Player Matchup

Hercules
Hercules
HermyAngmar
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,758 Elo+
Party 2
Ah Puch
Ah Puch
Sethtendo
Ah Puch
Level 117
God Stats
2W - 2L
1,607 SR
Queue Stats
164W - 168L
1,535 Elo+
Party 2
Arachne
Arachne
SirFennecFox
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 148L
1,538 Elo+
Party 2
Bellona
Bellona
SouceTheMoose
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,537 Elo+
Party 2
Thor
Thor
djw357
Thor
Level 128
God Stats
1W - 4L
1,432 SR
Queue Stats
272W - 263L
1,530 Elo+
Party 2
Team Averages
Level 89
1,508 SR
1,579 Elo+

VS

Team Averages
Level 100
1,304 SR
1,465 Elo+
Agni
Agni
DirtNastyLow
Agni
Level 88
God Stats
8W - 8L
1,183 SR
Queue Stats
330W - 312L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
FMs BALL3R
Heimdallr
Level 159
God Stats
6W - 7L
1,398 SR
Queue Stats
403W - 426L
1,474 Elo+
Party 3
Cerberus
Cerberus
Maanz
Cerberus
Level 89
God Stats
10W - 7L
1,411 SR
Queue Stats
212W - 212L
1,479 Elo+
Party 3
Ymir
Ymir
Not gayn8
Ymir
Level 144
God Stats
1W - 0L
1,296 SR
Queue Stats
10W - 14L
1,415 Elo+
Solo
Nike
Nike
UnicornWiz69
Nike
Level 18
God Stats
2W - 2L
1,234 SR
Queue Stats
76W - 62L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HermyAngmar
Hercules
13
2 / 8 / 5
7,407
741
3,441
17,147
11,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Sethtendo
Ah Puch
15
3 / 6 / 7
8,085
809
12,231
8,618
2,729
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SirFennecFox
Arachne
14
4 / 6 / 5
8,236
824
4,513
11,478
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
11
0 / 10 / 4
6,599
660
3,473
14,434
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
djw357
Thor
15
4 / 6 / 5
8,370
837
7,380
10,542
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 22
10,748
1,075
18,585
8,058
3,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
FMs BALL3R
Heimdallr
15
7 / 3 / 20
9,453
945
15,429
8,816
3,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Maanz
Cerberus
16
5 / 4 / 24
9,475
948
5,657
12,131
14,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
4 / 4 / 22
9,671
967
7,022
13,793
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
10 / 1 / 20
10,276
1,028
10,287
8,187
9,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
144
13
Kills
36
36
Deaths
13
26
Assists
108
Player
Kills
Deaths
Assists
KDA
W
10
1
22
21
W
Heimdallr
FMs BALL3R
Heimdallr
7
3
20
5.67
L
Hercules
HermyAngmar
Hercules
2
8
5
0.56
W
Cerberus
Maanz
Cerberus
5
4
24
4.25
W
Ymir
4
4
22
3.75
L
Ah Puch
Sethtendo
Ah Puch
3
6
7
1.08
L
Arachne
SirFennecFox
Arachne
4
6
5
1.08
L
Bellona
0
10
4
0.2
W
10
1
20
20
L
Thor
djw357
Thor
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
56,980
62,219
Taken
50,985
33,034
Mitigated
48,606
7,651
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,585
1,756
2,224
2,395
8,058
3,573
2,437
2,012
5,975
41,158
1,352
W
Heimdallr
FMs BALL3R
Heimdallr
15,429
5,572
495
718
8,816
3,995
3,373
2,818
5,959
0
37,331
L
Hercules
HermyAngmar
Hercules
3,441
605
0
2,277
17,147
11,937
0
7,270
9,669
0
9,002
W
Cerberus
Maanz
Cerberus
5,657
248
409
1,823
12,131
14,933
512
2,707
9,235
17,999
1,471
W
Ymir
7,022
619
357
713
13,793
16,532
574
2,931
10,789
12,742
646
L
Ah Puch
Sethtendo
Ah Puch
12,231
563
303
176
8,618
2,729
0
5,144
3,474
21,640
0
L
Arachne
SirFennecFox
Arachne
4,513
3,318
963
2,005
11,478
4,476
0
5,273
6,165
0
9,381
L
Bellona
3,473
160
195
457
14,434
10,528
0
6,150
8,170
0
8,556
W
10,287
596
464
1,220
8,187
9,573
383
1,763
6,362
0
21,305
L
Thor
djw357
Thor
7,380
316
738
537
10,542
3,364
0
4,902
5,425
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
49,623
83
Minions Killed
185
0
Camps Cleared
0
827,634
Distance Traveled
927,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,748
1,075
74
7
0
216,977
0
W
Heimdallr
9,453
945
29
3
0
167,093
0
L
Hercules
7,407
741
3
0
0
149,582
0
W
Cerberus
9,475
948
42
4
0
179,189
0
W
Ymir
9,671
967
18
2
0
167,980
0
L
Ah Puch
8,085
809
26
3
0
127,365
0
L
Arachne
8,236
824
11
1
0
216,582
0
L
Bellona
6,599
660
9
1
0
153,895
0
W
Nike
10,276
1,028
22
2
0
196,514
0
L
Thor
8,370
837
34
3
0
180,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role