Player Matchup

Surtr
Surtr
Biblajang
Surtr
Level 157
God Stats
1W - 2L
1,768 SR
Queue Stats
30W - 36L
1,748 Elo+
Party 1
Bacchus
Bacchus
Jhawk301
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,727 Elo+
Party 1
Ao Kuang
Ao Kuang
ObeyKali
Ao Kuang
Level 107
God Stats
3W - 2L
1,261 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1
Medusa
Medusa
OhNoDaro
Medusa
Level 87
God Stats
1W - 1L
1,632 SR
Queue Stats
15W - 19L
1,538 Elo+
Party 1
Vulcan
Vulcan
zMuRd3R_4L
Vulcan
Level 148
God Stats
2W - 0L
1,677 SR
Queue Stats
55W - 64L
1,619 Elo+
Party 1
Team Averages
Level 128
1,568 SR
1,626 Elo+

VS

Team Averages
Level 95
1,535 SR
1,419 Elo+
Surtr
Surtr
Brymad
Surtr
Level 72
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
Calzon3
Cthulhu
Level 84
God Stats
0W - 2L
1,680 SR
Queue Stats
1W - 2L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
Pengami
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 2
Bastet
Bastet
Roelsiel
Bastet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
Ryloths
Kukulkan
Level 100
God Stats
27W - 43L
1,519 SR
Queue Stats
190W - 168L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Biblajang
Surtr
15
3 / 1 / 7
9,452
945
10,886
10,841
12,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Jhawk301
Bacchus
14
0 / 0 / 6
9,244
924
2,683
6,616
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ObeyKali
Ao Kuang
15
2 / 1 / 3
9,291
929
6,289
9,282
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
OhNoDaro
Medusa
15
3 / 3 / 4
9,450
945
6,168
10,795
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
zMuRd3R_4L
Vulcan
16
5 / 0 / 4
10,035
1,004
12,174
6,177
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brymad
Surtr
13
2 / 6 / 1
8,328
833
6,593
14,197
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Calzon3
Cthulhu
14
0 / 1 / 2
8,288
829
3,456
7,690
6,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Pengami
The Morrigan
13
0 / 3 / 4
8,226
823
8,259
8,705
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Roelsiel
Bastet
14
2 / 0 / 0
8,515
852
9,121
8,241
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ryloths
Kukulkan
14
1 / 3 / 2
8,565
857
6,173
7,193
3,028
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
5
5
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
Biblajang
Surtr
3
1
7
6.5
L
Surtr
Brymad
Surtr
2
6
1
0.42
L
Cthulhu
Calzon3
Cthulhu
0
1
2
1
W
Bacchus
Jhawk301
Bacchus
0
0
6
3
W
Ao Kuang
ObeyKali
Ao Kuang
2
1
3
3.5
W
Medusa
OhNoDaro
Medusa
3
3
4
1.67
L
The Morrigan
Pengami
The Morrigan
0
3
4
0.67
L
Bastet
Roelsiel
Bastet
2
0
0
2
L
Kukulkan
Ryloths
Kukulkan
1
3
2
0.67
W
Vulcan
zMuRd3R_4L
Vulcan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
33,602
43,711
Taken
46,026
32,311
Mitigated
26,042
12,570
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Biblajang
Surtr
10,886
3,535
0
2,980
10,841
12,383
567
5,113
5,728
1,417
27,765
L
Surtr
Brymad
Surtr
6,593
2,364
52
2,144
14,197
9,536
38
6,252
7,945
460
18,520
L
Cthulhu
Calzon3
Cthulhu
3,456
119
62
1,525
7,690
6,419
0
4,179
3,511
19,943
191
W
Bacchus
Jhawk301
Bacchus
2,683
143
0
3,648
6,616
8,891
286
3,212
3,404
8,243
0
W
Ao Kuang
ObeyKali
Ao Kuang
6,289
958
0
2,700
9,282
4,209
0
2,273
7,009
36,569
0
W
Medusa
OhNoDaro
Medusa
6,168
2,104
0
685
10,795
4,089
1,116
4,587
6,208
0
29,484
L
The Morrigan
Pengami
The Morrigan
8,259
1,071
255
529
8,705
4,102
0
3,115
5,572
22,005
1,787
L
Bastet
Roelsiel
Bastet
9,121
1,528
0
2,442
8,241
2,957
0
5,063
3,178
0
21,406
L
Kukulkan
Ryloths
Kukulkan
6,173
107
0
242
7,193
3,028
0
3,311
3,882
32,065
0
W
Vulcan
zMuRd3R_4L
Vulcan
12,174
69
64
2,493
6,177
2,739
893
2,019
4,158
38,453
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
41,922
251
Minions Killed
197
0
Camps Cleared
0
1,167,015
Distance Traveled
1,044,592
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,452
945
51
5
0
243,637
2
L
Surtr
8,328
833
16
2
0
183,783
0
L
Cthulhu
8,288
829
39
4
0
239,952
0
W
Bacchus
9,244
924
16
2
0
223,895
0
W
Ao Kuang
9,291
929
56
6
0
229,968
0
W
Medusa
9,450
945
59
6
0
221,917
0
L
The Morrigan
8,226
823
41
4
0
176,999
0
L
Bastet
8,515
852
31
3
0
249,903
0
L
Kukulkan
8,565
857
70
7
0
193,955
0
W
Vulcan
10,035
1,004
69
7
0
247,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role