss
Yemoja
9
1 / 3 / 1
6,132
438
3,852
9,495
4,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 3 / 1
8,969
641
11,949
13,300
13,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
BEEBOOP1
Sylvanus
12
2 / 1 / 5
7,379
527
5,517
15,461
11,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 4
7,627
545
4,380
7,220
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 4
8,341
596
5,781
10,628
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
shadowknexsestus
Danzaburou
14
3 / 0 / 5
8,527
609
10,191
8,898
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
17
17
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
3
1
1.83
W
Sylvanus
BEEBOOP1
Sylvanus
2
1
5
4.5
W
0
1
4
2
L
Sun Wukong
IIDemiise
Sun Wukong
2
3
2
1
L
Janus
0
3
1
0.17
L
Ishtar
N0H035S
Ishtar
0
3
1
0.17
L
Achilles
OPKILLERBEE
Achilles
2
5
1
0.5
L
Yemoja
Zydisss
Yemoja
1
3
1
0.5
W
7
0
4
9
W
Danzaburou
shadowknexsestus
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
37,818
53,091
Taken
55,507
31,283
Mitigated
34,177
13,365
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,949
1,455
280
2,545
13,300
13,076
0
587
12,683
0
69,710
W
Sylvanus
BEEBOOP1
Sylvanus
5,517
1,566
3,463
6,681
15,461
11,639
22
4,235
10,888
17,929
0
W
4,380
44
0
1,668
7,220
2,232
310
3,076
3,934
53,213
0
L
Sun Wukong
IIDemiise
Sun Wukong
8,865
1,871
0
4,361
14,476
7,035
0
3,044
11,432
0
48,586
L
Janus
6,729
268
0
646
5,241
1,639
0
2,353
2,888
49,396
607
L
Ishtar
N0H035S
Ishtar
6,248
3,888
0
2,632
9,737
2,853
0
1,116
8,621
0
47,313
L
Achilles
OPKILLERBEE
Achilles
9,829
2,427
0
1,623
14,142
15,048
0
608
13,534
0
48,158
L
Yemoja
Zydisss
Yemoja
3,852
1,427
1,962
2,141
9,495
4,708
0
2,776
6,719
15,858
0
W
5,781
1,035
0
3,972
10,628
4,011
0
850
9,716
0
55,452
W
Danzaburou
shadowknexsestus
Danzaburou
10,191
3,056
0
3,630
8,898
3,219
336
1,048
7,810
0
71,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
40,843
363
Minions Killed
454
0
Camps Cleared
0
1,419,159
Distance Traveled
1,453,203
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,969
641
111
8
0
287,929
3
W
Sylvanus
7,379
527
19
1
0
285,938
1
W
Agni
7,627
545
116
8
0
289,873
0
L
Sun Wukong
6,600
471
67
5
0
326,138
3
L
Janus
7,027
502
116
8
0
279,605
4
L
Ishtar
6,551
468
86
6
0
266,494
0
L
Achilles
7,200
514
77
6
0
298,916
0
L
Yemoja
6,132
438
17
1
0
248,006
0
W
Thor
8,341
596
92
7
0
311,426
0
W
Danzaburou
8,527
609
116
8
0
278,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role