Player Matchup

Hachiman
Hachiman
Bmx1swere1ts4t
Hachiman
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
323W - 302L
1,535 Elo+
Solo
Heimdallr
Heimdallr
FindAWayOrMake1
Heimdallr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 161L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
Joe Burgett
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
KrunchyNmilk
Kuzenbo
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
311W - 347L
1,511 Elo+
Solo
Nemesis
Nemesis
spellcasterdba
Nemesis
Level 167
God Stats
4W - 5L
1,499 SR
Queue Stats
537W - 532L
1,552 Elo+
Solo
Team Averages
Level 144
1,546 SR
1,527 Elo+

VS

Team Averages
Level 159
1,574 SR
1,498 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DONTTFFEEDD
Discordia
Level 157
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 32L
1,517 Elo+
Solo
Skadi
Skadi
Davietron
Skadi
Level 157
God Stats
3W - 0L
1,688 SR
Queue Stats
167W - 168L
1,537 Elo+
Solo
Ares
Ares
TRUMPS A N00B
Ares
Level 159
God Stats
11W - 2L
1,795 SR
Queue Stats
262W - 284L
1,461 Elo+
Solo
Ganesha
Ganesha
silent jessie
Ganesha
Level 166
God Stats
5W - 0L
1,584 SR
Queue Stats
61W - 66L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 7 / 4
7,904
790
7,071
10,298
3,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
FindAWayOrMake1
Heimdallr
15
2 / 5 / 4
8,306
831
7,835
9,183
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Joe Burgett
Ratatoskr
11
0 / 8 / 4
6,958
696
2,751
10,132
7,430
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
KrunchyNmilk
Kuzenbo
14
1 / 3 / 1
7,641
764
6,696
10,448
13,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
7,608
761
4,332
5,424
4,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
8 / 3 / 9
9,296
930
4,891
7,203
3,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
DONTTFFEEDD
Discordia
15
4 / 2 / 16
8,877
888
11,289
7,484
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Davietron
Skadi
17
8 / 1 / 13
9,661
966
10,777
6,517
3,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 19
9,687
969
4,291
11,214
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
15
0 / 1 / 21
9,216
922
7,456
9,700
10,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
6
Kills
24
25
Deaths
7
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
9
4.17
L
Hachiman
1
7
4
0.43
W
Discordia
DONTTFFEEDD
Discordia
4
2
16
6
W
Skadi
Davietron
Skadi
8
1
13
14.5
L
Heimdallr
FindAWayOrMake1
Heimdallr
2
5
4
0.8
L
Ratatoskr
Joe Burgett
Ratatoskr
0
8
4
0.25
L
Kuzenbo
KrunchyNmilk
Kuzenbo
1
3
1
0.5
W
4
0
19
13.5
W
Ganesha
0
1
21
10.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
38,704
45,485
Taken
42,118
32,261
Mitigated
31,748
7,999
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,891
1,395
2,326
662
7,203
3,100
480
1,664
5,421
19,730
0
L
Hachiman
7,071
1,913
278
695
10,298
3,828
593
8,526
1,772
0
19,203
W
Discordia
DONTTFFEEDD
Discordia
11,289
420
1,042
1,538
7,484
3,053
549
1,380
5,916
22,913
0
W
Skadi
Davietron
Skadi
10,777
5,330
829
1,498
6,517
3,066
1,924
1,450
4,853
0
23,276
L
Heimdallr
FindAWayOrMake1
Heimdallr
7,835
2,167
0
648
9,183
3,518
739
6,510
2,673
0
23,644
L
Ratatoskr
Joe Burgett
Ratatoskr
2,751
148
0
788
10,132
7,430
270
4,239
5,893
0
5,496
L
Kuzenbo
KrunchyNmilk
Kuzenbo
6,696
1,896
1,766
2,212
10,448
13,067
0
6,020
4,428
10,498
167
W
4,291
142
957
3,481
11,214
12,303
271
1,354
9,634
9,033
1,707
W
Ganesha
7,456
252
3,391
2,749
9,700
10,226
37
681
8,876
17,082
0
L
4,332
397
166
1,446
5,424
4,418
124
2,308
3,116
0
11,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,417
Gold Earned
46,737
89
Minions Killed
135
0
Camps Cleared
0
839,360
Distance Traveled
1,002,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,296
930
25
3
0
193,691
0
L
Hachiman
7,904
790
30
3
0
154,831
0
W
Discordia
8,877
888
35
4
0
216,036
0
W
Skadi
9,661
966
44
4
0
182,444
0
L
Heimdallr
8,306
831
30
3
0
163,801
0
L
Ratatoskr
6,958
696
4
0
0
153,216
0
L
Kuzenbo
7,641
764
9
1
0
186,544
0
W
Ares
9,687
969
30
3
0
213,482
0
W
Ganesha
9,216
922
1
0
0
196,378
0
L
Nemesis
7,608
761
16
2
0
180,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role