Player Matchup

Medusa
Medusa
 
Medusa
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BeanIsMean
Camazotz
Level 137
God Stats
1W - 3L
1,311 SR
Queue Stats
161W - 159L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
CriticalThriller
Kuzenbo
Level 146
God Stats
10W - 5L
1,586 SR
Queue Stats
148W - 155L
1,483 Elo+
Party 1
Agni
Agni
Ghoưl
Agni
Level 160
God Stats
1W - 1L
1,200 SR
Queue Stats
182W - 182L
1,469 Elo+
Solo
Chaac
Chaac
Hydrones
Chaac
Level 98
God Stats
12W - 2L
1,888 SR
Queue Stats
31W - 14L
1,690 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,535 Elo+

VS

Team Averages
Level 126
1,590 SR
1,544 Elo+
Ix Chel
Ix Chel
ALethalEskimo
Ix Chel
Level 145
God Stats
2W - 4L
1,747 SR
Queue Stats
117W - 104L
1,567 Elo+
Party 3
Fafnir
Fafnir
Bevvin
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
Hackxble
Serqet
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
235W - 217L
1,591 Elo+
Party 3
Mulan
Mulan
YWK Pain
Mulan
Level 147
God Stats
2W - 1L
1,663 SR
Queue Stats
317W - 285L
1,561 Elo+
Solo
Medusa
Medusa
mudfart
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 3
5,408
773
2,625
2,847
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Camazotz
BeanIsMean
Camazotz
9
2 / 2 / 3
4,878
697
2,925
6,258
1,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 1 / 5
5,071
724
3,036
5,033
3,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Ghoưl
Agni
8
0 / 2 / 2
4,861
694
1,375
3,259
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Hydrones
Chaac
11
10 / 2 / 4
6,492
927
7,606
6,785
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
8
3 / 4 / 0
4,986
712
2,423
3,873
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Bevvin
Fafnir
5
0 / 2 / 0
3,991
570
1,282
4,209
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Hackxble
Serqet
10
2 / 2 / 2
5,286
755
2,940
6,618
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
YWK Pain
Mulan
9
2 / 4 / 2
5,347
764
5,507
7,697
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
mudfart
Medusa
4
0 / 5 / 0
3,341
477
1,144
4,140
970
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
7
7
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
L
Ix Chel
3
4
0
0.75
W
Camazotz
BeanIsMean
Camazotz
2
2
3
1.75
L
Fafnir
Bevvin
Fafnir
0
2
0
0
W
3
1
5
5.5
W
Agni
Ghoưl
Agni
0
2
2
0.5
L
Serqet
Hackxble
Serqet
2
2
2
1.5
W
Chaac
Hydrones
Chaac
10
2
4
6
L
Mulan
YWK Pain
Mulan
2
4
2
0.75
L
Medusa
mudfart
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
13,296
24,182
Taken
26,537
10,416
Mitigated
9,031
7,312
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,625
733
0
792
2,847
830
0
394
2,297
0
42,672
L
Ix Chel
2,423
27
0
350
3,873
898
0
779
3,094
18,968
0
W
Camazotz
BeanIsMean
Camazotz
2,925
380
0
2,796
6,258
1,844
0
0
6,202
0
16,889
L
Fafnir
Bevvin
Fafnir
1,282
485
0
1,263
4,209
2,616
0
1,167
3,042
8,263
0
W
3,036
1,582
0
1,585
5,033
3,796
40
782
4,210
10,551
0
W
Agni
Ghoưl
Agni
1,375
132
0
666
3,259
774
0
1,251
1,776
25,918
807
L
Serqet
Hackxble
Serqet
2,940
753
0
2,374
6,618
1,788
0
835
5,746
0
23,001
W
Chaac
Hydrones
Chaac
7,606
2,320
0
1,473
6,785
3,172
0
852
5,581
0
37,070
L
Mulan
YWK Pain
Mulan
5,507
1,427
0
976
7,697
2,759
0
44
7,368
0
32,294
L
Medusa
mudfart
Medusa
1,144
481
0
290
4,140
970
0
1,531
2,609
0
8,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
22,951
243
Minions Killed
180
0
Camps Cleared
0
773,065
Distance Traveled
687,017
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,408
773
73
10
0
144,275
0
L
Ix Chel
4,986
712
41
6
0
150,302
4
W
Camazotz
4,878
697
30
4
0
142,777
1
L
Fafnir
3,991
570
15
2
0
99,192
0
W
Kuzenbo
5,071
724
18
3
0
161,944
2
W
Agni
4,861
694
68
10
0
148,833
4
L
Serqet
5,286
755
48
7
0
209,491
0
W
Chaac
6,492
927
54
8
0
175,236
3
L
Mulan
5,347
764
62
9
0
124,471
0
L
Medusa
3,341
477
14
2
0
103,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role