Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CruelOrphan
King Arthur
Level 188
God Stats
11W - 5L
1,741 SR
Queue Stats
536W - 305L
1,714 Elo+
Party 1
Ra
Ra
Desertfox16
Ra
Level 95
God Stats
4W - 4L
1,699 SR
Queue Stats
68W - 50L
1,577 Elo+
Solo
Yu Huang
Yu Huang
RataNott
Yu Huang
Level 232
God Stats
40W - 14L
1,824 SR
Queue Stats
624W - 344L
1,713 Elo+
Party 1
Team Averages
Level 141
1,653 SR
1,601 Elo+

VS

Team Averages
Level 144
1,579 SR
1,454 Elo+
Bastet
Bastet
EzeFlamengo
Bastet
Level 150
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
The Morrigan
The Morrigan
Gwyndоlin
The Morrigan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
MantalopeCowGirl
Persephone
Level 148
God Stats
2W - 2L
1,415 SR
Queue Stats
29W - 33L
1,388 Elo+
Solo
Hercules
Hercules
SwaggerBoi69
Hercules
Level 144
God Stats
2W - 4L
1,657 SR
Queue Stats
63W - 69L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
TupacChopra
Sylvanus
Level 129
God Stats
3W - 3L
1,785 SR
Queue Stats
10W - 12L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 3
5,623
1,125
3,833
2,108
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
 
Pele
10
0 / 1 / 1
5,148
1,030
1,368
4,564
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CruelOrphan
King Arthur
10
0 / 2 / 4
5,151
1,030
3,751
6,067
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 1
5,339
1,068
2,180
2,871
1,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
RataNott
Yu Huang
11
3 / 0 / 2
5,855
1,171
6,402
2,636
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 0 / 0
4,461
892
0
0
0
The Morrigan
Gwyndоlin
The Morrigan
10
0 / 4 / 1
5,004
1,001
2,022
4,418
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MantalopeCowGirl
Persephone
11
2 / 1 / 1
5,463
1,093
3,541
3,438
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
SwaggerBoi69
Hercules
10
2 / 1 / 2
5,295
1,059
3,900
8,419
6,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
TupacChopra
Sylvanus
10
0 / 0 / 3
5,348
1,070
2,427
4,455
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
3
3.5
W
Pele
 
Pele
0
1
1
0.5
W
King Arthur
CruelOrphan
King Arthur
0
2
4
1
W
1
1
1
1.5
L
Bastet
0
0
0
0
L
The Morrigan
Gwyndоlin
The Morrigan
0
4
1
0.13
L
Persephone
MantalopeCowGirl
Persephone
2
1
1
2.5
W
Yu Huang
RataNott
Yu Huang
3
0
2
4
L
Hercules
SwaggerBoi69
Hercules
2
1
2
3
L
Sylvanus
TupacChopra
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
11,890
18,246
Taken
20,730
8,260
Mitigated
11,332
4,730
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,833
3,185
0
948
2,108
650
0
1,069
1,039
0
13,678
W
Pele
 
Pele
1,368
68
0
221
4,564
1,630
64
2,200
2,364
0
12,189
W
King Arthur
CruelOrphan
King Arthur
3,751
488
0
804
6,067
4,002
0
1,775
4,283
0
13,824
W
2,180
210
901
863
2,871
1,034
0
1,429
1,442
9,144
709
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Gwyndоlin
The Morrigan
2,022
315
0
500
4,418
1,239
0
2,164
2,254
9,863
0
L
Persephone
MantalopeCowGirl
Persephone
3,541
118
0
733
3,438
939
0
1,623
1,809
11,159
0
W
Yu Huang
RataNott
Yu Huang
6,402
357
0
993
2,636
944
55
1,495
1,128
17,781
410
L
Hercules
SwaggerBoi69
Hercules
3,900
576
0
1,499
8,419
6,121
0
3,755
4,575
0
11,613
L
Sylvanus
TupacChopra
Sylvanus
2,427
164
1,428
2,613
4,455
3,033
0
599
3,856
7,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
25,571
127
Minions Killed
73
0
Camps Cleared
0
571,880
Distance Traveled
457,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,623
1,125
20
4
0
108,078
3
W
Pele
5,148
1,030
28
6
0
117,293
0
W
King Arthur
5,151
1,030
16
3
0
120,723
0
W
Ra
5,339
1,068
29
6
0
109,751
0
L
Bastet
4,461
892
0
0
0
0
0
L
The Morrigan
5,004
1,001
19
4
0
102,746
0
L
Persephone
5,463
1,093
24
5
0
122,991
0
W
Yu Huang
5,855
1,171
34
7
0
116,035
0
L
Hercules
5,295
1,059
21
4
0
120,675
0
L
Sylvanus
5,348
1,070
9
2
0
111,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role