Player Matchup

Danzaburou
Danzaburou
LaCai
Danzaburou
Level 139
God Stats
3W - 1L
1,302 SR
Queue Stats
12W - 16L
1,378 Elo+
Party 1
Cerberus
Cerberus
TLGfinland
Cerberus
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
5W - 12L
1,362 Elo+
Party 1
Anubis
Anubis
eowien
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,378 Elo+
Party 1
Team Averages
Level 91
1,370 SR
1,373 Elo+

VS

Team Averages
Level 66
1,548 SR
1,427 Elo+
Mulan
Mulan
Groene-bakje
Mulan
Level 45
God Stats
38W - 27L
1,652 SR
Queue Stats
339W - 364L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
MaFFia HouS
Baron Samedi
Level 83
God Stats
54W - 54L
1,575 SR
Queue Stats
268W - 260L
1,440 Elo+
Party 2
Neith
Neith
SmiteGirls2003
Neith
Level 70
God Stats
2W - 4L
1,417 SR
Queue Stats
5W - 8L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LaCai
Danzaburou
17
5 / 4 / 7
12,301
769
16,057
14,640
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
TLGfinland
Cerberus
16
0 / 1 / 13
10,213
638
9,393
15,959
18,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
eowien
Anubis
18
8 / 3 / 5
12,448
778
15,877
12,274
6,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,753
610
9,383
21,092
18,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
MaFFia HouS
Baron Samedi
17
5 / 4 / 3
10,710
669
11,044
12,579
4,538
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
2 / 3 / 5
10,743
671
14,654
13,592
4,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
13
Kills
8
8
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Danzaburou
LaCai
Danzaburou
5
4
7
2.13
L
Baron Samedi
MaFFia HouS
Baron Samedi
5
4
3
1.63
L
2
3
5
1.5
W
Cerberus
TLGfinland
Cerberus
0
1
13
6.5
W
Anubis
eowien
Anubis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,327
Damage
35,081
42,873
Taken
47,263
31,605
Mitigated
27,296
13,793
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,383
1,705
0
4,217
21,092
18,187
0
12,033
9,049
0
20,091
W
Danzaburou
LaCai
Danzaburou
16,057
7,309
0
6,182
14,640
6,669
461
3,750
10,593
0
63,976
L
Baron Samedi
MaFFia HouS
Baron Samedi
11,044
754
1,603
3,848
12,579
4,538
0
6,548
6,031
42,387
0
L
14,654
3,324
0
4,120
13,592
4,571
50
5,889
7,701
0
68,547
W
Cerberus
TLGfinland
Cerberus
9,393
692
0
1,995
15,959
18,441
0
4,160
11,483
14,088
931
W
Anubis
eowien
Anubis
15,877
1,041
547
5,069
12,274
6,495
0
3,146
8,849
62,335
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
31,206
210
Minions Killed
205
0
Camps Cleared
0
866,680
Distance Traveled
823,861
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,753
610
22
1
0
278,044
0
W
Danzaburou
12,301
769
92
6
0
281,714
0
L
Baron Samedi
10,710
669
68
4
0
273,825
4
L
Neith
10,743
671
115
7
0
271,992
4
W
Cerberus
10,213
638
23
1
0
299,073
0
W
Anubis
12,448
778
95
6
0
285,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role