Player Matchup

Hel
Hel
Katrina_Holiday
Hel
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 132L
1,352 Elo+
Solo
Hou Yi
Hou Yi
ORIONMOSNTER
Hou Yi
Level 62
God Stats
2W - 2L
1,594 SR
Queue Stats
241W - 223L
1,445 Elo+
Solo
Chiron
Chiron
ReadnRainJoe
Chiron
Level 121
God Stats
29W - 23L
1,653 SR
Queue Stats
1,070W - 1,099L
1,438 Elo+
Solo
Nox
Nox
WeepyJupiter242
Nox
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
14W - 34L
1,373 Elo+
Solo
Atlas
Atlas
jpmtjpmt
Atlas
Level 107
God Stats
0W - 1L
1,492 SR
Queue Stats
50W - 40L
1,519 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,425 Elo+

VS

Team Averages
Level 71
1,503 SR
1,461 Elo+
Chaac
Chaac
LividCake
Chaac
Level 156
God Stats
3W - 1L
1,838 SR
Queue Stats
179W - 174L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
LylahSaurus
Kukulkan
Level 56
God Stats
2W - 5L
1,322 SR
Queue Stats
107W - 103L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
chevelle5
Aphrodite
Level 73
God Stats
6W - 4L
1,357 SR
Queue Stats
433W - 421L
1,433 Elo+
Solo
Achilles
Achilles
kellshakk
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
vaunitino
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,324
632
1,932
7,704
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
0 / 3 / 5
6,930
693
5,317
8,252
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
13
3 / 5 / 3
7,613
761
9,818
11,380
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 3
6,759
676
1,971
6,583
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
jpmtjpmt
Atlas
14
3 / 2 / 3
7,648
765
12,531
11,019
9,653
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LividCake
Chaac
16
6 / 1 / 9
9,266
927
19,167
12,956
9,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
LylahSaurus
Kukulkan
15
7 / 1 / 3
9,175
918
7,936
5,830
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
chevelle5
Aphrodite
14
0 / 1 / 10
7,926
793
5,683
8,024
4,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kellshakk
Achilles
13
0 / 2 / 9
7,412
741
1,944
6,886
4,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
14
2 / 2 / 12
8,274
827
6,576
12,982
12,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
6
Kills
15
15
Deaths
7
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chaac
LividCake
Chaac
6
1
9
10.5
W
Kukulkan
LylahSaurus
Kukulkan
7
1
3
8.5
L
Hou Yi
0
3
5
0.83
L
Chiron
3
5
3
0.9
L
0
2
3
0.75
W
Aphrodite
chevelle5
Aphrodite
0
1
10
5
L
Atlas
jpmtjpmt
Atlas
3
2
3
2.25
W
Achilles
kellshakk
Achilles
0
2
9
2.25
W
Odin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
41,306
44,938
Taken
46,678
24,740
Mitigated
33,116
19,968
Healing
22,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,932
630
5,898
3,728
7,704
3,641
0
2,463
5,241
4,968
0
W
Chaac
LividCake
Chaac
19,167
314
1,377
5,536
12,956
9,917
224
2,440
10,516
0
34,874
W
Kukulkan
LylahSaurus
Kukulkan
7,936
382
2,451
1,462
5,830
2,033
1,496
2,189
3,641
24,536
13
L
Hou Yi
5,317
1,877
892
1,391
8,252
3,551
0
3,671
4,581
0
17,361
L
Chiron
9,818
1,842
1,107
2,133
11,380
4,721
0
4,541
6,839
0
19,637
L
1,971
44
537
1,269
6,583
3,174
0
2,098
4,485
9,875
0
W
Aphrodite
chevelle5
Aphrodite
5,683
524
5,048
4,572
8,024
4,003
0
3,776
4,248
20,422
515
L
Atlas
jpmtjpmt
Atlas
12,531
3,383
1,061
1,952
11,019
9,653
0
4,395
6,624
24,213
0
W
Achilles
kellshakk
Achilles
1,944
41
73
208
6,886
4,334
823
2,736
4,150
0
2,536
W
Odin
6,576
1,314
86
1,187
12,982
12,829
245
5,293
7,689
4,318
7,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
42,053
92
Minions Killed
126
0
Camps Cleared
0
955,152
Distance Traveled
1,071,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,324
632
8
1
0
134,475
0
W
Chaac
9,266
927
33
3
0
222,178
0
W
Kukulkan
9,175
918
53
5
0
203,229
0
L
Hou Yi
6,930
693
29
3
0
183,840
0
L
Chiron
7,613
761
19
2
0
195,477
0
L
Nox
6,759
676
18
2
0
218,649
0
W
Aphrodite
7,926
793
26
3
0
215,951
0
L
Atlas
7,648
765
18
2
0
222,711
0
W
Achilles
7,412
741
2
0
0
212,965
0
W
Odin
8,274
827
12
1
0
217,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role