Player Matchup

Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FuzzyHOBOS
Kukulkan
Level 135
God Stats
6W - 2L
1,350 SR
Queue Stats
424W - 451L
1,524 Elo+
Solo
Loki
Loki
JustNater
Loki
Level 89
God Stats
11W - 7L
1,741 SR
Queue Stats
40W - 30L
1,513 Elo+
Solo
Xing Tian
Xing Tian
WickedCarnival
Xing Tian
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 64L
1,377 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,483 Elo+

VS

Team Averages
Level 92
1,583 SR
1,519 Elo+
Cernunnos
Cernunnos
RNS Demon
Cernunnos
Level 124
God Stats
1W - 1L
1,849 SR
Queue Stats
224W - 218L
1,473 Elo+
Solo
Sobek
Sobek
Seventy7heroes
Sobek
Level 86
God Stats
1W - 4L
1,300 SR
Queue Stats
73W - 76L
1,540 Elo+
Party 1
Lancelot
Lancelot
SharkTEEF69
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,475 Elo+
Party 1
Janus
Janus
albinodog
Janus
Level 78
God Stats
142W - 114L
1,553 SR
Queue Stats
151W - 127L
1,489 Elo+
Solo
Fafnir
Fafnir
ltruelight
Fafnir
Level 87
God Stats
10W - 10L
1,714 SR
Queue Stats
197W - 154L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 0 / 8
7,422
1,060
6,707
3,223
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
10
0 / 1 / 7
6,123
875
3,725
4,955
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
FuzzyHOBOS
Kukulkan
13
1 / 0 / 8
7,194
1,028
6,404
1,989
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
12
1 / 1 / 9
6,675
954
4,361
4,486
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
WickedCarnival
Xing Tian
13
6 / 0 / 5
7,189
1,027
3,833
6,270
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RNS Demon
Cernunnos
12
0 / 0 / 2
6,216
888
4,394
5,588
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 1
5,871
839
2,257
9,252
6,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SharkTEEF69
Lancelot
11
1 / 5 / 0
6,025
861
3,188
7,035
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
albinodog
Janus
8
0 / 1 / 0
5,667
810
312
2,085
574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
ltruelight
Fafnir
12
1 / 2 / 1
6,733
962
3,235
7,269
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
13
Kills
2
2
Deaths
13
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
8
9
W
Da Ji
 
Da Ji
0
1
7
3.5
W
Kukulkan
FuzzyHOBOS
Kukulkan
1
0
8
5
W
Loki
1
1
9
5.5
L
Cernunnos
RNS Demon
Cernunnos
0
0
2
1
L
0
5
1
0.1
L
Lancelot
SharkTEEF69
Lancelot
1
5
0
0.2
W
Xing Tian
WickedCarnival
Xing Tian
6
0
5
8.5
L
Janus
albinodog
Janus
0
1
0
0
L
Fafnir
ltruelight
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
13,386
20,923
Taken
31,229
11,081
Mitigated
18,410
2,698
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,707
326
0
250
3,223
1,224
894
608
2,615
21,179
640
W
Da Ji
 
Da Ji
3,725
788
0
359
4,955
2,211
781
1,482
3,473
0
7,755
W
Kukulkan
FuzzyHOBOS
Kukulkan
6,404
906
0
175
1,989
738
513
614
1,375
28,868
0
W
Loki
4,361
661
0
1,470
4,486
1,564
0
1,288
3,198
0
16,361
L
Cernunnos
RNS Demon
Cernunnos
4,394
1,112
0
633
5,588
1,872
0
2,522
3,066
0
20,735
L
2,257
255
0
699
9,252
6,015
0
5,169
3,924
4,729
141
L
Lancelot
SharkTEEF69
Lancelot
3,188
372
0
337
7,035
2,243
0
2,626
4,270
0
8,088
W
Xing Tian
WickedCarnival
Xing Tian
3,833
326
0
444
6,270
5,344
0
1,567
4,703
9,844
151
L
Janus
albinodog
Janus
312
0
0
0
2,085
574
0
1,361
724
5,826
0
L
Fafnir
ltruelight
Fafnir
3,235
370
0
1,676
7,269
7,706
0
4,509
2,681
10,070
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
30,512
157
Minions Killed
91
0
Camps Cleared
0
797,303
Distance Traveled
616,793
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,422
1,060
31
4
0
165,151
0
W
Da Ji
6,123
875
11
2
0
162,156
2
W
Kukulkan
7,194
1,028
64
9
0
151,187
0
W
Loki
6,675
954
37
5
0
160,279
0
L
Cernunnos
6,216
888
37
5
0
139,959
0
L
Sobek
5,871
839
6
1
0
120,960
0
L
Lancelot
6,025
861
22
3
0
167,041
0
W
Xing Tian
7,189
1,027
14
2
0
158,530
0
L
Janus
5,667
810
10
1
0
54,804
0
L
Fafnir
6,733
962
16
2
0
134,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role