Player Matchup

Chaac
Chaac
TozzaSimps
Chaac
Level 141
God Stats
2W - 2L
1,728 SR
Queue Stats
3W - 7L
1,470 Elo+
Party 1
Athena
Athena
TozzasRUs24
Athena
Level 83
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Cliodhna
Cliodhna
VinnyRetired
Cliodhna
Level 122
God Stats
0W - 1L
1,554 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Neith
Neith
rinzler09
Neith
Level 120
God Stats
1W - 2L
1,640 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 1
Zeus
Zeus
stiffpancake142
Zeus
Level 53
God Stats
15W - 15L
1,331 SR
Queue Stats
198W - 180L
1,527 Elo+
Solo
Team Averages
Level 104
1,591 SR
1,471 Elo+

VS

Team Averages
Level 134
1,424 SR
1,397 Elo+
Skadi
Skadi
Mojoman-56
Skadi
Level 154
God Stats
3W - 2L
1,764 SR
Queue Stats
18W - 16L
1,094 Elo+
Party 2
Zeus
Zeus
MoltenGore
Zeus
Level 158
God Stats
1W - 1L
1,173 SR
Queue Stats
348W - 327L
1,471 Elo+
Solo
Lancelot
Lancelot
SenpaiiReapeR
Lancelot
Level 169
God Stats
1W - 1L
1,438 SR
Queue Stats
58W - 51L
1,492 Elo+
Party 3
Xing Tian
Xing Tian
WarnedBranch219
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,230 Elo+
Party 2
Cu Chulainn
Cu Chulainn
adipdyedboar
Cu Chulainn
Level 62
God Stats
1W - 0L
1,244 SR
Queue Stats
3W - 1L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 0
7,938
529
9,935
16,910
14,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
11
1 / 5 / 1
7,195
480
1,623
13,003
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cliodhna
VinnyRetired
Cliodhna
13
1 / 4 / 1
7,131
475
5,062
12,454
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
rinzler09
Neith
14
1 / 2 / 1
7,838
523
6,587
7,811
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
7,828
522
6,705
9,533
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
6 / 1 / 3
9,654
644
9,401
7,450
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 3
8,825
588
7,285
7,487
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SenpaiiReapeR
Lancelot
14
5 / 1 / 3
8,043
536
6,633
9,269
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
WarnedBranch219
Xing Tian
14
4 / 0 / 9
9,085
606
5,148
12,508
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
adipdyedboar
Cu Chulainn
15
2 / 0 / 3
8,905
594
11,289
13,153
12,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
19
19
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
1
3
7.5
W
2
2
3
1.75
W
Lancelot
SenpaiiReapeR
Lancelot
5
1
3
6.5
L
Chaac
0
4
0
0
L
Athena
1
5
1
0.3
L
Cliodhna
VinnyRetired
Cliodhna
1
4
1
0.38
W
Xing Tian
WarnedBranch219
Xing Tian
4
0
9
8.5
W
Cu Chulainn
adipdyedboar
Cu Chulainn
2
0
3
3.5
L
Neith
rinzler09
Neith
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
39,756
59,711
Taken
49,867
33,614
Mitigated
31,086
18,325
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,401
2,952
0
1,884
7,450
2,794
419
0
7,450
0
81,419
W
7,285
394
0
1,638
7,487
2,320
432
3,156
3,750
67,034
1,550
W
Lancelot
SenpaiiReapeR
Lancelot
6,633
446
0
4,767
9,269
3,381
128
2,081
6,890
0
50,927
L
Chaac
9,935
2,049
0
5,403
16,910
14,472
0
3,222
12,970
0
66,364
L
Athena
1,623
313
0
2,006
13,003
10,000
0
3,703
9,300
17,914
0
L
Cliodhna
VinnyRetired
Cliodhna
5,062
0
0
5,778
12,454
3,953
0
2,531
9,923
0
51,657
W
Xing Tian
WarnedBranch219
Xing Tian
5,148
478
0
2,246
12,508
10,275
0
2,166
10,106
22,407
2,138
W
Cu Chulainn
adipdyedboar
Cu Chulainn
11,289
2,121
0
4,838
13,153
12,316
0
112
13,041
16,602
45,829
L
Neith
rinzler09
Neith
6,587
2,698
0
2,996
7,811
2,720
0
1,080
6,731
0
61,725
L
6,705
201
0
2,142
9,533
2,469
0
4,483
5,050
55,771
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
44,512
479
Minions Killed
478
0
Camps Cleared
0
1,483,705
Distance Traveled
1,623,770
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,654
644
130
9
0
296,665
4
W
Zeus
8,825
588
138
9
0
294,655
1
W
Lancelot
8,043
536
74
5
0
393,869
5
L
Chaac
7,938
529
123
8
0
293,064
2
L
Athena
7,195
480
21
1
0
296,143
3
L
Cliodhna
7,131
475
92
6
0
334,657
0
W
Xing Tian
9,085
606
33
2
0
327,522
2
W
Cu Chulainn
8,905
594
103
7
0
311,059
0
L
Neith
7,838
523
130
9
0
266,648
2
L
Zeus
7,828
522
113
8
0
293,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role