Player Matchup

Chang'e
Chang'e
Alusdar
Chang'e
Level 66
God Stats
0W - 2L
1,567 SR
Queue Stats
68W - 70L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
Apollo_Sols
Sylvanus
Level 132
God Stats
0W - 3L
1,297 SR
Queue Stats
28W - 37L
1,485 Elo+
Party 2
Martichoras
Martichoras
DemiMoogle
Martichoras
Level 125
God Stats
3W - 1L
1,723 SR
Queue Stats
135W - 146L
1,515 Elo+
Party 2
Thanatos
Thanatos
Jubei_Valentine
Thanatos
Level 165
God Stats
5W - 9L
1,457 SR
Queue Stats
187W - 180L
1,515 Elo+
Party 2
Zeus
Zeus
T-one_xiao_qi_e
Zeus
Level 153
God Stats
111W - 100L
1,574 SR
Queue Stats
309W - 300L
1,535 Elo+
Solo
Team Averages
Level 128
1,523 SR
1,504 Elo+

VS

Team Averages
Level 123
1,506 SR
1,521 Elo+
Chiron
Chiron
Afro_Caramel
Chiron
Level 119
God Stats
5W - 2L
1,303 SR
Queue Stats
27W - 18L
1,586 Elo+
Party 1
Anubis
Anubis
DanHack
Anubis
Level 109
God Stats
19W - 14L
1,663 SR
Queue Stats
268W - 239L
1,621 Elo+
Solo
Nut
Nut
Jtatstic
Nut
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,387 Elo+
Party 1
Sobek
Sobek
SrRayden201
Sobek
Level 128
God Stats
14W - 9L
1,535 SR
Queue Stats
157W - 145L
1,521 Elo+
Solo
Fenrir
Fenrir
colebob25
Fenrir
Level 129
God Stats
58W - 47L
1,531 SR
Queue Stats
205W - 187L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alusdar
Chang'e
9
0 / 4 / 2
5,176
518
1,481
7,709
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Apollo_Sols
Sylvanus
8
0 / 3 / 0
4,819
482
2,929
9,364
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
DemiMoogle
Martichoras
10
0 / 0 / 0
5,221
522
3,065
4,468
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
10
2 / 4 / 3
5,859
586
4,473
8,553
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 5 / 1
5,841
584
5,752
5,730
1,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
6 / 0 / 2
7,295
730
4,455
4,887
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DanHack
Anubis
11
5 / 5 / 4
6,630
663
6,791
6,012
2,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 1
5,807
581
1,563
3,952
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 0 / 6
5,480
548
2,745
7,036
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
colebob25
Fenrir
11
3 / 1 / 7
6,242
624
5,044
6,762
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
0
2
7
L
Chang'e
Alusdar
Chang'e
0
4
2
0.25
L
Sylvanus
Apollo_Sols
Sylvanus
0
3
0
0
W
Anubis
DanHack
Anubis
5
5
4
1.4
L
Martichoras
DemiMoogle
Martichoras
0
0
0
0
W
0
0
1
0.5
L
Thanatos
2
4
3
0.88
W
2
0
6
5
L
4
5
1
0.9
W
Fenrir
colebob25
Fenrir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
20,598
35,824
Taken
28,649
9,678
Mitigated
12,087
12,677
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
4,455
1,552
234
1,919
4,887
1,563
0
2,478
2,361
0
43,550
L
Chang'e
Alusdar
Chang'e
1,481
424
160
1,074
7,709
1,395
0
1,895
5,762
24,549
0
L
Sylvanus
Apollo_Sols
Sylvanus
2,929
965
1,561
2,028
9,364
2,833
0
3,019
6,061
16,013
0
W
Anubis
DanHack
Anubis
6,791
292
0
1,411
6,012
2,469
520
2,235
3,762
36,881
1,503
L
Martichoras
DemiMoogle
Martichoras
3,065
768
0
1,415
4,468
1,443
0
116
4,312
0
36,419
W
1,563
764
0
2,101
3,952
1,010
0
501
3,451
0
34,609
L
Thanatos
4,473
979
0
6,312
8,553
2,170
0
1,611
6,816
0
34,917
W
2,745
401
175
3,487
7,036
4,445
348
2,814
4,158
15,972
247
L
5,752
421
0
127
5,730
1,837
0
2,048
3,638
31,036
608
W
Fenrir
colebob25
Fenrir
5,044
834
0
2,297
6,762
2,600
0
1,940
4,767
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
31,454
281
Minions Killed
319
0
Camps Cleared
0
1,014,934
Distance Traveled
1,103,272
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,295
730
75
8
0
226,697
2
L
Chang'e
5,176
518
58
6
0
206,568
3
L
Sylvanus
4,819
482
23
2
0
193,169
2
W
Anubis
6,630
663
75
8
0
201,560
0
L
Martichoras
5,221
522
75
8
0
197,242
1
W
Nut
5,807
581
94
9
0
191,480
2
L
Thanatos
5,859
586
64
6
0
232,077
2
W
Sobek
5,480
548
18
2
0
246,433
1
L
Zeus
5,841
584
61
6
0
185,878
0
W
Fenrir
6,242
624
57
6
0
237,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role