Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver II
Funkydere
Camazotz
Silver II
Level 141
God Stats
0W - 1L
1,373 SR
Queue Stats
243W - 248L
1,041 MMR
Party 1
Chang'e
Chang'e
Silver I
NoctisSunna
Chang'e
Silver I
Level 81
God Stats
9W - 7L
1,685 SR
Queue Stats
106W - 118L
1,338 MMR
Party 1
Charon
Charon
Silver IV
OzMarkee
Charon
Silver IV
Level 144
God Stats
0W - 5L
1,220 SR
Queue Stats
38W - 60L
1,201 MMR
Solo
Sol
Sol
Silver I
YoungXanax
Sol
Silver I
Level 84
God Stats
16W - 26L
1,536 SR
Queue Stats
266W - 273L
1,199 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,463 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,619 SR
1,192 MMR
Nu Wa
Nu Wa
Gold V
AlphaKeep
Nu Wa
Gold V
Level 108
God Stats
3W - 0L
1,722 SR
Queue Stats
88W - 86L
1,198 MMR
Solo
Hachiman
Hachiman
Silver I
GhostSpartanRS
Hachiman
Silver I
Level 129
God Stats
4W - 2L
1,681 SR
Queue Stats
181W - 206L
1,180 MMR
Solo
Nike
Nike
Silver I
Notyalc2
Nike
Silver I
Level 74
God Stats
8W - 2L
1,655 SR
Queue Stats
314W - 331L
1,192 MMR
Solo
Ravana
Ravana
Silver I
SUNNYBOYJrs
Ravana
Silver I
Level 121
God Stats
3W - 2L
1,436 SR
Queue Stats
75W - 90L
1,194 MMR
Solo
Cthulhu
Cthulhu
Silver I
j2xclusive525
Cthulhu
Silver I
Level 154
God Stats
209W - 156L
1,602 SR
Queue Stats
700W - 730L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 2
7,683
480
4,746
16,976
11,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Camazotz
Funkydere
Camazotz
13
0 / 3 / 4
7,551
472
6,583
16,578
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NoctisSunna
Chang'e
13
2 / 6 / 2
7,698
481
3,688
12,736
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
OzMarkee
Charon
12
0 / 5 / 3
7,345
459
4,689
15,957
11,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 0
9,194
575
10,166
12,995
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
ThorAchillesPersephoneCu ChulainnThanatos

VS

Bans
MedusaArtemisBake KujiraJanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlphaKeep
Nu Wa
11
2 / 2 / 3
7,567
473
5,260
4,703
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
15
4 / 1 / 7
8,499
531
10,732
9,620
3,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
14
4 / 1 / 9
8,115
507
11,490
12,388
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
18
7 / 0 / 3
10,081
630
10,044
7,047
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
16
3 / 1 / 4
9,798
612
16,480
10,462
10,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
20
20
Deaths
5
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
W
Nu Wa
AlphaKeep
Nu Wa
2
2
3
1.75
L
Camazotz
Funkydere
Camazotz
0
3
4
0.67
W
Hachiman
4
1
7
7.5
L
Chang'e
NoctisSunna
Chang'e
2
6
2
0.5
W
Nike
4
1
9
8.5
L
Charon
OzMarkee
Charon
0
5
3
0.3
W
Ravana
7
0
3
8.5
L
3
4
0
0.75
W
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
54,006
75,242
Taken
44,220
36,242
Mitigated
28,513
24,986
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,746
668
0
5,956
16,976
11,917
0
6,751
9,190
0
49,135
W
Nu Wa
AlphaKeep
Nu Wa
5,260
1,527
0
183
4,703
1,019
0
1,616
2,977
40,877
1,577
L
Camazotz
Funkydere
Camazotz
6,583
2,490
0
6,812
16,578
5,324
50
3,645
12,652
0
54,858
W
Hachiman
10,732
6,220
0
4,791
9,620
3,329
1,375
5,776
3,840
0
59,701
L
Chang'e
NoctisSunna
Chang'e
3,688
99
1,024
3,186
12,736
3,812
258
3,967
8,580
41,449
623
W
Nike
11,490
1,335
0
1,387
12,388
9,791
56
5,173
7,171
0
38,100
L
Charon
OzMarkee
Charon
4,689
442
0
2,922
15,957
11,225
127
2,330
12,937
22,616
0
W
Ravana
10,044
2,140
0
1,634
7,047
3,849
0
2,332
4,557
0
100,969
L
10,166
3,997
0
5,086
12,995
3,964
493
1,700
10,877
70,177
3,957
W
Cthulhu
16,480
633
122
1,499
10,462
10,525
132
3,178
7,274
72,131
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
44,060
399
Minions Killed
508
0
Camps Cleared
0
1,645,401
Distance Traveled
1,545,412
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,683
480
79
5
0
334,120
2
W
Nu Wa
7,567
473
74
5
0
189,275
0
L
Camazotz
7,551
472
97
6
0
381,847
0
W
Hachiman
8,499
531
75
5
0
299,743
0
L
Chang'e
7,698
481
81
5
0
314,708
2
W
Nike
8,115
507
49
3
0
340,231
5
L
Charon
7,345
459
22
1
0
311,790
4
W
Ravana
10,081
630
161
10
0
386,764
0
L
Sol
9,194
575
120
8
0
302,936
0
W
Cthulhu
9,798
612
149
9
0
329,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role