Player Matchup

Nike
Nike
AlexTultimate
Nike
Level 105
God Stats
12W - 12L
1,510 SR
Queue Stats
181W - 169L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
DanCast03
Cthulhu
Level 18
God Stats
4W - 4L
1,488 SR
Queue Stats
12W - 25L
1,302 Elo+
Party 1
Medusa
Medusa
Machirulo69
Medusa
Level 49
God Stats
5W - 1L
1,610 SR
Queue Stats
107W - 129L
1,444 Elo+
Party 1
Lancelot
Lancelot
Santyhp05
Lancelot
Level 49
God Stats
8W - 10L
1,366 SR
Queue Stats
32W - 43L
1,396 Elo+
Party 1
Sol
Sol
Swagni72
Sol
Level 107
God Stats
5W - 5L
1,597 SR
Queue Stats
78W - 88L
1,425 Elo+
Party 1
Team Averages
Level 66
1,514 SR
1,407 Elo+

VS

Team Averages
Level 113
1,576 SR
1,462 Elo+
Hera
Hera
CloakedOne02
Hera
Level 97
God Stats
4W - 6L
1,375 SR
Queue Stats
45W - 49L
1,463 Elo+
Party 2
Martichoras
Martichoras
PipeSabe
Martichoras
Level 155
God Stats
10W - 9L
1,675 SR
Queue Stats
384W - 354L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
Salty Mamba1
Kuzenbo
Level 83
God Stats
3W - 2L
1,674 SR
Queue Stats
52W - 56L
1,449 Elo+
Party 2
Surtr
Surtr
WolfGang2001
Surtr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,440 Elo+
Party 2
Maman Brigitte
Maman Brigitte
sadiesmithjk
Maman Brigitte
Level 123
God Stats
3W - 1L
1,655 SR
Queue Stats
45W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
8,966
560
11,716
18,227
19,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
DanCast03
Cthulhu
13
1 / 1 / 5
8,285
518
7,365
15,296
12,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
13
0 / 2 / 3
7,119
445
5,382
9,291
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Santyhp05
Lancelot
17
10 / 3 / 0
9,830
614
8,158
15,708
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
1 / 4 / 5
9,007
563
6,962
13,167
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,984
499
11,084
8,079
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
PipeSabe
Martichoras
15
3 / 1 / 2
8,523
533
11,283
12,194
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Salty Mamba1
Kuzenbo
12
1 / 4 / 2
7,240
453
5,922
11,530
13,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
4 / 3 / 0
9,254
578
16,117
20,398
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
sadiesmithjk
Maman Brigitte
11
1 / 2 / 3
6,683
418
2,756
5,839
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
13
13
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
4
4
0
1
W
Cthulhu
DanCast03
Cthulhu
1
1
5
3.5
W
Medusa
0
2
3
0.75
L
Martichoras
PipeSabe
Martichoras
3
1
2
4
L
Kuzenbo
Salty Mamba1
Kuzenbo
1
4
2
0.5
W
Lancelot
Santyhp05
Lancelot
10
3
0
3.33
W
1
4
5
0.88
L
4
3
0
1.33
L
Maman Brigitte
sadiesmithjk
Maman Brigitte
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
47,162
71,689
Taken
58,040
47,469
Mitigated
32,044
28,901
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,716
1,342
0
5,648
18,227
19,410
0
901
17,326
0
75,309
L
11,084
2,526
61
566
8,079
2,981
0
4,533
3,546
47,537
23
W
Cthulhu
DanCast03
Cthulhu
7,365
576
2,891
4,959
15,296
12,203
417
4,850
10,446
39,330
1,045
W
Medusa
5,382
1,571
0
2,248
9,291
3,325
935
2,148
7,143
0
53,287
L
Martichoras
PipeSabe
Martichoras
11,283
4,845
0
4,437
12,194
4,872
0
4,415
7,779
0
69,482
L
Kuzenbo
Salty Mamba1
Kuzenbo
5,922
2,832
307
2,572
11,530
13,209
0
3,882
7,648
18,145
0
W
Lancelot
Santyhp05
Lancelot
8,158
2,086
0
7,123
15,708
7,483
0
3,755
11,953
0
73,347
W
6,962
1,139
283
5,749
13,167
5,048
2,381
9,230
3,937
59,156
6,757
L
16,117
7,063
0
11,763
20,398
9,430
828
908
18,403
1,447
69,651
L
Maman Brigitte
sadiesmithjk
Maman Brigitte
2,756
105
0
1,806
5,839
1,552
0
334
5,505
29,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
39,684
512
Minions Killed
342
0
Camps Cleared
0
1,661,387
Distance Traveled
1,428,765
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,966
560
133
8
0
316,536
0
L
Hera
7,984
499
68
4
0
277,671
4
W
Cthulhu
8,285
518
49
3
0
319,653
0
W
Medusa
7,119
445
97
6
0
326,336
0
L
Martichoras
8,523
533
104
7
0
297,272
2
L
Kuzenbo
7,240
453
22
1
0
300,097
4
W
Lancelot
9,830
614
118
7
0
409,126
7
W
Sol
9,007
563
115
7
0
289,736
0
L
Surtr
9,254
578
97
6
0
295,517
0
L
Maman Brigitte
6,683
418
51
3
0
258,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role