Player Matchup

Horus
Horus
Platinum III
C0ckYnatoR
Horus
Platinum III
Level 125
God Stats
23W - 20L
1,609 SR
Queue Stats
404W - 460L
1,888 MMR
Party 1
Fenrir
Fenrir
Silver II
VaToLoCo_swe
Fenrir
Silver II
Level 181
God Stats
9W - 7L
1,523 SR
Queue Stats
153W - 186L
1,148 MMR
Solo
Scylla
Scylla
Platinum I
fing69
Scylla
Platinum I
Level 155
God Stats
11W - 7L
1,793 SR
Queue Stats
404W - 461L
1,990 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,642 SR
1,675 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,522 SR
1,359 MMR
Cthulhu
Cthulhu
Platinum II
Bodker-89
Cthulhu
Platinum II
Level 129
God Stats
85W - 72L
1,592 SR
Queue Stats
428W - 523L
2,026 MMR
Solo
Skadi
Skadi
Bronze V
CarolBi
Skadi
Bronze V
Level 72
God Stats
1W - 7L
1,478 SR
Queue Stats
6W - 32L
991 MMR
Party 2
Ra
Ra
Bronze V
ySnnaky-
Ra
Bronze V
Level 85
God Stats
2W - 3L
1,495 SR
Queue Stats
8W - 26L
1,060 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
5 / 0 / 8
8,773
877
8,083
7,933
8,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
5 / 4 / 8
8,562
856
4,007
7,399
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
fing69
Scylla
15
5 / 0 / 9
9,130
913
11,770
5,458
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Achilles

VS

Bans
Kuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bodker-89
Cthulhu
13
1 / 3 / 3
7,109
711
4,924
10,379
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
CarolBi
Skadi
12
3 / 5 / 0
7,339
734
3,899
8,011
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 7 / 3
6,965
697
2,832
7,580
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bodker-89
Cthulhu
1
3
3
0.83
W
Horus
5
0
8
9
L
Skadi
CarolBi
Skadi
3
5
0
0.6
W
Fenrir
5
4
8
2.25
W
Scylla
fing69
Scylla
5
0
9
9.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
11,655
20,790
Taken
25,970
12,480
Mitigated
11,110
4,839
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bodker-89
Cthulhu
4,924
71
23
1,111
10,379
7,145
0
5,952
4,198
22,573
388
W
Horus
8,083
2,138
383
2,724
7,933
8,017
51
2,448
5,368
0
20,592
L
Skadi
CarolBi
Skadi
3,899
892
0
1,079
8,011
2,122
0
4,421
3,404
0
21,063
W
Fenrir
4,007
614
0
910
7,399
2,547
0
1,730
5,598
0
31,926
W
Scylla
fing69
Scylla
11,770
1,031
0
822
5,458
1,916
0
2,931
2,154
44,595
0
L
2,832
0
180
325
7,580
1,843
0
1,378
5,933
24,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
21,413
163
Minions Killed
135
0
Camps Cleared
0
556,602
Distance Traveled
497,586
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,109
711
31
3
0
188,708
0
W
Horus
8,773
877
35
4
0
198,348
0
L
Skadi
7,339
734
50
5
0
160,035
0
W
Fenrir
8,562
856
54
5
0
167,007
1
W
Scylla
9,130
913
74
7
0
191,247
1
L
Ra
6,965
697
54
5
0
148,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role