Player Matchup

Mulan
Mulan
Cris_Neizan_05
Mulan
Level 136
God Stats
2W - 1L
1,160 SR
Queue Stats
151W - 160L
1,504 Elo+
Party 3
Athena
Athena
TheFallenMan
Athena
Level 17
God Stats
5W - 1L
1,677 SR
Queue Stats
9W - 9L
1,536 Elo+
Party 1
Ra
Ra
el_Kalo_g4mer
Ra
Level 177
God Stats
3W - 8L
1,445 SR
Queue Stats
178W - 183L
1,481 Elo+
Party 3
Skadi
Skadi
estrellaxs
Skadi
Level 127
God Stats
7W - 10L
1,475 SR
Queue Stats
168W - 169L
1,491 Elo+
Party 1
Bakasura
Bakasura
purple_aki2000
Bakasura
Level 58
God Stats
0W - 2L
1,602 SR
Queue Stats
141W - 142L
1,422 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,487 Elo+

VS

Team Averages
Level 70
1,551 SR
1,498 Elo+
Charybdis
Charybdis
Cueek
Charybdis
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 41L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Desmeco
Jormungandr
Level 83
God Stats
10W - 6L
1,583 SR
Queue Stats
80W - 64L
1,515 Elo+
Solo
Osiris
Osiris
Firum On Top
Osiris
Level 75
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 154L
1,435 Elo+
Solo
Vamana
Vamana
SlashNes
Vamana
Level 63
God Stats
2W - 1L
1,670 SR
Queue Stats
168W - 157L
1,515 Elo+
Party 2
Poseidon
Poseidon
xXTschecoXx
Poseidon
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
9,297
581
13,343
20,988
14,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
13
3 / 2 / 3
8,080
505
6,462
16,833
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 3 / 0
8,785
549
6,191
8,185
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
13
2 / 5 / 2
7,869
492
8,804
10,957
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
14
1 / 7 / 3
7,835
490
5,722
16,256
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cueek
Charybdis
14
2 / 4 / 6
8,211
513
7,054
11,653
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Desmeco
Jormungandr
15
8 / 2 / 3
9,422
589
14,184
15,574
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
13
2 / 8 / 2
8,398
525
8,865
16,925
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
SlashNes
Vamana
16
8 / 0 / 2
9,323
583
15,821
17,317
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
xXTschecoXx
Poseidon
14
2 / 3 / 3
8,332
521
6,032
5,739
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
16
Kills
22
22
Deaths
17
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Charybdis
Cueek
Charybdis
2
4
6
1.25
W
Jormungandr
Desmeco
Jormungandr
8
2
3
4.75
W
Osiris
2
8
2
0.38
W
Vamana
SlashNes
Vamana
8
0
2
9
L
Athena
3
2
3
2.25
L
4
3
0
1.33
L
Skadi
2
5
2
0.6
L
Bakasura
1
7
3
0.36
W
Poseidon
xXTschecoXx
Poseidon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
51,956
73,219
Taken
67,208
44,813
Mitigated
40,083
16,331
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,343
2,547
0
4,859
20,988
14,371
0
5,939
14,127
0
57,268
W
Charybdis
Cueek
Charybdis
7,054
3,551
0
4,090
11,653
3,810
1,824
2,563
8,887
0
42,433
W
Jormungandr
Desmeco
Jormungandr
14,184
3,812
0
5,759
15,574
7,066
0
2,004
13,540
72,744
1,586
W
Osiris
8,865
3,621
0
3,454
16,925
15,811
128
822
16,054
0
49,067
W
Vamana
SlashNes
Vamana
15,821
6,844
0
4,316
17,317
11,639
0
3,568
13,300
0
73,945
L
Athena
6,462
1,300
0
2,997
16,833
15,836
0
4,325
12,030
30,539
0
L
6,191
416
516
3,089
8,185
2,771
104
5,159
2,806
52,394
1,418
L
Skadi
8,804
2,717
0
987
10,957
3,739
200
2,431
8,218
0
51,059
L
Bakasura
5,722
4,366
0
3,883
16,256
8,096
306
1,951
14,021
0
51,872
W
Poseidon
xXTschecoXx
Poseidon
6,032
1,012
0
230
5,739
1,757
1,012
3,240
2,469
53,793
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
43,686
420
Minions Killed
462
0
Camps Cleared
0
1,574,690
Distance Traveled
1,556,840
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,297
581
102
6
0
267,745
0
W
Charybdis
8,211
513
76
5
0
271,313
0
W
Jormungandr
9,422
589
99
6
0
329,564
0
W
Osiris
8,398
525
86
5
0
272,891
3
W
Vamana
9,323
583
109
7
0
362,678
3
L
Athena
8,080
505
44
3
0
338,360
1
L
Ra
8,785
549
99
6
0
341,259
3
L
Skadi
7,869
492
67
4
0
287,812
0
L
Bakasura
7,835
490
108
7
0
339,514
0
W
Poseidon
8,332
521
92
6
0
320,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role