Player Matchup

Baron Samedi
Baron Samedi
ChaoticMilk
Baron Samedi
Level 129
God Stats
5W - 0L
1,487 SR
Queue Stats
163W - 148L
1,450 Elo+
Party 2
Nike
Nike
HKSketch1020
Nike
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,473 Elo+
Solo
Chiron
Chiron
Leoandsaten01
Chiron
Level 135
God Stats
3W - 0L
1,399 SR
Queue Stats
35W - 17L
1,611 Elo+
Solo
Thanatos
Thanatos
Vroknyr
Thanatos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,481 Elo+
Solo
Yemoja
Yemoja
jclips527
Yemoja
Level 127
God Stats
6W - 1L
1,529 SR
Queue Stats
99W - 85L
1,479 Elo+
Party 2
Team Averages
Level 130
1,483 SR
1,499 Elo+

VS

Team Averages
Level 83
1,557 SR
1,527 Elo+
Ymir
Ymir
BurnsAlot007
Ymir
Level 67
God Stats
34W - 28L
1,565 SR
Queue Stats
110W - 91L
1,522 Elo+
Party 1
Ra
Ra
OverSóul
Ra
Level 80
God Stats
0W - 2L
1,496 SR
Queue Stats
83W - 62L
1,609 Elo+
Solo
Thor
Thor
l3aked
Thor
Level 106
God Stats
1W - 2L
1,562 SR
Queue Stats
171W - 156L
1,514 Elo+
Party 1
Chaac
Chaac
wolfgamer772
Chaac
Level 104
God Stats
86W - 82L
1,598 SR
Queue Stats
602W - 557L
1,495 Elo+
Solo
Hachiman
Hachiman
xBobaFett
Hachiman
Level 58
God Stats
66W - 61L
1,563 SR
Queue Stats
80W - 71L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaoticMilk
Baron Samedi
12
6 / 0 / 1
6,214
621
6,370
5,168
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,303
630
4,072
7,845
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 4
6,318
632
6,026
6,558
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Vroknyr
Thanatos
10
1 / 3 / 2
4,998
500
2,899
6,940
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
jclips527
Yemoja
9
2 / 0 / 7
6,133
613
2,039
3,663
1,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,128
513
2,508
9,790
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 1
5,118
512
1,437
6,033
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
l3aked
Thor
10
3 / 2 / 0
5,314
531
3,216
5,846
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,147
615
4,465
7,356
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
xBobaFett
Hachiman
9
1 / 2 / 1
4,815
482
3,648
4,517
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Baron Samedi
ChaoticMilk
Baron Samedi
6
0
1
6.5
W
1
1
0
1
W
3
1
4
5
L
0
5
1
0.1
W
Thanatos
Vroknyr
Thanatos
1
3
2
0.67
W
Yemoja
jclips527
Yemoja
2
0
7
5.5
L
Thor
l3aked
Thor
3
2
0
1.5
L
0
1
2
1
L
Hachiman
xBobaFett
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
15,274
30,174
Taken
33,542
12,332
Mitigated
14,971
17,017
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
498
0
1,473
9,790
4,749
0
2,002
7,699
20,724
0
W
Baron Samedi
ChaoticMilk
Baron Samedi
6,370
187
146
2,222
5,168
2,059
0
1,436
3,732
31,767
3,378
W
4,072
578
0
2,275
7,845
4,207
0
0
7,845
0
46,824
W
6,026
1,856
251
2,595
6,558
2,188
94
1,269
5,289
0
43,038
L
1,437
38
107
1,012
6,033
1,622
0
4,322
1,223
28,274
0
W
Thanatos
Vroknyr
Thanatos
2,899
781
0
5,518
6,940
2,076
0
619
6,321
0
34,957
W
Yemoja
jclips527
Yemoja
2,039
736
2,556
1,454
3,663
1,802
0
621
3,042
17,268
0
L
Thor
l3aked
Thor
3,216
752
0
3,110
5,846
1,634
0
129
5,717
0
30,820
L
4,465
920
0
1,618
7,356
5,864
0
218
6,708
0
42,953
L
Hachiman
xBobaFett
Hachiman
3,648
1,677
0
1,172
4,517
1,102
0
790
3,720
0
24,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
26,522
315
Minions Killed
263
0
Camps Cleared
0
1,004,302
Distance Traveled
1,040,920
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,128
513
29
3
0
206,582
2
W
Baron Samedi
6,214
621
66
7
0
204,810
0
W
Nike
6,303
630
90
9
0
188,324
1
W
Chiron
6,318
632
70
7
0
212,791
2
L
Ra
5,118
512
56
6
0
197,201
0
W
Thanatos
4,998
500
56
6
0
212,811
1
W
Yemoja
6,133
613
33
3
0
185,566
4
L
Thor
5,314
531
55
6
0
247,959
0
L
Chaac
6,147
615
85
9
0
185,240
3
L
Hachiman
4,815
482
38
4
0
203,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role