Player Matchup

Anhur
Anhur
DadxSkillz
Anhur
Level 123
God Stats
3W - 2L
1,751 SR
Queue Stats
340W - 312L
1,514 Elo+
Solo
Janus
Janus
Iceman10182
Janus
Level 105
God Stats
4W - 2L
1,658 SR
Queue Stats
79W - 69L
1,633 Elo+
Solo
Artio
Artio
LuzrovRulay25
Artio
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 201L
1,597 Elo+
Solo
Tyr
Tyr
RP99901
Tyr
Level 67
God Stats
0W - 2L
1,280 SR
Queue Stats
158W - 158L
1,540 Elo+
Solo
Chronos
Chronos
VeryNewToTheGame
Chronos
Level 119
God Stats
46W - 24L
1,680 SR
Queue Stats
262W - 231L
1,502 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,557 Elo+

VS

Team Averages
Level 102
1,702 SR
1,527 Elo+
Thanatos
Thanatos
MECASIO
Thanatos
Level 140
God Stats
3W - 0L
1,734 SR
Queue Stats
112W - 77L
1,567 Elo+
Solo
Chang'e
Chang'e
MrNeme
Chang'e
Level 142
God Stats
29W - 27L
1,753 SR
Queue Stats
442W - 409L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
NanDont
Hou Yi
Level 147
God Stats
9W - 0L
1,894 SR
Queue Stats
274W - 264L
1,528 Elo+
Party 1
Thor
Thor
Psynzsucks
Thor
Level 33
God Stats
1W - 1L
1,520 SR
Queue Stats
18W - 18L
1,552 Elo+
Solo
Athena
Athena
R3coveryy
Athena
Level 49
God Stats
15W - 9L
1,610 SR
Queue Stats
113W - 112L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
1 / 3 / 3
4,845
538
4,044
7,239
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 0
4,668
519
3,170
5,305
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 3
5,262
585
4,162
10,271
6,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
5
0 / 2 / 0
3,773
419
149
2,499
1,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 2
4,922
547
5,064
7,202
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MECASIO
Thanatos
9
2 / 2 / 4
5,340
593
3,403
8,228
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
MrNeme
Chang'e
12
3 / 0 / 2
6,751
750
6,427
4,257
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
NanDont
Hou Yi
9
3 / 2 / 4
5,386
598
6,112
6,244
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
7,079
787
1,084
3,796
1,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
R3coveryy
Athena
8
1 / 1 / 4
5,087
565
2,815
7,713
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
11
11
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
3
0.83
L
1
1
0
1
L
1
2
3
1.25
W
Thanatos
MECASIO
Thanatos
2
2
4
2
W
Chang'e
MrNeme
Chang'e
3
0
2
4
W
Hou Yi
NanDont
Hou Yi
3
2
4
2.5
W
2
0
0
2
W
Athena
R3coveryy
Athena
1
1
4
3
L
Tyr
0
2
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
19,841
32,516
Taken
30,238
12,569
Mitigated
11,375
11,569
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,044
1,822
0
2,629
7,239
1,811
0
1,711
5,478
0
28,607
L
3,170
97
0
916
5,305
1,283
0
2,945
2,002
24,030
0
L
4,162
325
968
3,775
10,271
6,243
0
2,429
7,778
16,655
1,139
W
Thanatos
MECASIO
Thanatos
3,403
888
0
5,135
8,228
2,366
0
3,984
4,244
0
29,742
W
Chang'e
MrNeme
Chang'e
6,427
342
699
2,735
4,257
1,392
0
2,013
2,244
45,811
2,282
W
Hou Yi
NanDont
Hou Yi
6,112
3,512
0
1,647
6,244
1,584
0
2,643
3,601
0
31,434
W
1,084
176
0
1,633
3,796
1,471
1,005
0
3,796
0
47,685
W
Athena
R3coveryy
Athena
2,815
968
0
1,746
7,713
4,562
0
3,477
4,236
8,291
0
L
Tyr
149
0
0
672
2,499
1,361
0
0
2,280
0
5,555
L
5,064
1,589
0
2,609
7,202
1,871
0
1,283
5,847
30,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
29,643
188
Minions Killed
296
0
Camps Cleared
0
800,382
Distance Traveled
976,443
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,845
538
52
6
0
169,305
0
L
Janus
4,668
519
47
5
0
185,090
0
L
Artio
5,262
585
17
2
0
196,515
3
W
Thanatos
5,340
593
44
5
0
210,931
0
W
Chang'e
6,751
750
103
11
0
218,121
0
W
Hou Yi
5,386
598
51
6
0
174,876
0
W
Thor
7,079
787
86
10
0
183,991
0
W
Athena
5,087
565
12
1
0
188,524
3
L
Tyr
3,773
419
8
1
0
52,610
0
L
Chronos
4,922
547
64
7
0
196,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role