Player Matchup

He Bo
He Bo
KAZECALVO
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Zolikiel
Danzaburou
Level 47
God Stats
42W - 31L
1,588 SR
Queue Stats
65W - 68L
1,434 Elo+
Party 1
Surtr
Surtr
cali-_-killer760
Surtr
Level 68
God Stats
75W - 59L
1,587 SR
Queue Stats
121W - 119L
1,481 Elo+
Solo
Ymir
Ymir
doomislove
Ymir
Level 117
God Stats
5W - 2L
1,551 SR
Queue Stats
278W - 274L
1,469 Elo+
Solo
Vamana
Vamana
ghost_yeashy05
Vamana
Level 89
God Stats
5W - 5L
1,398 SR
Queue Stats
67W - 73L
1,420 Elo+
Party 1
Team Averages
Level 77
1,525 SR
1,429 Elo+

VS

Team Averages
Level 119
1,557 SR
1,422 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CaptainPajamas2
Medusa
Level 77
God Stats
15W - 16L
1,508 SR
Queue Stats
89W - 97L
1,386 Elo+
Solo
Anubis
Anubis
Pyronexus
Anubis
Level 86
God Stats
19W - 19L
1,520 SR
Queue Stats
336W - 328L
1,370 Elo+
Solo
Aphrodite
Aphrodite
Red_14086
Aphrodite
Level 87
God Stats
5W - 4L
1,635 SR
Queue Stats
142W - 133L
1,410 Elo+
Solo
Odin
Odin
RiskyBigness
Odin
Level 186
God Stats
4W - 4L
1,624 SR
Queue Stats
147W - 145L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KAZECALVO
He Bo
11
2 / 3 / 2
6,008
601
3,379
4,622
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zolikiel
Danzaburou
9
2 / 2 / 3
5,510
551
3,370
5,043
1,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 5 / 4
5,087
509
6,926
9,147
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 0 / 1
6,184
618
4,813
4,777
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 0
6,564
656
2,972
5,206
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 2 / 1
5,351
535
3,042
8,873
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 3 / 4
5,098
510
5,709
8,486
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Pyronexus
Anubis
10
2 / 4 / 1
5,764
576
1,465
5,773
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Red_14086
Aphrodite
8
3 / 2 / 4
5,850
585
3,260
6,902
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,793
579
1,463
6,092
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
11
11
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
1
1.25
L
3
3
4
1.67
W
He Bo
KAZECALVO
He Bo
2
3
2
1
L
Anubis
Pyronexus
Anubis
2
4
1
0.63
L
Aphrodite
Red_14086
Aphrodite
3
2
4
2.5
L
1
1
0
1
W
Danzaburou
Zolikiel
Danzaburou
2
2
3
1.75
W
1
5
4
0.6
W
5
0
1
5.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
14,939
28,795
Taken
36,126
14,054
Mitigated
15,668
6,320
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,042
334
0
4,456
8,873
2,582
0
1,986
6,851
0
25,909
L
5,709
2,119
0
966
8,486
2,508
0
1,705
6,412
0
28,240
W
He Bo
KAZECALVO
He Bo
3,379
110
0
670
4,622
972
0
1,199
3,423
31,882
1,257
L
Anubis
Pyronexus
Anubis
1,465
0
0
1,010
5,773
2,113
0
3,873
1,900
28,522
284
L
Aphrodite
Red_14086
Aphrodite
3,260
814
1,789
3,198
6,902
3,434
0
1,110
5,533
16,825
903
L
1,463
374
0
952
6,092
5,031
0
0
5,830
0
29,376
W
Danzaburou
Zolikiel
Danzaburou
3,370
1,312
0
2,076
5,043
1,419
545
814
4,229
0
22,781
W
6,926
2,913
49
1,709
9,147
6,203
115
2,025
7,122
770
18,848
W
4,813
1,409
0
250
4,777
2,210
94
616
4,161
36,887
1,778
W
2,972
1,381
0
1,566
5,206
3,250
223
0
4,948
0
33,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
27,856
261
Minions Killed
240
0
Camps Cleared
0
1,013,299
Distance Traveled
928,536
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,351
535
49
5
0
199,482
0
L
Medusa
5,098
510
48
5
0
191,926
0
W
He Bo
6,008
601
63
6
0
200,157
0
L
Anubis
5,764
576
51
5
0
158,670
0
L
Aphrodite
5,850
585
32
3
0
178,789
0
L
Odin
5,793
579
60
6
0
199,669
0
W
Danzaburou
5,510
551
43
4
0
185,956
0
W
Surtr
5,087
509
20
2
0
214,151
0
W
Ymir
6,184
618
61
6
0
217,985
0
W
Vamana
6,564
656
74
7
0
195,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role