Player Matchup

Ra
Ra
Complexitea
Ra
Level 36
God Stats
3W - 3L
1,399 SR
Queue Stats
32W - 42L
1,312 Elo+
Party 2
Mulan
Mulan
Filthy_cheeto__
Mulan
Level 47
God Stats
2W - 2L
1,472 SR
Queue Stats
40W - 52L
1,289 Elo+
Solo
Medusa
Medusa
VeteranBotDalt
Medusa
Level 38
God Stats
11W - 10L
1,473 SR
Queue Stats
21W - 21L
1,361 Elo+
Party 2
Team Averages
Level 40
1,448 SR
1,321 Elo+

VS

Team Averages
Level 55
1,465 SR
1,298 Elo+
Anubis
Anubis
Domination1
Anubis
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 6L
1,201 Elo+
Party 1
Yemoja
Yemoja
NeXo1210
Yemoja
Level 2
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 1
Lancelot
Lancelot
ShadyFoxx83
Lancelot
Level 107
God Stats
33W - 34L
1,568 SR
Queue Stats
516W - 481L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
11,244
865
7,736
7,907
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 9
9,695
746
7,016
10,405
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 4 / 5
10,416
801
6,827
9,301
2,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 9 / 2
9,687
745
5,927
10,464
4,158
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Yemoja
NeXo1210
Yemoja
7
1 / 4 / 2
7,273
559
798
4,168
1,684
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
ShadyFoxx83
Lancelot
14
6 / 5 / 4
10,326
794
12,009
12,067
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
11
11
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Anubis
4
9
2
0.56
W
4
3
9
2.83
L
Yemoja
NeXo1210
Yemoja
1
4
2
0.5
L
Lancelot
ShadyFoxx83
Lancelot
6
5
4
1.6
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
18,734
27,613
Taken
26,699
11,229
Mitigated
13,762
6,012
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,736
644
216
2,322
7,907
2,724
477
638
7,006
40,677
1,805
L
Anubis
5,927
358
0
1,532
10,464
4,158
0
2,531
7,561
32,934
0
W
7,016
740
0
1,519
10,405
6,072
650
3,606
6,567
0
24,738
L
Yemoja
NeXo1210
Yemoja
798
453
22
10
4,168
1,684
0
1,157
2,794
1,677
0
L
Lancelot
ShadyFoxx83
Lancelot
12,009
1,329
140
2,536
12,067
7,920
0
2,829
8,786
380
22,164
W
6,827
2,177
0
1,955
9,301
2,433
663
2,853
6,231
0
27,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
27,286
156
Minions Killed
58
0
Camps Cleared
0
651,913
Distance Traveled
462,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,244
865
79
6
0
226,625
0
L
Anubis
9,687
745
39
3
0
168,546
0
W
Mulan
9,695
746
42
3
0
196,297
4
L
Yemoja
7,273
559
0
0
0
41,729
0
L
Lancelot
10,326
794
19
1
0
252,490
2
W
Medusa
10,416
801
35
3
0
228,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role