Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AdinaBeast222
Nemesis
Level 98
God Stats
3W - 6L
1,394 SR
Queue Stats
590W - 566L
1,502 Elo+
Solo
Artemis
Artemis
MaykerSPD
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,392 Elo+
Solo
Odin
Odin
Zevorus
Odin
Level 6
God Stats
0W - 7L
1,500 SR
Queue Stats
2W - 18L
1,293 Elo+
Party 1
Ah Puch
Ah Puch
xxmd
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,293 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,396 Elo+

VS

Team Averages
Level 127
1,614 SR
1,483 Elo+
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DrunkFool
Medusa
Level 178
God Stats
8W - 2L
1,841 SR
Queue Stats
255W - 249L
1,617 Elo+
Solo
Athena
Athena
Kaise1014
Athena
Level 192
God Stats
3W - 1L
1,666 SR
Queue Stats
53W - 57L
1,435 Elo+
Solo
Guan Yu
Guan Yu
iron_xLotus
Guan Yu
Level 89
God Stats
55W - 48L
1,561 SR
Queue Stats
118W - 121L
1,451 Elo+
Solo
Bastet
Bastet
lovethatnike
Bastet
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 118L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 2
4,790
479
861
6,082
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
9
3 / 3 / 1
5,383
538
2,152
7,678
2,016
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
MaykerSPD
Artemis
10
1 / 4 / 4
5,819
582
3,392
7,966
1,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Zevorus
Odin
7
0 / 7 / 0
4,544
454
3,690
7,306
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
xxmd
Ah Puch
8
1 / 4 / 0
4,931
493
4,655
5,839
1,575
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 0 / 0
6,816
682
3,232
4,867
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DrunkFool
Medusa
11
7 / 3 / 1
7,104
710
9,263
5,445
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Kaise1014
Athena
11
1 / 0 / 8
7,037
704
1,164
3,834
2,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
iron_xLotus
Guan Yu
13
7 / 0 / 1
7,730
773
5,090
6,888
5,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bastet
11
2 / 2 / 2
5,913
591
3,242
8,014
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
21
21
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Nox
 
Nox
4
0
0
4
L
Nemesis
3
3
1
1.17
W
Medusa
DrunkFool
Medusa
7
3
1
2.5
W
Athena
Kaise1014
Athena
1
0
8
5
L
Artemis
MaykerSPD
Artemis
1
4
4
0.75
L
Odin
Zevorus
Odin
0
7
0
0
W
Guan Yu
iron_xLotus
Guan Yu
7
0
1
7.5
W
Bastet
2
2
2
1.5
L
Ah Puch
xxmd
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
21,991
34,871
Taken
29,048
12,776
Mitigated
14,516
4,387
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
861
164
0
186
6,082
2,809
0
136
5,910
12,339
0
W
Nox
 
Nox
3,232
44
0
1,843
4,867
1,686
189
2,936
1,931
44,876
2,786
L
Nemesis
2,152
797
0
1,333
7,678
2,016
0
903
6,738
0
26,769
W
Medusa
DrunkFool
Medusa
9,263
2,843
0
913
5,445
1,621
486
775
4,670
0
54,660
W
Athena
Kaise1014
Athena
1,164
216
0
1,529
3,834
2,536
247
337
3,497
8,468
681
L
Artemis
MaykerSPD
Artemis
3,392
1,505
0
1,427
7,966
1,592
0
337
7,629
0
26,100
L
Odin
Zevorus
Odin
3,690
1,462
0
313
7,306
4,784
63
0
7,306
0
16,336
W
Guan Yu
iron_xLotus
Guan Yu
5,090
1,378
0
2,184
6,888
5,993
251
96
6,249
0
45,954
W
Bastet
3,242
1,221
0
2,179
8,014
2,680
0
1,372
6,642
0
41,620
L
Ah Puch
xxmd
Ah Puch
4,655
170
108
1,020
5,839
1,575
0
2,831
2,954
23,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
34,600
174
Minions Killed
362
0
Camps Cleared
0
976,643
Distance Traveled
1,016,182
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,790
479
19
2
0
169,399
2
W
Nox
6,816
682
87
9
0
196,533
0
L
Nemesis
5,383
538
45
5
0
230,718
0
W
Medusa
7,104
710
92
9
0
200,114
0
W
Athena
7,037
704
14
1
0
204,045
2
L
Artemis
5,819
582
49
5
0
204,252
0
L
Odin
4,544
454
22
2
0
186,593
0
W
Guan Yu
7,730
773
96
10
0
180,927
0
W
Bastet
5,913
591
73
7
0
234,563
0
L
Ah Puch
4,931
493
39
4
0
185,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role